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Flazko's True NFL Realism Sliders (Madden 17)

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Old 02-02-2017, 10:57 PM   #7081
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by Flazko
Nice. What's your set?
All-Pro difficulty
15 min/ 12 sec quarters
Fast game speed
90 player parity
65 fatigue
40-45 injuries (I want to use 47-50 for my games, but the simulated CPU games get out of control)
Assists- I use most of them, except ball carrier is manual.
On field is OFF

User/ CPU
QB Accuracy: 17/47
Pass blocking: 5/50
Catching: 47/47

Run blocking: 5/95
Fumbles: 50/50

Reaction: 5/100
INTs: 47/47
Coverage: 5/100

Tackling: 25/75

FGP: 55/55
FGA: 35/35
PuntP: 50/50
PuntA: 75/75
KOP: 60/60

XP: all at 100%

Subs:
QB: 1/0
RB: 90/85
WR: 75/70
FB/TE: 35/30
OL: 1/0

DE: 90/85
DT: 90/85
LB: 70/65
DB: 25/20

I use your penalties - they're awesome, especially when playing 15 min quarters

Only house rule is to not field the short punts by the CPU
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Old 02-03-2017, 09:13 AM   #7082
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Re: Flazko's True NFL Realism Sliders (Madden 17)

I must admit: All-Pro definitely has a more organic feel to it than All-Madden. All-Madden feels scripted. I'm glad I took the plunge. I never thought I'd get 130 total plays in a game, and wind up with a score of 24-23.

I'm hooked on All-Pro. I'm done for sure with All-Madden, with this game.
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Old 02-03-2017, 09:55 AM   #7083
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Yea all pro feels much better for me although I'm not that good at Madden so that might contribute. But with 15/13 I get a solid 130 plays total and realistic yards and penalties.

Running with the falcons and with 50 game parity I find if there's single coverage with no safety help Julio can destroy teams but I figure it's their fault for not giving an average CB safety help on him.

With my QB accuracy at 10 I find Matt Ryan will have some issues with passes so I usually compete around 55% and I put the CPU at 0 accuracy and one game felt pretty realistic but then game 2 Alex Smith started 13/14 with 200 yards lol

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Old 02-03-2017, 11:53 AM   #7084
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by matty_ice_jones
Yea all pro feels much better for me although I'm not that good at Madden so that might contribute. But with 15/13 I get a solid 130 plays total and realistic yards and penalties.

Running with the falcons and with 50 game parity I find if there's single coverage with no safety help Julio can destroy teams but I figure it's their fault for not giving an average CB safety help on him.

With my QB accuracy at 10 I find Matt Ryan will have some issues with passes so I usually compete around 55% and I put the CPU at 0 accuracy and one game felt pretty realistic but then game 2 Alex Smith started 13/14 with 200 yards lol

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I use 90 parity, fast game speed and 100 for coverage and reaction. You can still hit the home run play deep, but it's much more limited and riskier. I completed one deep ball (44 yards, not a TD), had one picked and one I overthrew.
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Old 02-03-2017, 01:53 PM   #7085
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by Raider_Ren82
I use 90 parity, fast game speed and 100 for coverage and reaction. You can still hit the home run play deep, but it's much more limited and riskier. I completed one deep ball (44 yards, not a TD), had one picked and one I overthrew.
I did try 90 parity for a while, maybe I'll go back to it. I would still gets some good long runs but I feel like the long ball was not as prevalent.

Maybe I'll bump up the coverage too. My last 2 games both teams have thrown for 300-400 yards. Not unheard of but sometimes it felt like it was too automatic for the CPU

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Old 02-03-2017, 02:40 PM   #7086
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Re: Flazko's True NFL Realism Sliders (Madden 17)

How are the auto subs on these? I have a game play set I am very happy with but they use the basic 80-60 style and that just doesn't work for me. There just isn't enough subs for my liking but, I don't want overpowering subs either
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Old 02-03-2017, 05:39 PM   #7087
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Raider_Ren82 I tried out the set you posted at the top of this page and MAN. I was held to 3 points in my Browns game and it didn't feel cheesy. That hasn't happened to me in any game of madden EVER vs the CPU.

Had a chance to go up 10-9 and dove for the pylon and my receiver got the ball knocked out of his hand at the pylon

Ended up losing 16-3.
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Old 02-03-2017, 05:42 PM   #7088
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by bobloblah1980
How are the auto subs on these? I have a game play set I am very happy with but they use the basic 80-60 style and that just doesn't work for me. There just isn't enough subs for my liking but, I don't want overpowering subs either

I still don't see a ton of rotation where it's most needed (at running back). No matter the set it's usually 3 runs in a row in order to get the backup in. Throw in a pass play in between and you won't see much subbing even at stuff like 85/90 or 85/92.

It mainly comes down to the amount of plays per drive and the amount of yards gained each play not giving enough time for stamina to really hit each drive.

Best bet is still to use formation subs on both offense and defense (I have Crowell and Duke Johnson so I use Johnson mostly on shotgun and spread sets to get him carries). For defense I have my pass rushing packages / formations, my run D formations/packages, and my default starting lineup packages. It helps to get backups in the game a lot more frequently.
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