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Playmakers Madden 17 Pro level sliders

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Old 08-30-2016, 05:29 PM   #57
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Re: Playmakers Madden 17 Pro level sliders

Quote:
Originally Posted by radi
V 2.0
Control QB and RB on Offense, DT on Defense, no switching.
Do kick & punt returns.
OPI & KCI off now.

4th game beat the Bills 59-23

1st Quarter
FG blocked by the Bills.

2nd Quarter
Rushing TD by McCoy after roughing the kicker penalty. 0-7
Bills INT by Williams. Results in McCoy TD, blocked pat. 0-13
Rush TD Blount. 7-13
INT by D.Harmon. Results in Gronk TD spike. 14-13
INT by D.McCourty after deep throw when on 3rd & 20. Results in Brady to Hogan TD. 20-13
Bills Taylor to Clay TD. 20-19
FG made. 24-20

3rd Quarter
Big play by Blount gets tackled at the 2. Gronk TD. 31-20
Big play Taylor to Watkins. Results in FG. 31-23
91 yard kick return by Amendola to the 1. Results in 1 yrd TD run by brady on 3rd down. 38-23
Blount rush TD. 45-23
Bills INT by Graham, dumb throw. Results in punt.

4th Quarter
78 yard pun return TD. 52-23
Put in Garoppolo with 5 mins to go.
Rush TD Lewis with chew clock run plays. should have kneeled tbh, but i don't like Rex :P. 59-23

NE
Rush yards 218, pass yards 247, 17 1st downs, PR yards 105, KR yards 121, 2 turnovers, 1 sack.
Brady 21/29 233 yds 72% 3 TD 2 INT
Blount 16 rush 148 yds 2 TD
Lewis 8 rush 43 yds 1 TD

BUF
Rush yards 95, pass yards 232, 13 1st downs, 0 PR yards, 124 KR yards, 2 turnovers.
Taylor 15/39 242 yds 38% 1 TD 2 INT
McCoy 19 rush 83 yds 1 TD
Williams 2 rush 12 yds 1 TD


There MAY be a band-aid / workaround by adjusting traits to something other than the current "Ideal" or the (historically) sack inducing "Oblivious

Try that next game
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Old 08-30-2016, 08:37 PM   #58
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Re: Playmakers Madden 17 Pro level sliders

Have played three games using v. 1.0. won one, lost two. Two were close, and one was a blowout that I lost.

What I'm liking about these sliders is that the CPU is still very competitive, even though I'm playing on Pro, and yet I don't have the feeling that my skills on the sticks are hindering my team like I fell when on All-Pro.

So, two thumbs up!
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Old 08-30-2016, 09:59 PM   #59
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Re: Playmakers Madden 17 Pro level sliders

Quote:
Originally Posted by mrCPUgeek
Have played three games using v. 1.0. won one, lost two. Two were close, and one was a blowout that I lost.



What I'm liking about these sliders is that the CPU is still very competitive, even though I'm playing on Pro, and yet I don't have the feeling that my skills on the sticks are hindering my team like I fell when on All-Pro.



So, two thumbs up!



I won my first game 29 to 13 against the Giants


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Old 08-30-2016, 10:09 PM   #60
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Re: Playmakers Madden 17 Pro level sliders

Quote:
Originally Posted by mrCPUgeek
Have played three games using v. 1.0. won one, lost two. Two were close, and one was a blowout that I lost.

What I'm liking about these sliders is that the CPU is still very competitive, even though I'm playing on Pro, and yet I don't have the feeling that my skills on the sticks are hindering my team like I fell when on All-Pro.

So, two thumbs up!
Yeah those version sliders have been rendering some great results based on feedback

My goal this coming weekend is to figure out where I went wrong at the version 2.0 sliders........I don't like all the high scores I'm seeing in the thread for those sliders.

Haven't had a chance to play as much lately do to work but this weekend I should get plenty of games in to fix some issues with that 2nd set of sliders....

In the mean time thanks to everyone who has tested the sliders out provided me with feedback
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Old 08-30-2016, 10:26 PM   #61
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Re: Playmakers Madden 17 Pro level sliders

i'm stuck in this ridiculous universe - all pro seemed a little too difficult for me as I was getting blown out 41-13 in the 3rd qt by seattle at one point - so i am using your sliders and switched to bro - which are great sliders, but i'm miami and now my 3 scores are

41-0 NE W
37-6 CLE W
30-9 CIN W

i'm using the 1.0 version I wonder what can I do to improve their offense..funny thing is my passing game is still avg which is good, my running game is beast mode however - and I need to make them more potent on offense so that I don't have that many possessions they are 3 and out a lot hmmmmm
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Old 08-30-2016, 10:50 PM   #62
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Re: Playmakers Madden 17 Pro level sliders

I had to bump up RBK to 100 to get any decent running game. I will admit V1 works better. I am torn because I like 100.
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Old 08-30-2016, 10:55 PM   #63
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Re: Playmakers Madden 17 Pro level sliders

Quote:
Originally Posted by Shadymamba
i'm stuck in this ridiculous universe - all pro seemed a little too difficult for me as I was getting blown out 41-13 in the 3rd qt by seattle at one point - so i am using your sliders and switched to bro - which are great sliders, but i'm miami and now my 3 scores are

41-0 NE W
37-6 CLE W
30-9 CIN W

i'm using the 1.0 version I wonder what can I do to improve their offense..funny thing is my passing game is still avg which is good, my running game is beast mode however - and I need to make them more potent on offense so that I don't have that many possessions they are 3 and out a lot hmmmmm
I would make the Following changes

Human
Fumbles-25
Reaction Time-0

CPU
WR Catch-50
Reaction Time-100
Tackle-75
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Old 08-30-2016, 11:21 PM   #64
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Re: Playmakers Madden 17 Pro level sliders

Jets 20 BILLS 17 I was the jets Fitz 18-27-365-66%-2td-3int Forte 25-95 Powell 10-28 Decker 6-141-1td Smith 5-69 , Marshall 4-109-td Amaro 3-46 Jets D 1 INT Bills Taylor 12-20-128-60%-1int McCoy 22-144-2td 80 yrd score Bush 5 -5 Taylor 1 -1 watkins 1 -21 Hankerson 1-20 Woods 1-17 BILLS D 3 int Total penalty 3 Total plays 110 good to see you back playmakers and yes i played not coach mode lol version 1.0

Last edited by HC0023; 08-30-2016 at 11:33 PM.
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