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Flazko's True NFL Realism Sliders (Madden 17)

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Old 02-07-2017, 02:04 PM   #7137
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by mark24_7
After finding these sliders and trying them for days and game after game and minor tweak after minor tweak, I have finally found adjustments that give me personally the most realistic ALL MADDEN challenge as any setting for ALL PRO were just too easy but I couldn't stand the ALL MADDEN CHEESE against the CPU. Thanks to Flazko's many options for sliders I have found adjustments that I think most will find fun & realistic, yet challenging. Here they are, thanks Flazko.

MARK NOX'S PERSONAL SETTINGS

ALL MADDEN (BASED ON MIX BETWEEN BLUE SET & FLAZKO’S TRUE SIM SET W/ PERSONAL ADJUSTING, use if you want a truly realistic experience, closest to authentic on ALL MADDEN, combined with a little challenge)

10 MINS / 20 SECS
ALL-MADDEN
Game Speed: Normal
Injury: 35
Fatigue: 50 / 60 IN CFM
Speed Parity Scale: 40 (THIS IS KEY, TRULY ZEROS IN ON QUICK PLAYERS WHILE NOT TAKING AWAY FROM A VIDEO GAME FEEL)
Auto Flip Defensive Play Call: ON
Ball Carrier Special Move: MANUAL
Defensive Auto Strafe: ON
On Field Visual Feedback: ON
Ball Hawk: ON
Heat Seeker: ON
Switch Assist: OFF
Play Call Style: Enhanced

PENALTIES (THESE ARE KEY AS THEY ADD MUCH REALISM TO THE GAME)
Offside: 55
False Start: 55
Offensive Holding: 65
Defensive Holding: 70
Facemask: 50
Illegal Block In The Back: 50
Roughing The Passer: 50
Defensive Pass Interference: 70
Offensive Pass Interference: On
Kick Catch Interference: On
Intentional Grounding: On
Roughing The Kicker: On
Running Into The Kicker: On

User / CPU
QB Accuracy: 33/35
Pass Blocking: 10/8
WR Catching: 52/50

Run Blocking: 40/10
Fumbles: 55/49

Pass Reaction: 12/10
Interceptions: 38/38
Pass Coverage: 50/45

Tackling: 50/50

FG Power: 50/50
FG Accuracy: 45/45
Punt Power: 50/50
Punt Accuracy: 50/50
Kickoff Power: 50/50


Hope these help!
These work really well for me. I was struggling to find something which worked. Couldn't get the 90+ speed parity to really work for me on normal speed. But it's not really an issue with these settings.
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Old 02-07-2017, 05:48 PM   #7138
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Re: Flazko's True NFL Realism Sliders (Madden 17)

I have adjusted a couple of things however. Decreased QB accuracy a little to the low 20s as I was ending up with mid 70s accuracy and CPU would get mid to high 60s. Both over 300 yards or so. Also CPU was struggling to rush. So I put run block for CPU up a few.
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Old 02-07-2017, 05:51 PM   #7139
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Re: Flazko's True NFL Realism Sliders (Madden 17)

So for anyone interested, I am going to start a year 2 cfm. I am setting up a (as an Owner) cfm by simulating the first season which of course was this past nfl season that concluded in the Patriots beating the Falcons in Superbowl 51. I of course will he using my Cowboys in quest for Superbowl #6. I will sim this season and force wins and losses that reflect what happened this past season, that way everything is up to speed with reality. I of course will be moving the Chargers to LA, I will also look to trade Tony Romo in the offseason to 1 of the 4 teams he has expressed interest in, which are: Denver, Kansas City, Arizona and Houston. I will see who gives me the best deal. I will not edit the draft class because that's way too much work than I'm already going to be doing. I'm fine with the draft classes as is, I just like to edit the rookie qb's throwing styles because they all are given "generic" style which bothers me. I will not make any free agent signings or trades until year 2, I limit myself to two trades per year and they must be starter for starter or players of close to equal value. In my cfm I will share my settings and sliders down below. I really have grown to dislike All-Madden over the past two years because I feel it doesn't play realistic unless you make some drastic changes to sliders. The one pet peeve I have with All-Madden is the qbs all feel Robotic to me but I have concluded that I will not let that bother me, I will accept it because I want a true challenge. I have a good Dallas team and I want it to be a tough road to Superbowl 52 in Minneapolis, so I will stick it out through All-Madden because since Monday I have been working hard on a set to give me some great Realism while making it pretty challenging for me. I will really need to try my butt off and focus and make good decisions to get the wins. This set will probably not please everyone but I'm just sharing what I will be going to use in case anyone is interested. I will try and play 1-2 games a day, there will sometimes be days where I play 3 or where I take a break and don't play any but I will post stats and results for each game and post about anything interesting in my cfm.

