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Fixing game with player traits

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Old 10-06-2016, 05:46 PM   #97
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Re: Fixing game with player traits

Spin move turned down. Also update to player models using pad height and width. Players look much more real
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Old 10-06-2016, 10:56 PM   #98
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Re: Fixing game with player traits

Did you install the new patch? Have you noticed any differences post patch? Im scared to install it as the impressions have been its made the game really dumbed down.
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Old 10-06-2016, 11:16 PM   #99
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Re: Fixing game with player traits

Quote:
Originally Posted by caseyj622
Did you install the new patch? Have you noticed any differences post patch? Im scared to install it as the impressions have been its made the game really dumbed down.

I fixed it with some sliders. I'll put out a new roster. I made some changes. So far buf, Eagles, NE, and AZ have the changes applied. I decreased spin and speed to make th game real
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Old 10-07-2016, 12:50 PM   #100
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Re: Fixing game with player traits

https://m.youtube.com/watch?v=-j1lJ2xOy8k


Full game. Buffalo vs NE with all updates applied.


Notice how player models look more real and full

Also notice, no random spin move. Every ball carrier move makes sense
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Old 10-11-2016, 04:15 PM   #101
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Re: Fixing game with player traits

New updates. Spread OL passblock and run block
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Old 10-12-2016, 12:15 AM   #102
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Re: Fixing game with player traits

Things I fixed

Sliding and instant burst are limited by a lot
QB movement is basically maxed out
QB pressure is perfect along with a bigger difference between a bad and good OL player
Less spin move and better physics in the tackling game
Took away a lot of unrealistic catches
more difference in kicking game
Different models using pad width and height
Fatigue is lowered
QB immediate throw away is limited
Most realistic speed you will see
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Old 10-12-2016, 11:19 PM   #103
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Re: Fixing game with player traits

Video of newest changes

https://m.youtube.com/watch?v=HnqAJooFgcE

On normal thresh 55
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Old 10-13-2016, 09:48 AM   #104
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Re: Fixing game with player traits

These on XBone or PS?
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