Hardened User vs User & User Online Franchise Sliders Any In Need (Gameplay included) - Operation Sports Forums
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Hardened User vs User & User Online Franchise Sliders Any In Need (Gameplay included)

This is a discussion on Hardened User vs User & User Online Franchise Sliders Any In Need (Gameplay included) within the Madden NFL Football Sliders forums.

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Old 09-19-2016, 04:02 PM   #1
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Hardened User vs User Online Franchise Sliders & Offline vs CPU (Gameplay included)

As commish of an online maddden league since the beginning of time I know how important it is to bring a realistic yet fun experience to online leagues, and especially to reduce cheesing ability. My members have looked to me for a great league year after year and I have delivered some great gameplay. My guys love a hardened and sim like experience, and this is what they get. Typically I do not post my sliders but I have seen many people in need of some user vs user sliders, so I will introduce my set. - Enjoy

HERE IS SOME GAMEPLAY FOOTAGE. To give you a sample of gameplay with different teams.

Texans vs Colts Top 10
https://youtu.be/QVIIg-nyflM

Rams vs Bills Top 12
https://youtu.be/yO9Y9DLuMt4

Top 10 Broncos vs Chargers
https://youtu.be/cOaJUJWbMjw

Top 10 Panthers vs Cardinals
https://youtu.be/qIjsk2uglhQ

Game Options

All Madden
Game Speed Fast: (Decision making key)
Injuries: 26
Fatigue: 65 (Backups get in/Penalty for no huddle spam)
Threshold: 75 (Good balance of speed/Keeps slower players & vets relevant)

Penalties: All are default except below. Traits matter!
Offsides 61
False Start 51
Holding 51
Defensive Holding 57
DPI 56
Block in back 40 ( Annoying and unesscessary calls toned down)

Qb Acc: 10 (Allows for dimes, miss throws, and head scratching moments. Ratings matter but all QBs make good and bad throws..set those feet)

Pass Block: 0 (Ratings matter, pocket time random, strategy needed against good D lines..tones down patty cake)

Run Block: 0 (Again rating matter-Cant neglect the value of linemen. Run game frustrating but rewarding. Patience!)

Wr Catch: 43 (Tones down mossing/ More true to ratings. Allows for open drops especially those with the trait.

Fumbles: 10 (Protect the ball on runs and throws)
Pass recation: 50
Coverage: 65 (Seems to be about right here for awarness)
Interceptions: 51
Tackling: 50 (Moving this up creates too many drops and coverage ability)

NOTE: Make sure the CPU pass block is on 0 in league or user vs user offline games. Some reason it ties into user pass blocking and if this is at 50 you wont get my results. All other cpu sliders on 100 to discourage record breaking days and XP stacking vs cpu. Makes some members just sim through.

If you are a offline player. You can apply the same human sliders to the cpu.
*I am playing on 8 mins quarters. Please feel free to provide feedback, let me know if these work for you.

Thanks


Last edited by SwagBoutDatMaddenLfe; 09-19-2016 at 04:29 PM. Reason: Adjustments and organization
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