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Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

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Old 10-20-2016, 10:00 PM   #1377
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

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Originally Posted by sabres32
I see nothing has been updated in awhile and I really want to start a new season. Can someone tell me what the most current updates are to the sliders? Are people still trying this set out or have they moved on?

I should have at least 2 seasons completed by now but this slider stuff has put a stop to that because I'm to picky and things keep changing. I remember 10 years ago id have amazing seasons and new patches didn't ruin my season.
Lesson one is don't worry too much about 95% of the complaints on this board. People always worry too much about small sample sizes. (People were "tired of this" and complaining an hour after the patch came out. Don't see how they played more than 1/2 a game)

But to your question...the only changes were to the CPU pass and run blocking, FGs, keep autos subs at 60/80 and False starts 51 and maybe the holding above. The overall is a few pages back.

The patch didn't change that much.
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Old 10-20-2016, 10:03 PM   #1378
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

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Originally Posted by Mikeyo918
My issue is the CPU not using enough clock. They have like 2-3 minute drives at the most.
This has always kind of been an issue. The main problem is that the CPU doesn't use clock unless they are on chew mode. The issue is that this happens because users pick defensive plays much too quick and the game doesn't adjust.
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Old 10-21-2016, 12:31 AM   #1379
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

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Originally Posted by jmik58
This is exactly what I do. I'm also on "slow" which impacts the number of plays. I've tinkered with everything from 15-18 sec runoff but I feel like 15 doesn't give me time to audible or hot route so 17/18 is about right. I always monitor total offensive plays from scrimmage and the goal is to stay in the 120-140 range combined for both teams.
I'm on slow also. Play count is the first thing I check at the end of a game.
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Old 10-21-2016, 12:36 PM   #1380
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

Post Patch V 4.0 is now on the OP

Changes made:


Fatigue 65 inside CFM (main menu 50)
Auto Subs inside and outside CFM in 80 out 60 all positions
Speed Parity scale moved up to 45 (from 40)
False Start 53 (down from 55)
Pass Reaction Time for both CPU and HUM down to 47 (from 50)
CPU Run Blocking up to 58 (from 56)
FG Accuracy - 33 (down from 35)
Punt Accuracy - 40 (up from 38)


Have fun gents.
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Last edited by Armor and Sword; 10-21-2016 at 12:38 PM.
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Old 10-21-2016, 01:01 PM   #1381
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

Armor are you still doing formation subs to give 2nd running back some carries?
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Old 10-21-2016, 01:02 PM   #1382
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

What would you suggest for fatigue with 13 min. quarters?
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Old 10-21-2016, 02:01 PM   #1383
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

Is it just me? I don't think you can change auto subs to 80/60 in the main menu. It won't let you...


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Old 10-21-2016, 02:05 PM   #1384
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

Auto Subs in the main menu is reversed. You have to enter the Sub Out first on the main menu, so technically it would be 60/80
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