I wouldnt call it completely realistic but I will say its a lot better for sure. They still fall vulnerable to that patty cake animation at times but what Im also seeing is the QB not having an eternity to sit back there while deep routes turn into improvised routes because theyve run the route to its pre-drawn conclusion. At the same time the CPU will still take shots, Russell Wilson absolutely torched Jimmie Ward on a sluggo, hit him in stride and it was a long TD. Last game Joe Flacco threw a jump ball to a bigger receiver singled up 40 yards downfield for a completion so the CPU isnt hell bent on just checking down due to perceived pressure. Ive got it at 10 and wont move it at this point, Im winning matchups more often when ratings dictate I should, same for CPU and its created a very organic feeling game where each game provides something different.
While Id consider the tweak you proposed I just dont see the need based on what Im seeing so far. The CPU doesnt miss all that much but the throw aways due to pressure and drops keep the completion percentage in check. I would think that lowering accuracy would open up another can of worms and youd have to then lower catching otherwise the CPU might become inept, again I could be wrong as some sliders arent always as sensitive as other sliders.
I've played a good 4 games or so with the sliders like they are and still have no complaints. Are there times where the patty cake animation kicks in and annoys me? Of course. Are there times the CPU's receivers will constantly be open leading to a drive that cant be stopped? Thats still there. The thing is Im seeing more stops, more 3 and outs, more times the CPU picks up a couple first downs and then stalls and has to punt then I was before. The CPU picks on my weakest link which is my nickel CB Jimmie Ward and as much as I try and help him out I cant get there quick enough at times and then you have those times where they run a double move and I crash in with the safety to help only to watch as the WR burns right by Ward and myself and is now wide open deep.
I like threshold at 45 all the way around, I might consider coverage and reaction at 70 like you have it at some point but its probably good where Ive got it, at 65. Ill be playing here shortly and can broadcast if youre interested in checking out some gameplay. I play Cincinnati and Andy Dalton so should be a good test to see how my defense performs against them.