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Sabo's Custom CPU Gameplans PS4

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Old 09-16-2016, 10:32 AM   #73
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Re: Sabo's Custom CPU Gameplans PS4

This does not work in coach mode for me. When I try to create a new player in the team I'm about to play against on my PS4, the option is literally greyed out, with a lock sign on the right side. Same for creating an owner, I can only create another coach. Shame, I really wanted to see if it made a difference.
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Old 09-16-2016, 07:34 PM   #74
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Re: Sabo's Custom CPU Gameplans PS4

Quote:
Originally Posted by Alfy
This does not work in coach mode for me. When I try to create a new player in the team I'm about to play against on my PS4, the option is literally greyed out, with a lock sign on the right side. Same for creating an owner, I can only create another coach. Shame, I really wanted to see if it made a difference.
Check your league settings. There's an option that lets you choose who's allowed to join the league (franchise). I believe the options are Coaches Only, Coaches and Owners, and All.

Make sure that option is set to All. You may have it set to Coaches Only.
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Old 09-19-2016, 02:40 PM   #75
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Re: Sabo's Custom CPU Gameplans PS4

So I'm trying this now. Question tho. Do we HAVE to go to advanced settings. Then back out to franchise main menu, Then play? Or can I just start the game straight after I put the CPU controller to a custom playbook? Thanks
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Old 09-19-2016, 02:42 PM   #76
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Re: Sabo's Custom CPU Gameplans PS4

The reason why I ask is because I'm playing against the Falcons and they have rushed 13 times and threw 4 times so far.
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Old 09-21-2016, 04:13 AM   #77
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Re: Sabo's Custom CPU Gameplans PS4

Quote:
Originally Posted by Rmiok222
The reason why I ask is because I'm playing against the Falcons and they have rushed 13 times and threw 4 times so far.
Sabo...just want to let you know I got the playbooks to work finally!!

Rmiok, take a look at the playbooks. On first and second and short, most of Sabos game plans are heavy starred towards the run. THat's why you pobably see that. I f you want to adjust that go into the playbooks and make all the stars the same level for each play.
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Old 10-13-2016, 02:02 PM   #78
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Re: Sabo's Custom CPU Gameplans PS4

It says "download all play books"---- download what playbooks Where?
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Old 05-16-2017, 06:55 PM   #79
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Re: Sabo's Custom CPU Gameplans PS4

Quote:
Originally Posted by xSABOx
PSN - Sabo00FF

How to use

1. Create 2nd profile
2. Download all playbooks
3. Star franchise with INSTANT STARTER OFF
4. Create new character on the team you're about to play
5. Make it an active player (preferably 3rd string QB because he never plays)
6. Before game starts take 2nd controller to opposing team and pick custom book DONT MOVE BACK TO MIDDLE
7. Play game
8. Retire player, who want disappear
9. Repeat next week

Sup sim fanatics... Long time player, been a lurker for the most part but the forums have always been something that improved my gaming experience throughout the years... Thought it was finally time I gave something back!!

To go along one of the funnest Madden's we've had in a very long time comes some very questionable game planning by EA team... I can't for the life of my understand how a team can have 450 plays, with 30 different sets but only be programmed to use about 40 plays....

Thanks to some inspiration from Vanwolfhawk, I decided to was time to fix the problem, no different then you guys do a gameplay issue with sliders...

What I decided to do was go through all 32 teams and give them the proper game plan system they deserve... My original idea was to give every single play a half star for every down and distance... Make the CPU use the entire playbook and never know what they might call with favoring one play over the other (hello four verts)...

That didn't last long because for some reason the game would always crash... After tinkering with it for a while, I found the perfect mix without crashing being around 15 sets with about 250 plays... Not as exotic but sure as hell beats what we have now...

Here's the system I came up with...

Removed all curl/flats, stick, four verticals, trimmed HB screens...

Certain teams I gave an half star for running the ball (buffalo, Carolina, Minny, etc)

1st down - 3 star run 1.5 play action .5 others
2 and long - .5 every single play
2 and medium - 2 run 1.5 play action .5 others
2 and short - .5 every single play
3 and long - only shotgun/one back passing 3 star shotgun plays that reach the sticks
3 and medium - only shotgun/one back passing 3 star shotgun plays that reach the sticks
3 and short - 2 run 1.5 play action .5 others

I've been getting a great mix of passing/running and unpredictability regardless of down and distance... You can play the same team twice in a row and one game they'll sling it next they'll pound the ball...

this should help you guys out along with some of the hard working slider guys here... Hopefully someone at ea tries this and hope they do the work for me next year!!!

Now if only we can fix QB play and make the pocket collapse!!!

Sidenote: I have no idea how these will work if you use them as your playbook and rely on strategy suggestions...
Sorry for the dumb question could you use the same formula for a human custom playbook that u use for the cpu

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