Flazko's True NFL Realism Sliders (Madden 17) - Page 970 - Operation Sports Forums
Home

Flazko's True NFL Realism Sliders (Madden 17)

This is a discussion on Flazko's True NFL Realism Sliders (Madden 17) within the Madden NFL Football Sliders forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Football Sliders
Reply
 
Thread Tools
Old 02-25-2017, 04:10 PM   #7753
Pro
 
OVR: 1
Join Date: Apr 2012
Re: Flazko's True NFL Realism Sliders (Madden 17)

If u do 40 I would lower human as well


Sent from my iPhone using Operation Sports
PensFan813 is offline  
Reply With Quote
Old 02-25-2017, 04:35 PM   #7754
Pro
 
StefJoeHalt's Arena
 
OVR: 0
Join Date: Feb 2014
Location: Hartford, Ct
Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by Joshua_85
There's no way to prevent a player from retiring is there?


There is a way..week 16/17 change the age of the player ur concerned will retire to some like 25..once u get past the "retirement" stage of the off season raise the players age back to what it was..


Sent from my iPhone using Operation Sports
__________________
Rule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
Rule #2: Never use your real name.
Rule #15: Fight the urge to tell the truth.
Rule #30: Know the playbook so you can call an audible.
Twitter: @318TA621
StefJoeHalt is offline  
Reply With Quote
Old 02-25-2017, 04:45 PM   #7755
Rookie
 
atlgator's Arena
 
OVR: 0
Join Date: Aug 2016
Re: Flazko's True NFL Realism Sliders (Madden 17)

Are the sets in the original post up to date?
atlgator is offline  
Reply With Quote
Old 02-25-2017, 06:35 PM   #7756
Pro
 
OVR: 1
Join Date: Apr 2012
Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by atlgator
Are the sets in the original post up to date?


Yes they are


Sent from my iPhone using Operation Sports
PensFan813 is offline  
Reply With Quote
Old 02-26-2017, 02:31 AM   #7757
Rookie
 
Joshua_85's Arena
 
OVR: 0
Join Date: Nov 2014
Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by Flazko
I think the one who always retires in my cfm is Cameron Wake. I think he's young but it's happened lol


Edit: and JJ Watt, he's retired two different times lol
Well I just traded Klein, a 4th the current year (2017), and 5th next year for Ogletree. The Rams switched to a 3-4 and he's mostly a 4-3 guy so I believe it's at least a little bit realistic trade. So that kinda makes up for losing Davis. I still miss him though

EDIT: 5th the current year, 4th the next year

Last edited by Joshua_85; 02-26-2017 at 02:50 PM.
Joshua_85 is offline  
Reply With Quote
Old 02-26-2017, 02:44 PM   #7758
Rookie
 
Joshua_85's Arena
 
OVR: 0
Join Date: Nov 2014
Re: Flazko's True NFL Realism Sliders (Madden 17)

Btw is there anyway to get notified when someone quotes you? Not email but just on the site like Facebook does?
Joshua_85 is offline  
Reply With Quote
Old 02-26-2017, 10:52 PM   #7759
Rookie
 
Joshua_85's Arena
 
OVR: 0
Join Date: Nov 2014
Re: Flazko's True NFL Realism Sliders (Madden 17)

So here are my settings after re-adjusting after the latest update. I've only played 3 games on it so far after the update, but I believe i have the game play like it was before the update. The auto-subs seem like it's the same as well. I might have to play a little more to confirm that and make changes if I have to.


