Player Pass Coverage: 65 – 70
Both Teams Tackling: 55 – 54
CPU QB Accuracy: 42 – 35
Both Teams fumbles: 52 – 51
Player Run Block: 30 – 28
Speed Threshold: 55 – 60
Passing game felt a little better. Still waiting for Madden to sort out the sacks. QB's just holding on to it for far too long.
A lot of the sacks came late in the game when Chargers were trailing trying to push for a reply.
Run game seems to still be the issue. Too easy to run for player and too hard for CPU. Fixing this will make the game very balance.
There's an old theory that increasing run block also helps with pass block. So trying to improve the run game may also help with keeping sack count down. Then it's just making sure that CPU don't become OP in the pass game.
One thing I personally need to do is let the playclock run further when on downs. I'm snapping on around 9 after 5 seconds of reading defence. Should probably let it run down to around 5 to help keeping snapcount down.