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Flazko's True NFL Realism Sliders (Madden 17)

This is a discussion on Flazko's True NFL Realism Sliders (Madden 17) within the Madden NFL Football Sliders forums.

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Old 10-08-2016, 08:06 PM   #2761
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Re: Flazko's True NFL Realism Sliders (Madden 17)

1 game cfm from the patch (set blue) Just game speed slow

Miami Dolphins at Seattle Seahawks
SEPT 11,SCORE1ST2ND3RD4THOT
Miami Dolphins (0-1)24010770
Seattle Seahawks (1-0)421414770













Team Stats Comparison

MIASEA
Total Offense336499
Rushing Yards55187
Passing Yards281312
First Downs1918
Punt Return Yards1764
Kick Return Yards66104
Total Yards419667
Turnovers2 (0)2 (0)
3rd Down Conversion4-12 (33%)8-13 (61%)
4th Down Conversion0-0 (0%)0-0 (0%)
2-Point Conversion0-0 (0%)0-0 (0%)
Penalties1-54-39
Possession Time28:1431:46
Fumble22
Sack03
Jeux6366













Miami Dolphins
Seattle Seahawks
PASSINGC/AYDSTDINTAVG
PASSINGC/AYDSTDINTAVG
R.Tannehill27/36302218,4
R.Wilson25/33312219,5
RUSHINGATTYDSAVGTDFUMB
RUSHINGATTYDSAVGTDFUMB
J.Ajayi14453,200
T.Rawls291645,631
A.Foster1112111
R.Wilson2-1-0,501
D.Williams13300
C.Michael Sr1191910
R.Tannehill1-5-501
C.Spiller15500
RECEIVINGRECYDSAVGTDLG
RECEIVINGRECYDSAVGTDLG
J.Cameron1213611,30

D.Baldwin8799,91
J.Ajayi5265,20

D.Parker713118,71
J.Kearse342141

J.Graham33511,60
D.Williams1661

DEFENSETACKSACKINTFFFR
DEFENSETACKSACKINTFFFR
D.Shead1200

C.Culliver1100


B.Wagner1200

J.Jenkins1000


K.Chancellor1001

B.Maxwell1000


K.Wright910

M.Williams800


E.Thomas III800

K.Alonso701


J.Reed510

KICKINGFGLGXPPTSFG+50
C.Avril510

A.Franks1/1223/360
KICKINGFGLGXPPTSFG+50
PUNTINGNOAVGIN20LGNET AVG
S.Hauschka0/006/660
M.Darr749,9066

PUNTINGNOAVGIN20LGNET AVG
KICK RETURNNOYDSAVGTDLG
J.Ryan443,30500
K.Drake12424024
KICK RETURNNOYDSAVGTDLG
J.Grant12323023
J.Marshall25427032
J.Landry11919019
T.Lockett25025030
PUNT RETURNNOYDSAVGTDLG
PUNT RETURNNOYDSAVGTDLG
J.Landry2178,5010
T.Lockett56412,8024
J.Grant10000







- % QB too high
- Run me too high
- Punt and Kick return me too high

Last edited by yonce; 10-08-2016 at 08:11 PM.
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Old 10-08-2016, 08:06 PM   #2762
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by Raider_Ren82
I might try 75, it's right in the middle of 60 and 90 and might balance the scales. I really like your personal set, under the Blue Set umbrella.
To me 90 makes it to where speeds don't matter as much but fast players still have that 10% chance of not being caught. But 60 also makes it to where speed matters a little more but it's not over powering and the only thing that matters, unless you're Al Davis..
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Old 10-08-2016, 08:09 PM   #2763
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Re: Flazko's True NFL Realism Sliders (Madden 17)

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Originally Posted by Flazko
To me 90 makes it to where speeds don't matter as much but fast players still have that 10% chance of not being caught. But 60 also makes it to where speed matters a little more but it's not over powering and the only thing that matters, unless you're Al Davis..
Easy.......... LOLOL
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Old 10-08-2016, 08:27 PM   #2764
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Re: Flazko's True NFL Realism Sliders (Madden 17)

No joke dude, this is the set I've been looking for. You look for the same things I do in Madden, and I'm beyond estatic with your variation of your Blue Set.

Only differences for me. 15 min quarters with 17 sec play clock. 12 minute quarters didn't give the game enough time to develop. My big thing in madden when you're designing setting and sliders around realism is to be able to achieve a realistic amount of plays.

I may bump injuries to 25. I like the CPU acc at 40 and the CPU run block at 90. Both of those make sense based off the game that I played earlier with CPU acc at 30 and CPU run block at 65. I am going to leave user run block at 15. I was able to move the ball well with that.

That's it though. I'm now done with sliders and ready to get games and seasons under my belt as a now first year head coach in Madden NFL 17. I'm going to restart my franchise one final time in a little while with this setup. I would have kept the one that I played earlier, but I really felt like there weren't enough plays, and that swayed the game. Oh well, not a big loss since I was only 1 game in. Except now I have to redo the preseason again, which is a pain in the ***. Now I just have to pick my madden team. Leading destinations, Oakland (obviously), Philly (sorry Flazko,lol), Minnesota or maybe Indy. Flazko, any final input on a madden team for me would be greatly appreciated.

Seriously tho, thank you. Even with a patch that messed us all up, you've once again managed to not only save madden, but make it AWESOME!!

PS- I highly recommend Flazko's personal touch to his Blue set if you're looking for the perfect combination of realism and competitive games. Now it's time for us to admit that we're all slider addicts, and get on with enjoying the game and our franchises.
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Old 10-08-2016, 08:32 PM   #2765
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Re: Flazko's True NFL Realism Sliders (Madden 17)

If you guys want I'll replace the sauce set with what I use
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Old 10-08-2016, 08:36 PM   #2766
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by Flazko
To me 90 makes it to where speeds don't matter as much but fast players still have that 10% chance of not being caught. But 60 also makes it to where speed matters a little more but it's not over powering and the only thing that matters, unless you're Al Davis..
Thanks for your explanation on the speed parity. What's your take if I try 75?
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Old 10-08-2016, 08:37 PM   #2767
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by Raider_Ren82
Thanks for your explanation on the speed parity. What's your take if I try 75?
I think it will play ok. Depends what your intentions are in gameplay
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Old 10-08-2016, 08:37 PM   #2768
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by Flazko
If you guys want I'll replace the sauce set with what I use
Well that's your call, but this set you have just provided to us is the Sauce "that we've been looking" for. Some would call it awesome sauce!
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