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Originally Posted by dman08 |
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I'm just now trying Sabo's playbook and the workaround. Honestly I've only done 1 half with those and it played pretty decent with these sliders. The cpu's playcalling is so much better. But I also found a way to give the cpu generic playbooks in an online franchise. It's very time consuming but you only have to plug it in 1 time for each team then you're done. You won't have to do it before every game or anything like that. I'll post a link below for the fix. As far as your running troubles first I play on slow speed so you'll notice a difference in gameplay believe it or not. But I have games where my running back goes off and I have games where he's at 2 ypc. It depends on who I'm playing. Also check your offensive line. Looking at their ratings do u think u should be running the ball better than you are or do u think u should struggle. This will make u go out and either sign those top offensive lineman or draft and develop better lineman. But if you want a better run game regardless I would move run blocking up for user 1 point at a time until u find a sweet spot for yourself. If you say you're averaging 3-3.5 then run block at 56 might be enough. How is the cpu run game against you?
http://www.operationsports.com/forum...franchise.html
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Thanks for the reply. Using sabo playbooks really changes it up, I haven't used the online features because I mostly play offline CFM (by myself - have no other madden friends boo hoo).
These sliders feel really good but I want to test them a bit longer. The run game is still a bit lacking, but I play a mixture of true coach mode, play the moments in slow speed, and play the moments in normal speed. I switch during a game back and forth. So far I've played against the falcons where Ryan had a great day passing whilst on my side Carr was terrible. Next I played the titans where Mariota AND Carr were both TERRIBLE. 4 total interceptions between them include 2 pick-sixes from Mariota. It was a defensive battle and low scoring. Really pounding the ball on both sides with limited success, so I liked that.
I want to see how the slider set go with a pass heavy, high scoring game.
btw, i played both those coach mode games on all-pro NOT all-madden, so I wonder if that affected the overall QB play. What do you think? Does difficulty matter?
Also, do you get a mixture of great games and really tough defensive games?