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Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

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Old 10-11-2016, 08:56 AM   #1313
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

MrDemus, I play 13 min quarters, 15 sec runoff, and use armors sliders. I changed fatigue from 48 M/M to 50 M/M and 58 CFM to 60 CFM. I also tweaked autosubs: moved RB to 75/82 (backup had 7-8 carries), moved WR to 55/59 (noticed T.Y. Hilton subbed after running a few deep routes, and when this happened, I really had to check coverage matchups on the next passing play). Will play another game tonight on same settings, but might be worth giving it a shot? On 60/80 autosubs, I was never seeing subs through 20 plus games, but I also do not play 15 min. quarters because for me, scoring gets way too high and games take a bit longer to play.
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Old 10-11-2016, 09:17 AM   #1314
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

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Originally Posted by ryanc8233
MrDemus, I play 13 min quarters, 15 sec runoff, and use armors sliders. I changed fatigue from 48 M/M to 50 M/M and 58 CFM to 60 CFM. I also tweaked autosubs: moved RB to 75/82 (backup had 7-8 carries), moved WR to 55/59 (noticed T.Y. Hilton subbed after running a few deep routes, and when this happened, I really had to check coverage matchups on the next passing play). Will play another game tonight on same settings, but might be worth giving it a shot? On 60/80 autosubs, I was never seeing subs through 20 plus games, but I also do not play 15 min. quarters because for me, scoring gets way too high and games take a bit longer to play.
Cheers! Sounds like something worth trying
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Old 10-11-2016, 10:00 AM   #1315
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

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Originally Posted by MrDemus
Cheers! Sounds like something worth trying
Right. I play 12/18 and always get between 120-130 plays. But remember, every time we change the quarter length, it changes the effect of fatigue. For those of us who prefer shorter quarter times, this is a really good idea. Something in the area of 75-80 for DL is probably a good thing too.......

Also, I can't say enough for turning off OPI. It makes the AI much more deliberate in play, even RB's tend to be more decisive and hit the hole quickly instead of the needless studder steps and moves they tend to do when they don't have to.
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Old 10-11-2016, 10:03 AM   #1316
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

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Originally Posted by ryanc8233
MrDemus, I play 13 min quarters, 15 sec runoff, and use armors sliders. I changed fatigue from 48 M/M to 50 M/M and 58 CFM to 60 CFM. I also tweaked autosubs: moved RB to 75/82 (backup had 7-8 carries), moved WR to 55/59 (noticed T.Y. Hilton subbed after running a few deep routes, and when this happened, I really had to check coverage matchups on the next passing play). Will play another game tonight on same settings, but might be worth giving it a shot? On 60/80 autosubs, I was never seeing subs through 20 plus games, but I also do not play 15 min. quarters because for me, scoring gets way too high and games take a bit longer to play.
Im gonna try a move to 13/15. I'll also give your 55/60 a shot. Something has been a bit off for me and I feel like this may be it. Maybe me and the AI can actually cover one another in man.......
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Old 10-11-2016, 10:05 AM   #1317
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

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Originally Posted by ryanc8233
MrDemus, I play 13 min quarters, 15 sec runoff, and use armors sliders. I changed fatigue from 48 M/M to 50 M/M and 58 CFM to 60 CFM. I also tweaked autosubs: moved RB to 75/82 (backup had 7-8 carries), moved WR to 55/59 (noticed T.Y. Hilton subbed after running a few deep routes, and when this happened, I really had to check coverage matchups on the next passing play). Will play another game tonight on same settings, but might be worth giving it a shot? On 60/80 autosubs, I was never seeing subs through 20 plus games, but I also do not play 15 min. quarters because for me, scoring gets way too high and games take a bit longer to play.
And that is why you did not see them. 60/80 works well with no disappearing players on 15 minute quarters.

Also I have been testing QB and OL 0/1 again and getting excellent results. I never ever want to see an OL or Qb subbed out.

The patch fixed fatigue and I am also going to test a new RB setting to see if we can get that 7-8 carries from the backup vs setting up "formation subs with the create the coach for the team you are playing that week work around"

Also now that I am going into year two (in the post season right now) there have been some coach fired and one retired. So I want to see how the "create a coach work around" goes with a fictional coach.

Tonight we will play The Raiders (9-7) at The Patriots (10-6) (Wild Card game) in L.A. Turf Wars Year 1. I will be going on the air at 9:30 PM EST
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Old 10-11-2016, 10:29 AM   #1318
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

Armor did any of your settings change post patch such as run blocking etc? I just smoked the Pats and it was a weird game from what I'm use to with your settings.


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Old 10-11-2016, 10:36 AM   #1319
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

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Also I have been testing QB and OL 0/1 again and getting excellent results. I never ever want to see an OL or Qb subbed out.
Interesting. Glad I saw this before my next game, I'll try it out.
Even though I have done considerable testing with the QB auto sub (even at extremes) I'm all but certain the QB will never, ever sub out (he will likey just stumble around and then fumble if someone sneezes too loud).

I also don't mind the OL subs, because they are annoyingly immune to injury and it makes OL depth somewhat important. But I am interested in the dynamic effect it may have in line play in general. Are you making these changes as a whole, or just in CFM?
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Old 10-11-2016, 01:26 PM   #1320
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

pass game was a little to easy. especially on fly routes,almost everytime on the outside either 1 of my recievers will do the animation where they go right by them which leades to them wide open down the field,TD everytime. run game wasnt to bad but seemed a little easy. also defense seemed a little easy to at times. im scoring way to easily. any suggestions or feedback? help because ive quit multiple franchises because of unrealistic stats and i dont want to start a new one yet not knowing if im going to have realistic states or not.
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