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Do Pass Coverage Sliders Actually Work?

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Old 09-22-2017, 05:14 PM   #1
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Do Pass Coverage Sliders Actually Work?

My user CFM is on all madden and we have adjusted the reaction time and pass coverage sliders from 0 to 100 and haven't noticed any difference at all.


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Old 09-25-2017, 01:24 PM   #2
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Re: Do Pass Coverage Sliders Actually Work?

Quote:
Originally Posted by crice256
My user CFM is on all madden and we have adjusted the reaction time and pass coverage sliders from 0 to 100 and haven't noticed any difference at all.


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Yes, but not to degrees that are easily noticeable. Shows up in ways that are tough to observe. All Madden at 1/1 for instance will still be orders of magnitude more difficult than All Pro at 99/99.

Subtle things like how a defender plays the ball in the air will be affected. It shows up over many games but can be tough to just "eyeball" in a few snaps or a single game. Since eyeballing is the method most people use to adjust sliders, you get stuff like this.
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Old 09-25-2017, 03:24 PM   #3
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Re: Do Pass Coverage Sliders Actually Work?

Great response. Thank you for pointing that out. I know in past maddens it was more noticeable to the eye.


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Old 09-27-2017, 05:47 PM   #4
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Re: Do Pass Coverage Sliders Actually Work?

Quote:
Originally Posted by Aestis
Yes, but not to degrees that are easily noticeable. Shows up in ways that are tough to observe. All Madden at 1/1 for instance will still be orders of magnitude more difficult than All Pro at 99/99.

Subtle things like how a defender plays the ball in the air will be affected. It shows up over many games but can be tough to just "eyeball" in a few snaps or a single game. Since eyeballing is the method most people use to adjust sliders, you get stuff like this.
Wait so a lower slider for pass coverage and PDRT means they perform better, not worse ?
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Old 09-27-2017, 05:53 PM   #5
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Re: Do Pass Coverage Sliders Actually Work?

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Originally Posted by Solofunk
Wait so a lower slider for pass coverage and PDRT means they perform better, not worse ?
No, I was just pointing out the wide gap between All Pro & All Madden. In previous titles, a "souped up" All Pro defense was pretty similar to a nerfed All Madden defense, from what I saw.
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Old 10-09-2017, 10:56 PM   #6
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Re: Do Pass Coverage Sliders Actually Work?

Pass coverage and reaction time sliders definitely don't work as intended.

I'm testing on pro as the game feels better, just trying to make it more difficult. Went into practice, tested the same passing play over and over against the same man to man defense and the outcome didn't vary much whether pass coverage and/or reaction time was maxed out, minimized, or left on default. There may be subtle differences overall, but the results don't really change in terms of making it easier/harder to complete a pass. There were times where the defender would make a better play on the ball with the sliders minimized, but it wasn't consistent enough to even say the sliders may be reversed.

At a bit of a loss in terms of what to do to make the passing game harder for the user. I've already got QB accuracy and pass blocking at 10 and WR catching at 45 (any lower and it would be drops galore).
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Old 10-19-2017, 04:48 PM   #7
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Re: Do Pass Coverage Sliders Actually Work?

From what I've seen and I will post this in youtube, the pass coverage slider affects the fakeout chance for the CB vs the WR, thus creating either more separation or less separation. You can see this by increasing or decreasing the Pass coverage slider to for Human.

Play as the Broncos with Talib (95 MCV) and Harris (94 MCV) or something around there. Let the CPU play as the Browns which has Britt (76 RTE) and Louis (70 RTE)

Choose "Skinny Posts" for the offense in the concept slants section for the offense. Choose Cover 1 Robber for the defense. Set Human Pass Coverage to default of 50 on All-Pro

You'll see your elite CBs pause when the WR makes their cut creating way too much separation. This happens about 30-50% of the time.

Set Human Pass Coverage to 75 on All-Pro

You'll see your elite CBs pause when the WR makes their cut creating way too much separation. This happens about 50 -75% of the time.

Now Set Human Pass Coverage to 25 on All-Pro

You'll see your elite CBs pause when the WR makes their cut creating way too much separation. This happens about 0% of the time.

Thus, proving the slider is reversed. I will make sure I create a youtube video for proof but I'm pretty frustrated having to jack with sliders when they can clearly see these sliders are reversed.

But I'm happy to know that I can know have better man coverage and possibly zone coverage if that slider has the same issues.
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Old 10-20-2017, 10:09 AM   #8
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Re: Do Pass Coverage Sliders Actually Work?

so pass cov and reaction time sliders are reversed? Is that true? What other sliders are reversed? Why are they reversed? Did someone ask EA?

I am an admin for an all-madden all user CFM league, and we're having a heck of a time finding a good slider set for user and vs CPU (when schedules don't mesh) games.

RFFs we had too many sacks, and pass coverage was too wonky, and default all-madden settings at 50 made games completely unenjoyable. Sacks were too hard to come by, and pass coverage was too good.
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