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Flazko's True NFL Realism Sliders (Madden 17)

This is a discussion on Flazko's True NFL Realism Sliders (Madden 17) within the Madden NFL Football Sliders forums.

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Old 03-01-2017, 08:36 AM   #7777
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Re: Flazko's True NFL Realism Sliders (Madden 17)

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Originally Posted by Flazko
Maybe on my xbox saved as a file and because it wasn't too popular on the thread and I felt I had too many sets, wanted to clean up the page a little.
Hey, that's okay. I found a my other Franchise which was using the same sliders, I'm good.

My buddies don't like the other All-Pro sets because they think the computer is too hard to sack and too hard to throw against. They actually get more sacks than me, I have about 44 through Week 16, but I also don't use my defensive line unless they're a press of a button away from the sack.
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Old 03-01-2017, 12:55 PM   #7778
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Re: Flazko's True NFL Realism Sliders (Madden 17)

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Originally Posted by Madwolf
Hey, that's okay. I found a my other Franchise which was using the same sliders, I'm good.

My buddies don't like the other All-Pro sets because they think the computer is too hard to sack and too hard to throw against. They actually get more sacks than me, I have about 44 through Week 16, but I also don't use my defensive line unless they're a press of a button away from the sack.
Good. I would have posted it for you if you didn't have it and tell your buddies to stick to Rookie Difficulty lol jk 😉
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Old 03-01-2017, 05:19 PM   #7779
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Re: Flazko's True NFL Realism Sliders (Madden 17)

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Originally Posted by Flazko
Good. I would have posted it for you if you didn't have it and tell your buddies to stick to Rookie Difficulty lol jk 😉
These are guys I've played Madden with forever, we're good friends, but we've never really adjusted the sliders. They loved them starting out, but I checked them about 2 games after I lost to one of them in a user game and they had been changed so I used your new set.

They claimed that pass rushing was now too difficult and that it was too difficult to pass. It's funny to see that it might have been harder when we started than the sliders they are complaining about.

We made a few adjustments to satisfy the whining, but I'm pretty sure my one buddy is running hurry up all game to explode his stats.

They 2 vs 1ed against me to lower fatigue so now starters almost never come out. I actually liked seeing guys rotate in and having to think about my 2 deep.

Overall though this has been my most satisfying season of Madden in a while. Thanks for all your hard work!
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Old 03-01-2017, 06:09 PM   #7780
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Hey flazko, just had to come on here to tell you how much I appreciate the work you do on these sliders. EA needs to start hiring OS guys...you saved the game for me with your True Simulation Set (All-Madden Version) - speed parity at 90.

I'm getting crazy good results with these. Just unpredictable games that actually have the feel of a real NFL game. In order to beat the cpu, I actually have to attack matchups that present weakness for the defense... throwing to backs vs LBs, etc. Since inputting your sliders, I'm also seeing some sweet animations that I hadn't seen prior.

I'm having a blast with these. I'm an old school madden player that mainly plays offline franchise mode against the cpu. With your set, I'm finally facing what appears to be a more intelligent computer. It's neat to see the cpu actually making adjustments and switching things up to beat me during games. It's refreshing to see that I'm actually getting fooled by the cpu now at times..I got beat on playaction in the redzone just a bit ago against Joe Flacco in my current franchise season...the ravens totally set me up on plays leading up to it the td play.. I didn't think this was possible after playing this game for months.. You saved the game for me bro.

Absolutely love this community. I've come on here the last few years and it's guys like flazko and charter04 (I used all his ps3 stuff a few years back) that make this place what it is. Madden is really the only video game I play anymore, and I probably would have stopped playing if I didn't find this set. Well done buddy... mad props.

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Old 03-01-2017, 08:08 PM   #7781
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by jluce32
Hey flazko, just had to come on here to tell you how much I appreciate the work you do on these sliders. EA needs to start hiring OS guys...you saved the game for me with your True Simulation Set (All-Madden Version) - speed parity at 90.

I'm getting crazy good results with these. Just unpredictable games that actually have the feel of a real NFL game. In order to beat the cpu, I actually have to attack matchups that present weakness for the defense... throwing to backs vs LBs, etc. Since inputting your sliders, I'm also seeing some sweet animations that I hadn't seen prior.

I'm having a blast with these. I'm an old school madden player that mainly plays offline franchise mode against the cpu. With your set, I'm finally facing what appears to be a more intelligent computer. It's neat to see the cpu actually making adjustments and switching things up to beat me during games. It's refreshing to see that I'm actually getting fooled by the cpu now at times..I got beat on playaction in the redzone just a bit ago against Joe Flacco in my current franchise season...the ravens totally set me up on plays leading up to it the td play.. I didn't think this was possible after playing this game for months.. You saved the game for me bro.

Absolutely love this community. I've come on here the last few years and it's guys like flazko and charter04 (I used all his ps3 stuff a few years back) that make this place what it is. Madden is really the only video game I play anymore, and I probably would have stopped playing if I didn't find this set. Well done buddy... mad props.

I greatly appreciate your kind words. The love and support is greatly appreciated. I'm beyond glad I could help make your Madden 17 experience better.
Operation Sports is a beautiful forum, the guys on here are all great. We got a good thing going on OS.
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Last edited by Flazko; 03-01-2017 at 08:11 PM. Reason: Fixed Typos
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Old 03-01-2017, 08:14 PM   #7782
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Re: Flazko's True NFL Realism Sliders (Madden 17)

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Originally Posted by adembroski

There is a certain point that will produce what he was describing (low bonus/high salary=low cap number) because there are some other factors that decide how the salary is distributed over the life of the contract. It might be that your current future cap liabilities, but I had been moved to draft stories by the time that was addressed.



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Thanks. Can you rephrase that last sentence though please in this paragraph? Having a hard time understanding it.
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Old 03-01-2017, 08:16 PM   #7783
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Re: Flazko's True NFL Realism Sliders (Madden 17)

I haven't really been too active here for the past week, I've had some crazy things going on with my life but everything is all good now, I just wanted to update to you guys, I've been using my True Simulation Set All Madden Version with Slow Game Speed and Speed Parity at 90 also. It's posted at the bottom. The results have been superb for me.
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Old 03-01-2017, 08:22 PM   #7784
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Before I am asked why I use 90 speed parity or why I "went back" to using it, my reasons are that lately I've always recommended speed parity at 50 on almost all my sets only because I know guys like to see some big plays in Madden and want the running game to be a little easier, I personally like when big plays are earned and are less often, I like defensive tough low scoring games, (low scores to me are under 17 points). Of course it doesn't always go that way, there's some games where the scores get a little higher but for me I like tighter coverage, more difficulty running the ball, and speeds between players aren't too drastic in real football, of course you have the elite speed guys who stand out, they still are noticeable to me even while using 90 speed parity. I really like that you have to be more strategic with your pursuit angles and the footwork is amazing. Slow game speed and speed parity at 90 brings a feel to the game i can't explain. It's not for everyone, so this is why I recommend specific speed parity settings for each set and I have a little section where I try to explain three different speed parity settings for you guys and let you choose which one you like.
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