All-Madden
NORMAL
10 Minutes
Accelerated clock and minimum clock time both off
Ball carrier move set to assist
Defensive assists all on

HUMAN/CPU
QB: 7/7
Pass Block: 20/19 (Pass blocking really got weaker after the update)
WR: 72/72 (Cuts down on WR drops while being hit)
Run Block: 68/63 (CPU has better run blocking than Human)
Fumbles: 58/58 (Seems to be the sweet spot)
Pass D Reac.: 13/99 (Higher for CPU helps defeat the automatic win for Human WRs on go routes in man press coverage)
Interceptions: 54/54 (Helps with low interception stats)
Pass Cov: 84/100 (Same expalanation as Reaction Time)
Tackling: 44 (Right at the sweet spot where it doesn't cause so many fumbles and also runners don't break every tackle even though they still can)

FG Power: 50
FG Acc: 75
Punt Power: 51
Punt Acc: 98 (The kicking meter really hurts coffin punting. Which is why this is where it's at. I can never get a handle of this.)
KO Power: 51

Fatigue 55 (Like I stated above, everything seems to be the same before the update now. If not, I might have to adjust this.)
Threshold 95

Offside: 50
False Start: 18 (Was having too many, had to lower this)
Holding: 50
D Holding: 58
Face Mask: 50
D PI: 60

All other penalties on with illegal block in back and roughing the passer at 50.

Auto-Subs really depends on what your team does in a real game. This is what I got mine set too.

IN/OUT
QB: 1/0
HB: 80/73
WR: 30/25
FB/TE: 20/15
OL: 1/0

DT: 95/88
DE: 95/88
LB: 20/15
CB: 20/15
S: 20/15

Last edited by Joshua_85; 02-27-2017 at 07:18 AM.
Joshua_85 is offline  
Reply With Quote
Old 02-26-2017, 11:12 PM   #7760
Gridiron Simulation
 
Raider_Ren's Arena
 
OVR: 0
Join Date: Aug 2016
Location: Wolcott
Posts: 2,072
Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by Joshua_85
So here are my settings after re-adjusting after the latest update. I've only played 3 games on it so far after the update, but I believe i have the game play like it was before the update. The auto-subs seem like it's the same as well. I might have to play a little more to confirm that and make changes if I have to.


All-Madden
NORMAL
10 Minutes
Accelerated clock and minimum clock time both off
Ball carrier move set to assist
Defensive assists all on

HUMAN/CPU
QB: 7/7
Pass Block: 20/19 (Pass blocking really got weaker after the update)
WR: 72/72 (Cuts down on WR drops while being hit)
Run Block: 68/63 (CPU has better run blocking than Human)
Fumbles: 58/58 (Seems to be the sweet spot)
Pass D Reac.: 13/99 (Higher for CPU helps defeat the automatic win for Human WRs in man press coverage)
Interceptions: 54/54 (Helps with low interception stats)
Pass Cov: 84/100 (Same expalanation as Reaction Time)
Tackling: 44 (Right at the sweet spot where it doesn't cause so many fumbles and also runners don't break every tackle even though they still can)

FG Power: 50
FG Acc: 75
Punt Power: 51
Punt Acc: 98 (The kicking meter really hurts coffin punting. Which is why this is where it's at. I can never get a handle of this.)
KO Power: 51

Fatigue 55 (Like I stated above, everything seems to be the same before the update now. If not, I might have to adjust this.)
Threshold 95

Offside: 50
False Start: 18 (Was having too many, had to lower this)
Holding: 50
D Holding: 58
Face Mask: 50
D PI: 60

All other penalties on with illegal block in back and roughing the passer at 50.

Auto-Subs really depends on what your team does in a real game. This is what I got mine set too.

IN/OUT
QB: 1/0
HB: 80/73
WR: 30/25
FB/TE: 20/15
OL: 1/0

DT: 95/88
DE: 95/88
LB: 20/15
CB: 20/15
S: 20/15
Nice, thanks for sharing. I created my own as well. It's based largely off of Flazko's awesome Blue Set, except I made an all-madden version. I had been an advocate for the 90 parity (threshold) since last year, but gave the 50 parity a shot. I'm surprised by how awesome the game play has been. Before I finished it today, I flat out couldn't use 50 parity due to the insane amount of explosive plays that I was getting. I was finally able to compensate for that. It's February, but I've finally got Madden '17 playing to near perfection for me.

Glad you've got something as well.
Raider_Ren is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Football Sliders »


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:08 PM.

Top -