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Flazko's True NFL Realism Sliders (Madden 17)

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Old 02-22-2017, 12:06 PM   #7689
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Re: Flazko's True NFL Realism Sliders (Madden 17)

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Originally Posted by benton32
Yea sometimes i got players i dont wanna offer yet till i see how they do haha, or maybe i wanna release other players first to free up some money, but i dont wanna release anyone mid season to be able to offer others,

man i got some thinking to do this off season with minimul money, i have like 5 key starters overall up for negotiations, one is my QB, and one is a stud backer, i cant afford to offer them all right now till season is over, anyways yea and sometimes ill change the fair offer deal maybe lower the years but offer him more per year, cause i dont want them as long, and they are like nahhh this offer is horrible lol
Make multiple save files if you wait till the end like me
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Old 02-22-2017, 12:07 PM   #7690
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Re: Flazko's True NFL Realism Sliders (Madden 17)

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Originally Posted by Clubbs
Yer that's the one thing I hate when I have a 30 year old wanting 4 years haha. Tend to just go for them in free agency and see if I can get them. Sometimes there's a team like the Redskins who just get loads of cap and spend it everywhere haha.

They offered Eric Berry and JJ Wilcox offers over 110 all while keeping Cousins. Ridiculous.
You could give them that and maybe five because it helps with the cap hit if you release them.
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Old 02-22-2017, 12:13 PM   #7691
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Everything is the same as the Flazkos all-madden sim set. Except QB accuracy for CPU is 6. Pass blocking CPU is 41. And both teams have 28 interceptions and 58 tackling. Game against the Redskins. Who are 2-4 like myself.

Score
SF: 14 - 7 - 7 - 7 = 35
WAS: 0 - 7 - 0 - 0 = 14

Yards
SF: 60 Rush, 107 Pass, 167 Off, 41 Punt Ret, 126 Kick Ret, 334 Total
WAS: 94 Rush, 290 Pass, 376 Off, 34 Punt Ret, 86 Kick Ret, 496 Total

Passing
SF: Downey - 16/24, 107 yards, 2 TDs, 103.9
WAS: Cousins - 26/41, 320 yards, 1 TD, 2 Ints, 75.2

Rushing
SF: Hyde - 23 Carries, 46 yards, 2.0avg
WAS: M.Jones - 25 Carries, 77 yards, 3 Fum, 3.0avg

Defense
SF: 11 TFL, 4 Sacks, 2 Ints, 3 FF, 3 FFRec, 1 FG Block
WAS: 15 TFL, 0 Sacks, 0 Ints, 2 FF, 2 FFRec, 1 FG Block


Penalties
SF: 5 - 35 yards
WAS: 9 - 50 yards

Fumble central. Redskins RB was 72 rated so that may have something to do with it. Or my crazy 87 rated LE I drafted with 90 power moves, 88 tackles and 88 strenght. Maybe I should stop controlling him. 2 sacks and 3 FF's. haha.

I may put Fumbles up to 56 to try reduce them a little bit. I had 2 with Hyde who is a good running back with good ball security but yeah. I may also put run blocking for CPU up a couple, but I'll check after the next game.

Both teams had what I would guess, a poor day for running the ball. I feel it may just be a one off. Also my passing yards are low as my defence and special team did most of the work, getting me good yardage. I was 21-7 up at HT, got a 100 kickoff return TD, also took a blocked FG to the end zone, so wasn't forced to make long throws and played conservatively.

Last edited by Clubbs; 02-22-2017 at 12:21 PM.
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Old 02-22-2017, 12:21 PM   #7692
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Flazko correct me if I'm wrong but is normal easier to run the ball then slow


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Old 02-22-2017, 02:01 PM   #7693
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Only change I made from last game was putting fumbles up to 56 for both teams.

