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Playmakers Madden 17 Pro level sliders

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Old 10-20-2016, 12:21 PM   #201
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Re: Playmakers Madden 17 Pro level sliders

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Originally Posted by Imotepe
Do you let players catch themself or you're using catch mechanics (aggresive, conservative etc...) ?
I do not manual catch....
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Old 10-20-2016, 02:07 PM   #202
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Re: Playmakers Madden 17 Pro level sliders

Loving these sliders so far. I can finally run the ball. I may be running a little too well and stopping the run too well. I've played 2 games against the CPU so far. I'll post a few stats to see if you can give me an idea of what adjustments to make.

First game: 12 min quarters
CLE-26 (me) vs SEA-24
CLE Cody Kessler: 68% 302 yards
SEA Russell Wilson: 65% 295 yards

CLE Isaiah Crowell: 27 carries for 127 yards
SEA Christine Michael: 14 carries for 12 yards

Second game: 8 min quarters
SD-31 (me) vs OAK-0
SD Philip Rivers: 71% 264 yards
OAK Derek Carr: 42% 68 yards

SD Melvin Gordon: 18 carries for 154 yards
SD Danny Woodhead: 10 carries for 65 yards
OAK Latavius Murray: 10 carries for 28 yards

Had 100% red zone scoring in both games. I also didn't have a single sack in either game. I would get pretty good pressure but the QB would throw it away every time.

Are these sliders user vs user friendly? I played a buddy of mine using them and he had 522 passing yards with Dak Prescott lol I racked up over 300 yards rushing in that same game.

Any advice would be great. Thanks for making these sliders!
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Old 10-20-2016, 04:54 PM   #203
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Re: Playmakers Madden 17 Pro level sliders

Quote:
Originally Posted by MJHSpanda57
Loving these sliders so far. I can finally run the ball. I may be running a little too well and stopping the run too well. I've played 2 games against the CPU so far. I'll post a few stats to see if you can give me an idea of what adjustments to make.

First game: 12 min quarters
CLE-26 (me) vs SEA-24
CLE Cody Kessler: 68% 302 yards
SEA Russell Wilson: 65% 295 yards

CLE Isaiah Crowell: 27 carries for 127 yards
SEA Christine Michael: 14 carries for 12 yards

Second game: 8 min quarters
SD-31 (me) vs OAK-0
SD Philip Rivers: 71% 264 yards
OAK Derek Carr: 42% 68 yards

SD Melvin Gordon: 18 carries for 154 yards
SD Danny Woodhead: 10 carries for 65 yards
OAK Latavius Murray: 10 carries for 28 yards

Had 100% red zone scoring in both games. I also didn't have a single sack in either game. I would get pretty good pressure but the QB would throw it away every time.

Are these sliders user vs user friendly? I played a buddy of mine using them and he had 522 passing yards with Dak Prescott lol I racked up over 300 yards rushing in that same game.

Any advice would be great. Thanks for making these sliders!
I wouldn't recommend these for head to head play

But for solo gaming based on your stats i would suggest the following changes

HUMAN SLIDERS
WR Catch-40
Fumble-10
Tackle-10

CPU
INt-65
Tackle-80
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Old 10-20-2016, 10:13 PM   #204
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Re: Playmakers Madden 17 Pro level sliders

Based on recent feedback i modified the sliders and updated them on the FRONT PAGE

Last edited by Playmakers; 10-23-2016 at 12:27 PM.
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Old 10-21-2016, 11:08 AM   #205
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Re: Playmakers Madden 17 Pro level sliders

Quote:
Originally Posted by Playmakers
I wouldn't recommend these for head to head play

But for solo gaming based on your stats i would suggest the following changes

HUMAN SLIDERS
WR Catch-40
Fumble-10
Tackle-10

CPU
INt-65
Tackle-80
These worked really well for me. Played 3 games. Average completion % was around 65% for me and CPU. CPU and myself averaged about 5 yards a carry. Threw 3 ints with Jameis Winston playing DEN. Ended up losing that one 34-17. Thank you for helping me enjoy this game.

Time to start my franchise.
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Old 10-22-2016, 12:38 PM   #206
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Re: Playmakers Madden 17 Pro level sliders

Playmakers,

Will dropping the human run blocking mess anything up? I have the cpu tackle at 80 but still have truck size holes to run through 85% of the time.
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Old 10-22-2016, 03:32 PM   #207
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Re: Playmakers Madden 17 Pro level sliders

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Originally Posted by GoodyBucs
Playmakers,

Will dropping the human run blocking mess anything up? I have the cpu tackle at 80 but still have truck size holes to run through 85% of the time.
nope if your getting that type of run production you can tweak the run block downwards until you get the desired results.....

Initially I started off with Run Block at 0 before making the switch to 100 to eliminate the TFL issue......

Last edited by Playmakers; 10-22-2016 at 03:34 PM.
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Old 10-23-2016, 06:41 PM   #208
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Re: Playmakers Madden 17 Pro level sliders

Hey Playmakers, does the cpu QB scramble more with run blocking at 100? Playing coach mode, i never could get either mine or cpu's qb to scramble. I did have a set where they moved around good in the pocket but they'd never hardly scramble. Sometimes they'd throw an unneccesary forward pass instead with green grass in front of them. Haven't played much since the first mont. Not sure if patches or anything have fixed this? Figured you would know and maybe 100 run block did the trick.

Thank you for discovering a fix for tackles for a loss as well. It was something else I could never get a handle on. I'm going to try these on coach mode later tonight and see how it works. Has anyone else in the thread tried coach mode.
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