*I am using the final EA roster update.


Sliders and Settings:

All-Madden
15 mins / 12 sec
Normal Game Speed
Auto Flip: OFF
Ball Carrier Moves: MANUAL
Auto Strafe: OFF
Ball Hawk: ON
Heat Seeker: ON
Switch Assist: ON
Visual Feedback: ON
Injuries: 45
Fatigue: 65
Speed Parity: 40


All Sliders are the same for both User and CPU..

QB Accuracy: 10
Pass Blocking: 25
WR Catching: 45

Run Blocking: 25
Fumbles: 55

Reaction Time: 100
Interceptions: 40
Pass Coverage: 50

Tackling: 60

FG Power: 55
FG Accuracy: 35
Punt Power: 50
Punt Accuracy: 75
Kickoff Power: 50

I use my Penalties and Auto Subs that are posted on first page.

I also use Tdawg's XP Sliders.

CFM Specific Settings/ League Settings:

(Starting Point is Preseason, Role is Owner, I turn injuries off while I sim, once I get past Superbowl 51 I will turn injuries back on, I do this because I don't want unnecessary injuries to occur going into year 2 where I will start playing.)

League Settings:
Skill Level: All Madden
Game Speed: Normal
League Type: Owners Only
Instant Starter: On
Trade Deadline: On
Trade Type: Disabled (I will enable All Trades after Superbowl 51)
Coach Firing: On
Salary Cap: On
Relocation: Users Only (I will take control of Chargers and start the relocation process, once the process is complete I will retire from Chargers and disable Relocations)
Injury: Off (Until after Superbowl 51, then I will put it On)
Pre Existing Injuries: On
Practice Suqad Stealing: On
Player Progress: Every 4 Weeks
Quarter Length: 15 minutes
Accelerated Clock: On
Minimum Play Clock: 12
Fill Roster: Off
Resign Players: Off
Progress Players: Off
Sign Free Agents: Off
Tutorial Pop Ups: Off







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Last edited by Flazko; 02-07-2017 at 06:20 PM.
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Old 02-07-2017, 07:25 PM   #7140
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Hey guys,

Getting a massive amount of penalties with the true-sim set. Like 30+, and occasionally have situations where an entire o-line will false start a good 4-5 times in a row. Holding is also KILLing me. I had 17 holding calls against me last game.

Think this is from the fatigue slider or the actual penalty sliders?
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Old 02-07-2017, 07:30 PM   #7141
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by colethepilot
Hey guys,

Getting a massive amount of penalties with the true-sim set. Like 30+, and occasionally have situations where an entire o-line will false start a good 4-5 times in a row. Holding is also KILLing me. I had 17 holding calls against me last game.

