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Flazko's True NFL Realism Sliders (Madden 17)

This is a discussion on Flazko's True NFL Realism Sliders (Madden 17) within the Madden NFL Football Sliders forums.

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Old 08-30-2016, 02:36 PM   #537
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Re: Flazko's True NFL Realism Sliders (Madden 17)

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So how is your pass rush from computer-controlled players? Are those sacks from Watt coming from you controlling him or the AI?
It's pretty even. I'm getting good results from CPU rushing. Wilfork just broke through for a sack while I was controlling Watt.
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Old 08-30-2016, 02:53 PM   #538
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Hey Flazko if I had CPU QB accuracy at 30 before the update should I turn it up to 36?


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Old 08-30-2016, 04:18 PM   #539
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Re: Flazko's True NFL Realism Sliders (Madden 17)

I'm new to Madden, so I was looking for some good sliders, for the most part these are good until I reduced QB acc down to 28. Now at least every 5-7 passes the ball is thrown no where near the WR or where the route is.

Now my run game isn't as dominate which is cool but now my WRs and TEs rarely block. They will run up to the defender like he running a route then run to the next defender and block them.

I only played a few games and I'm still getting use to Madden, hopefully Madden will patch some of the tackling and a few other issues I see with it.
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Old 08-30-2016, 05:32 PM   #540
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Re: Flazko's True NFL Realism Sliders (Madden 17)

You guys don't have to but I've been having a lot of fun doing the "no switch rule". I choose a player before the ball is snapped and I stick with him unless the cpu player is running down field then I switch to the closet player to try tackling the cpu. I don't switch to CBs when the ball is in the air to go for interceptions anymore. Like I said, you guys don't have to play this way but I've been enjoying it

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Old 08-30-2016, 05:39 PM   #541
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Re: Flazko's True NFL Realism Sliders (Madden 17)

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You guys don't have to but I've been having a lot of fun doing the "no switch rule". I choose a player before the ball is snapped and I stick with him unless the cpu player is running down field then I switch to the closet player to try tackling the cpu. I don't switch to CBs when the ball is in the air to go for interceptions anymore. Like I said, you guys don't have to play this way but I've been enjoying it

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Yeah I started the same last year and did lock the player as well. Didn't lock in the player this year but kept playing the no switch rule, which i think has effect on the DB's making less plays...will try with player lock again and see if i see better results.
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Old 08-30-2016, 06:01 PM   #542
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Has anyone honestly seen any fumbles today?

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Old 08-30-2016, 06:11 PM   #543
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Re: Flazko's True NFL Realism Sliders (Madden 17)

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Originally Posted by keshunleon
I'm new to Madden, so I was looking for some good sliders, for the most part these are good until I reduced QB acc down to 28. Now at least every 5-7 passes the ball is thrown no where near the WR or where the route is.

Now my run game isn't as dominate which is cool but now my WRs and TEs rarely block. They will run up to the defender like he running a route then run to the next defender and block them.

I only played a few games and I'm still getting use to Madden, hopefully Madden will patch some of the tackling and a few other issues I see with it.
Use the left stick to guide your passes. Just pressing a button isn't going to give you a perfect pass. Lead your WRs. Use the qb mechanics that were added in Madden 25. Use the fit pass, precision pass, lob and bullet passes.

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Old 08-30-2016, 09:54 PM   #544
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Do your sliders fall in line with simulated stats within CFM? I would rather have stats line up in my CFM and not to the real NFL averages. This way I won't be on top of the league in every category. Also, are you still staying at 50 fatigue?
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