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Fixing game with player traits

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Old 09-14-2016, 06:17 PM   #17
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Re: Fixing game with player traits

Also put pocket to balanced, balanced to scramble for QBs
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Old 09-14-2016, 06:33 PM   #18
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Re: Fixing game with player traits

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Originally Posted by 83evans
Also edit scrambling QBs teams. Give them more options in their game plan, along with draws. If you do CPU vs CPU, you may have to avoid mobile vs mobile games though. But I had tyrod run 7 times (3 designed, 4 on his own).
Yup thats what i did i edited all mobile and balanced qbs this is amazing tyrod and russel r going at it right now russell has taken off 3 times so far and tyrod 4 and im just entering the 4th plus i use chip kellys playbook
This has fixed this game 4 me bro thanx alot i aslo use josh's sliders and now with ur traits im actually loving this game now
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Old 09-14-2016, 06:56 PM   #19
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Re: Fixing game with player traits

Are we able to edit both teams playbook for CPU vs CPU. And what trait seems to making the most difference.
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Old 09-14-2016, 07:24 PM   #20
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Re: Fixing game with player traits

I haven't messed with the playbooks yet but i have seen a couple other threads about custom cpu playbooks and how 2 do it im guessing it has 2 do with 32 team control but not sure...
But trait wise paranoid is the major difference and i think fight 4 extra yds could also b contributing 2 it but im sure after i have a bigger sample size of games ill b able 2 really c the difference
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Old 09-14-2016, 07:29 PM   #21
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Re: Fixing game with player traits

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Originally Posted by 83evans
So i decided to spread out strength, agility, acceleration, jumping, and all the throw accuracy's. What I do is use a chart I made that separates the normal 100-50, rating scheme, to 100-0. So a lot of lineman have 0-10 agility which makes them feel heavier. So far player movement looks amazing, players aren't making abrupt movements, and QBs are making inaccurate throws, not just total misses.
Awesome! I plan to do this as well, when I get the time. I've always hated how the full 1-100 isn't used.

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Old 09-14-2016, 08:24 PM   #22
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Re: Fixing game with player traits

Whats ur quarter length and penalties
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Old 09-14-2016, 08:43 PM   #23
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Re: Fixing game with player traits

15 min. 15 acc clock

Offside 55
Fall start 55
DPI 70
Offensive defensive holding 70
Facemask 55

Everything else default. I keep OPI off because its not in the game and makes WRs more aggressive I think
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Old 09-14-2016, 08:53 PM   #24
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Re: Fixing game with player traits

And auto subs?
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