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Fixing game with player traits

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Old 09-14-2016, 08:58 PM   #25
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Re: Fixing game with player traits

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Originally Posted by Shadowfiend20
And auto subs?


Fatigue 39

QB 0 0
RB 85-97
Everyone else
78-88
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Old 09-14-2016, 08:59 PM   #26
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Re: Fixing game with player traits

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Originally Posted by 83evans
Fatigue 39

QB 0 0
RB 85-97
Everyone else
78-88


Ya should pst all of this on frobt page
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Old 09-14-2016, 09:02 PM   #27
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Re: Fixing game with player traits

Doesnt matter if i use armours playbook does it
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Old 09-14-2016, 09:22 PM   #28
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Re: Fixing game with player traits

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Doesnt matter if i use armours playbook does it


What is that?
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Old 09-14-2016, 09:24 PM   #29
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Re: Fixing game with player traits

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What is that?

When u go to armour and swords page he has playbooks u can use like fun balance pass balance west coast
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Old 09-14-2016, 09:25 PM   #30
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Re: Fixing game with player traits

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When u go to armour and swords page he has playbooks u can use like fun balance pass balance west coast
Or should i use default playbook
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Old 09-14-2016, 09:28 PM   #31
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Re: Fixing game with player traits

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Or should i use default playbook

It only matters what the CPU is. I've used playbooks that tone down hail marry shot plays and increase the QB run plays. You just have to edit the game plan than start the game as the cpu

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Old 09-14-2016, 09:31 PM   #32
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Re: Fixing game with player traits

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Originally Posted by 83evans
It only matters what the CPU is. I've used playbooks that tone down hail marry shot plays and increase the QB run plays. You just have to edit the game plan than start the game as the cpu
I do 32 team control
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