Think this is from the fatigue slider or the actual penalty sliders?
Try fatigue at 60 or under and false start at default 50.
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Old 02-07-2017, 09:14 PM   #7142
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by Flazko
So for anyone interested, I am going to start a year 2 cfm. I am setting up a (as an Owner) cfm by simulating the first season which of course was this past nfl season that concluded in the Patriots beating the Falcons in Superbowl 51. I of course will he using my Cowboys in quest for Superbowl #6. I will sim this season and force wins and losses that reflect what happened this past season, that way everything is up to speed with reality. I of course will be moving the Chargers to LA, I will also look to trade Tony Romo in the offseason to 1 of the 4 teams he has expressed interest in, which are: Denver, Kansas City, Arizona and Houston. I will see who gives me the best deal. I will not edit the draft class because that's way too much work than I'm already going to be doing. I'm fine with the draft classes as is, I just like to edit the rookie qb's throwing styles because they all are given "generic" style which bothers me. I will not make any free agent signings or trades until year 2, I limit myself to two trades per year and they must be starter for starter or players of close to equal value. In my cfm I will share my settings and sliders down below. I really have grown to dislike All-Madden over the past two years because I feel it doesn't play realistic unless you make some drastic changes to sliders. The one pet peeve I have with All-Madden is the qbs all feel Robotic to me but I have concluded that I will not let that bother me, I will accept it because I want a true challenge. I have a good Dallas team and I want it to be a tough road to Superbowl 52 in Minneapolis, so I will stick it out through All-Madden because since Monday I have been working hard on a set to give me some great Realism while making it pretty challenging for me. I will really need to try my butt off and focus and make good decisions to get the wins. This set will probably not please everyone but I'm just sharing what I will be going to use in case anyone is interested. I will try and play 1-2 games a day, there will sometimes be days where I play 3 or where I take a break and don't play any but I will post stats and results for each game and post about anything interesting in my cfm.

*I am using the final EA roster update.


Sliders and Settings:

All-Madden
15 mins / 12 sec
Normal Game Speed
Auto Flip: OFF
Ball Carrier Moves: MANUAL
Auto Strafe: OFF
Ball Hawk: ON
Heat Seeker: ON
Switch Assist: ON
Visual Feedback: ON
Injuries: 45
Fatigue: 65
Speed Parity: 40


All Sliders are the same for both User and CPU..

QB Accuracy: 10
Pass Blocking: 25
WR Catching: 45

Run Blocking: 25
Fumbles: 55

Reaction Time: 100
Interceptions: 40
Pass Coverage: 50

Tackling: 60

FG Power: 55
FG Accuracy: 35
Punt Power: 50
Punt Accuracy: 75
Kickoff Power: 50

I use my Penalties and Auto Subs that are posted on first page.

I also use Tdawg's XP Sliders.

CFM Specific Settings/ League Settings:

(Starting Point is Preseason, Role is Owner, I turn injuries off while I sim, once I get past Superbowl 51 I will turn injuries back on, I do this because I don't want unnecessary injuries to occur going into year 2 where I will start playing.)

League Settings:
Skill Level: All Madden
Game Speed: Normal
League Type: Owners Only
Instant Starter: On
Trade Deadline: On
Trade Type: Disabled (I will enable All Trades after Superbowl 51)
Coach Firing: On
Salary Cap: On
Relocation: Users Only (I will take control of Chargers and start the relocation process, once the process is complete I will retire from Chargers and disable Relocations)
Injury: Off (Until after Superbowl 51, then I will put it On)
Pre Existing Injuries: On
Practice Suqad Stealing: On
Player Progress: Every 4 Weeks
Quarter Length: 15 minutes
Accelerated Clock: On
Minimum Play Clock: 12
Fill Roster: Off
Resign Players: Off
Progress Players: Off
Sign Free Agents: Off
Tutorial Pop Ups: Off








Excuse me being a noob but how do you force wins and loses so it reflects this past season?
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Old 02-07-2017, 09:23 PM   #7143
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by Flazko
So for anyone interested, I am going to start a year 2 cfm. I am setting up a (as an Owner) cfm by simulating the first season which of course was this past nfl season that concluded in the Patriots beating the Falcons in Superbowl 51. I of course will he using my Cowboys in quest for Superbowl #6. I will sim this season and force wins and losses that reflect what happened this past season, that way everything is up to speed with reality. I of course will be moving the Chargers to LA, I will also look to trade Tony Romo in the offseason to 1 of the 4 teams he has expressed interest in, which are: Denver, Kansas City, Arizona and Houston. I will see who gives me the best deal. I will not edit the draft class because that's way too much work than I'm already going to be doing. I'm fine with the draft classes as is, I just like to edit the rookie qb's throwing styles because they all are given "generic" style which bothers me. I will not make any free agent signings or trades until year 2, I limit myself to two trades per year and they must be starter for starter or players of close to equal value. In my cfm I will share my settings and sliders down below. I really have grown to dislike All-Madden over the past two years because I feel it doesn't play realistic unless you make some drastic changes to sliders. The one pet peeve I have with All-Madden is the qbs all feel Robotic to me but I have concluded that I will not let that bother me, I will accept it because I want a true challenge. I have a good Dallas team and I want it to be a tough road to Superbowl 52 in Minneapolis, so I will stick it out through All-Madden because since Monday I have been working hard on a set to give me some great Realism while making it pretty challenging for me. I will really need to try my butt off and focus and make good decisions to get the wins. This set will probably not please everyone but I'm just sharing what I will be going to use in case anyone is interested. I will try and play 1-2 games a day, there will sometimes be days where I play 3 or where I take a break and don't play any but I will post stats and results for each game and post about anything interesting in my cfm.

