Reaction time and pass coverage
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Reaction time and pass coverage
Sorry I am sure this comes up every year but new Madden player here and had a question. I play career mode with created player and trying to put together a slider set. My question is what direction does what with reaction time and pass coverage. If I move reaction time down towards 0 will that make the defense react faster or slower? And if I move coverage up towards 100 will that make tighter coverage. My games have been a little one sided as computer seems to only pass for 150-200yd a game will completion %around 45-50%. I would like to make my defense a little slower to see better stats from computer.Tags: None -
Re: Reaction time and pass coverage
Sorry I am sure this comes up every year but new Madden player here and had a question. I play career mode with created player and trying to put together a slider set. My question is what direction does what with reaction time and pass coverage. If I move reaction time down towards 0 will that make the defense react faster or slower? And if I move coverage up towards 100 will that make tighter coverage. My games have been a little one sided as computer seems to only pass for 150-200yd a game will completion %around 45-50%. I would like to make my defense a little slower to see better stats from computer. -
Re: Reaction time and pass coverage
I know reaction time turned down to 0 makes defensive players react slower to what they see, kind of like it is taking more time for them to process the information. If you turn that up, they react fast to what they see, too high and they will begin to react before they should.
Pass coverage is how well defensive players play their zones.
Interceptions , you want to think of man coverage. Higher and the defenders will stick closer to their man. In a perfect world interceptions would be the probability that the defender will intercept the ball (what a concept), however in the Madden world, not so much. There are hidden meanings in each slider, look around the forums and learn more about what sliders really do. Penalties affect play as well.
You need to go here to learn more about how changing penalty sliders affect how the game plays:
http://www.operationsports.com/forum...7-sliders.htmlLast edited by smoove7; 08-26-2016, 04:35 PM...."And there's a frequent bug that turns the receivers' route markers into dancing squiggly lines. None of these problems destroy the fun of running a perfect option play, but they do take you out of what should be an immersive experience."....Comment
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Re: Reaction time and pass coverage
Can anyone confirm the reaction time slider? Is a lower number=slower reactions or vice versa?
I'm having a tough time tuning these two sliders and CPU pass blocking. Im on All Madden with 85 user pass coverage, 85 user defensive reactions, and I think 47 cpu pass blocking. My plays seem to be either the cpu has no one open but all day to throw but ends with a sack or throw away, or the cpu has wide open receiversComment
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Re: Reaction time and pass coverage
There was a huge discussion on this last year. Unfortunately the slider for reaction time was so weak that people often argued about whether it was reversed or not. I don't think anybody came to a strong agreement about it so I will use the KISS system and simply assume Reaction time is better when the slider is higher and applies more to zone. Pass Coverage is more man to man coverage (how tight they are) and the higher the better the coverage.
http://www.operationsports.com/forum...us-thread.htmlComment
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Re: Reaction time and pass coverage
Until I get real proof to prove me wrong I will continue to use them as they are labled.
Pass reaction time- when you raise it defenders react faster in pass coverage
Int- raising increases the chance of defenders making ints
Pass coverage- raising it makes pass coverage better.
So if you put all 3 at 100 and don't have petter coverage I would be shockedComment
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Re: Reaction time and pass coverage
Reaction Time
To me this is a true way to separate player awareness....with a low reaction time players with high awareness will still react to the pass better than low awareness guys....
This slider is what stops players from having PHYSIC POWERS on the field in coverage
The higher you increase it the more they recognize a pass even if they aren't looking at the ball.
This Slider is essentially nothing more than the old KNOCKDOWN Slider from past Maddens it just has a different name nowNCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html
Follow some the Greatest College Football players of All Time in NCAA Football 14Comment
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Re: Reaction time and pass coverage
So if you are having a hard time passing the ball which one of these would be good to lower? With them both at 50 and playing on All pro with Armors sliders most games I am only completing 50-55% of passes and also throwing like 4 INT a game.Comment
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Re: Reaction time and pass coverage
I'm really not sure the reaction slider works well at all. Again, if people can't tell the difference between 0 and 100 it means the slider sucks.
On All-Madden with Reaction at 0, watch how fast the Giants SS reacts to this play. They have a man robber defense of some kind called. The SS (right side of screen) runs to the middle of the field. As soon as I hit my button he changes direction and runs back in time to knock the ball loose on a post pattern. I was not happy.
<iframe width="560" height="315" src="https://www.youtube.com/embed/c1md6cOq1iU" frameborder="0" allowfullscreen></iframe>Comment
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Re: Reaction time and pass coverage
I'm really not sure the reaction slider works well at all. Again, if people can't tell the difference between 0 and 100 it means the slider sucks.
On All-Madden with Reaction at 0, watch how fast the Giants SS reacts to this play. They have a man robber defense of some kind called. The SS (right side of screen) runs to the middle of the field. As soon as I hit my button he changes direction and runs back in time to knock the ball loose on a post pattern. I was not happy.
<iframe width="560" height="315" src="https://www.youtube.com/embed/c1md6cOq1iU" frameborder="0" allowfullscreen></iframe>
What's the safeties ratings and coverage assignment, hook or slants/post passes?
He may have those abilities.
Is this in Play Now or Franchise?
Wouldn't be a surprise if it's backwards in play now but not franchise, or something like thatLast edited by D81SKINS; 08-31-2016, 10:34 PM.Comment
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Re: Reaction time and pass coverage
Since we are talking about coverage, I figured I'll post this here. My issue is with my FS and SS in man coverage. I play a lot of 3-4 defense and I blitz a lot(all-madden). But the problem is in man2man coverage the FS and SS play so far off that the CPU shreds them on any kind of short play, be it drag, out or whatever. I tried to do the show blitz for my coverage to bring them up, but they don't come up far enough. No matter how much I keep raising either one, those 2 just do not cover well because how far they play off. And I do not want to raise it to much because my CB's will be playing like they are Revis.
Yes I know I can play zone and mix it up, but I do like to play a lot of man 2 man but it's kind of been like that for years in Madden I guess. Is there no way to bring them up to play the TE or the slot receiver? Right now I have reaction time at 55 and pass coverage at 80(started off at 40). Does these 2 sliders only help if the guys are playing close to them before the snap of the ball? My FS and SS are normally like 8-10 yards away so they get crushed.NFL 2k5 When Sept. Ends.
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Quotes lines from Mr. Schwarzenegger
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Re: Reaction time and pass coverage
The man alignment in certain 43 and 46 defences is bad. LBs have criss cross responsibility that make no sense. I don't notice this in dime or nickel. In the past I thought the man align option would fix this but it doesn't.Comment
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Re: Reaction time and pass coverage
Edit: I see what you mean now though. I went to dime 2-3-6 and yea one of your FS is a lot of times on the other side of the field and man align doesn't do anything.Last edited by burter; 09-01-2016, 12:38 PM.NFL 2k5 When Sept. Ends.
http://www.youtube.com/watch?v=Cuvk8OQNTDc
Quotes lines from Mr. Schwarzenegger
http://www.youtube.com/watch?v=pDxn0...eature=related
How to not get your a** kicked by the police.
http://www.youtube.com/watch?feature...v=uj0mtxXEGE8#!Comment
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