Score
CAR: 0 - 3 - 0 - 11 = 14
SF: 3 - 14 - 0 - 0 = 17

Yards
CAR: 108 Rush, 249 Pass, 357 Off, 24 Punt Ret, 52 Kick Ret, 433 Total
SF: 89 Rush, 209 Pass, 298 Off, 0 Punt Ret, 44 Kick Ret, 342 Total

Passing
CAR: Palmer - 32/46, 286 yards, 1 TD, 93.2
SF: Downey - 18/27, 218 yards, 2 TDs, 115.9

Rushing
CAR: Doyle (Rookie) - 19 Carries, 107 yards, 5.6avg
SF: Hyde - 20 Carries, 56 yards, 2.8avg

Defense
CAR: 13 TFL, 1 Sack, 0 Ints, 0 FF
SF: 8 TFL, 5 Sacks, 0 Ints, 1 FF, 1 FFRec


Penalties
CAR: 13 - 70 yards
SF: 12 - 89 yards

Ok so the false start glitch returned. And despite trying to break it with an encroachment it kept happening. Probably put it down a little to stop it as it gets annoying. Going to put roughing passer to 51. Not seen one yet, I went flying into Palmer a couple of times as well haha.

Struggling with my running game. Hyde doesn't seem to produce but the other 2 RB's seem to do ok, so it may just be Hyde.

Too many sacks for me still. May put CPU pass block up another one to 42, and putting run block down to 44 to stop the buffer pass block gives to run block.
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Old 02-22-2017, 02:08 PM   #7694
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Re: Flazko's True NFL Realism Sliders (Madden 17)

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Originally Posted by PensFan813
Flazko correct me if I'm wrong but is normal easier to run the ball then slow


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After this update I don't see much of a difference, I think it's pretty tough no matter what game speed you use but yeah, normal used to seem a bit easier to run the ball.
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Old 02-22-2017, 03:45 PM   #7695
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Re: Flazko's True NFL Realism Sliders (Madden 17)

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Originally Posted by Flazko
After this update I don't see much of a difference, I think it's pretty tough no matter what game speed you use but yeah, normal used to seem a bit easier to run the ball.
I find normal a lot easier to run the ball. If you've got a speedy back, he can break past the D-line and linebackers pretty quick.

Anyway. Anybody know how to make field goals harder. Don't think I've missed one unless it gets blocked.
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Old 02-22-2017, 03:57 PM   #7696
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Pretty much nailed it now I feel. Only change since last time was CPU run block down to 44 and run block up to 42. As well as putting false start to 52. Also 51 roughing the passer.

Score
SF: 0 - 10 - 0 - 10 = 20
LA: 0 - 6 - 3 - 8 = 17

Yards
SF: 76 Rush, 221 Pass, 297 Off, 11 Punt Ret, 36 Kick Ret, 344 Total
LA: 86 Rush, 208 Pass, 294 Off, 0 Punt Ret, 23 Kick Ret, 317 Total

Passing
SF: Downey - 19/29, 237 yards, 2 TD, 1 Int, 99.3
LA: Goff - 20/34, 218 yards, 2 TDs, 89.6

Rushing
SF: Hyde - 21 Carries, 66 yards, 3.1avg
LA: Mason - 22 Carries, 85 yards, 3.8avg

Defense
SF: 9 TFL, 5 Sack, 0 Ints, 1 FF, 0 FFRec
LA: 6 TFL, 2 Sacks, 2 Ints, 1 FF, 0 FFRec


Penalties
SF: 8 - 96 yards
LA: 9 - 50 yards

So it looks like false start will have to be 50 as the glitch occurred again despite me trying to break it. No idea how they haven't fixed it yet. Should make it so back to back false starts never occur. Got a couple of pass interference etc which was nice to see.

Run games for both teams seem fine. Was a very defensive game. We all know how strong and physical Rams D is.

Once again maybe too many sacks. Maybe thinking 45 pass blocking with 42 run blocking for CPU. I think Human sliders are pretty much set. Maybe an extra 1 or 2 on run block.
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