*I am using the final EA roster update.


Sliders and Settings:

All-Madden
15 mins / 12 sec
Normal Game Speed
Auto Flip: OFF
Ball Carrier Moves: MANUAL
Auto Strafe: OFF
Ball Hawk: ON
Heat Seeker: ON
Switch Assist: ON
Visual Feedback: ON
Injuries: 45
Fatigue: 65
Speed Parity: 40


All Sliders are the same for both User and CPU..

QB Accuracy: 10
Pass Blocking: 25
WR Catching: 45

Run Blocking: 25
Fumbles: 55

Reaction Time: 100
Interceptions: 40
Pass Coverage: 50

Tackling: 60

FG Power: 55
FG Accuracy: 35
Punt Power: 50
Punt Accuracy: 75
Kickoff Power: 50

I use my Penalties and Auto Subs that are posted on first page.

I also use Tdawg's XP Sliders.

CFM Specific Settings/ League Settings:

(Starting Point is Preseason, Role is Owner, I turn injuries off while I sim, once I get past Superbowl 51 I will turn injuries back on, I do this because I don't want unnecessary injuries to occur going into year 2 where I will start playing.)

League Settings:
Skill Level: All Madden
Game Speed: Normal
League Type: Owners Only
Instant Starter: On
Trade Deadline: On
Trade Type: Disabled (I will enable All Trades after Superbowl 51)
Coach Firing: On
Salary Cap: On
Relocation: Users Only (I will take control of Chargers and start the relocation process, once the process is complete I will retire from Chargers and disable Relocations)
Injury: Off (Until after Superbowl 51, then I will put it On)
Pre Existing Injuries: On
Practice Suqad Stealing: On
Player Progress: Every 4 Weeks
Quarter Length: 15 minutes
Accelerated Clock: On
Minimum Play Clock: 12
Fill Roster: Off
Resign Players: Off
Progress Players: Off
Sign Free Agents: Off
Tutorial Pop Ups: Off







Love it man. Keep us all posted. A bit of irony if you will. You've been selling All-Pro, and I've been selling All-Madden. You're now committing to All-Madden, and I'm committed to All-Pro. I'm currently 2-1-1 in my 2016 Raider CFM.

However, I love your idea of sim'ing the 2016 season. I may do the same, with one twist however. I may force the Raiders to finish 1-15, so Del Rio gets fired. I'll then get hired as the head coach for 2017, and can do the entire off season myself. For the record, I love Del Rio, but this might make for an interesting twist.

Hard to say what exactly I'll do bc I do have Zeke right now in my existing CFM... but I love the idea

I'm sticking with my All-Pro CPU weighted slider set. I love the realism of all-pro, and the challenge of the slider set itself. I can use 15 min/ 12 sec quarters, your penalties (which are awesome sauce by the way), 65 fatigue and my auto-subs. I'm finally really loving Madden 17. Thanks Flazko.
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Old 02-07-2017, 09:26 PM   #7144
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by colethepilot
Hey guys,

Getting a massive amount of penalties with the true-sim set. Like 30+, and occasionally have situations where an entire o-line will false start a good 4-5 times in a row. Holding is also KILLing me. I had 17 holding calls against me last game.

Think this is from the fatigue slider or the actual penalty sliders?
Odd- I'm using my all-pro set with Flazko's penalties and fatigue at 65 (15 min quarters) and I'm getting a realistic amount of penalties. Not a ton, but enough to have an impact.
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