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Cycloniac's TrueSim Madden 17 CPUvCPU/Coach Mode Sliders

This is a discussion on Cycloniac's TrueSim Madden 17 CPUvCPU/Coach Mode Sliders within the Madden NFL Football Sliders forums.

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Old 10-20-2016, 02:10 AM   #41
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Re: Cycloniac's TrueSim Madden 17 CPUvCPU/Coach Mode Sliders

A lot of changes made, see first post for them

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Old 10-20-2016, 05:44 PM   #42
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Re: Cycloniac's TrueSim Madden 17 CPUvCPU/Coach Mode Sliders

Ok can't wait


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Old 10-24-2016, 02:59 AM   #43
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Re: Cycloniac's TrueSim Madden 17 CPUvCPU/Coach Mode Sliders

I'm sorry, I do not understand these penalty values. Everything else has been brilliant for me so far but I am having WAY TOO MANY penalties, and the timing of them is freaking unreal. Just had a game with the Titans and Lions with NINE false starts on the final drive inside the 20 Just when it looks like the Titans are dead, the Lions conveniently rough the passer and give them a first. It's not just this game, it's all of them. 24 penalties a game, easily.

It's killing it for me. I'm close to the end of the season and will finish it out, but I may have to tone down those penalties.

Am I the only one? Have I just been incredibly unlucky? Like I said, everything else about the sliders has been brilliant.
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Old 10-24-2016, 04:23 AM   #44
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Re: Cycloniac's TrueSim Madden 17 CPUvCPU/Coach Mode Sliders

Quote:
Originally Posted by CoachCraven
I'm sorry, I do not understand these penalty values. Everything else has been brilliant for me so far but I am having WAY TOO MANY penalties, and the timing of them is freaking unreal. Just had a game with the Titans and Lions with NINE false starts on the final drive inside the 20 Just when it looks like the Titans are dead, the Lions conveniently rough the passer and give them a first. It's not just this game, it's all of them. 24 penalties a game, easily.

It's killing it for me. I'm close to the end of the season and will finish it out, but I may have to tone down those penalties.

Am I the only one? Have I just been incredibly unlucky? Like I said, everything else about the sliders has been brilliant.
It's because of the fatigue.

Slider updates:
RB 85 in, 83 out

QB Accuracy 0 -> 25
Pass Blocking 10 -> 35
Pass Defense Reaction Time 75 -> 100
Pass Coverage 50 -> 25
False Start 75 -> 70 (within CFM)

These changes result in more balance between checkdowns and targetting of primary WRs. Pocket will still collapse. Good mix of defended passes and overthrows/throw aways.

Running back rotations are also notiibly better, was having difficulty nailing that down.

Keeping an eye on penalties. What I'm noticing is that at the end of long drives, they can pile up a touch because of the OL not subbing and fatigue accumulating.
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Old 10-24-2016, 07:58 PM   #45
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Re: Cycloniac's TrueSim Madden 17 CPUvCPU/Coach Mode Sliders

Ok the CPU had 33 false start penalties. 13 in a row. What can we do with this!!!!!!!


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Old 10-24-2016, 08:01 PM   #46
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Re: Cycloniac's TrueSim Madden 17 CPUvCPU/Coach Mode Sliders

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Originally Posted by bubs3141
Ok the CPU had 33 false start penalties. 13 in a row. What can we do with this!!!!!!!


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Really?

Drop false start to 60 in CFM (false start is already only 25 in main menu).
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Old 10-24-2016, 08:13 PM   #47
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Re: Cycloniac's TrueSim Madden 17 CPUvCPU/Coach Mode Sliders

Do you think fatigue has a play in it? I was the jets and Baltimore had a long drive. Prior to that it was not too bad. Then it got crazy.


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Old 10-24-2016, 08:52 PM   #48
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Re: Cycloniac's TrueSim Madden 17 CPUvCPU/Coach Mode Sliders

The false start thing, just started happening. Never seen it before(where the country has false start after false start. I had a game today where the country had 15 in a row. Maybe it has something to do with the latest update?
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