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Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

This is a discussion on Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19 within the Madden NFL Football Sliders forums.

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Old 10-11-2018, 11:33 AM   #1633
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

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Originally Posted by awffltony77
I'd guess no. Also, I think he may have mentioned a short while back that they are no longer necessary in his set.

One thing I do that works like a charm is drop all kickers and punters KPW and KAC by 10.

Stats are dead on (at 50). I just missed 3 of 4 FG on Josh's OP.

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But as it pertains to this set, Imac already did those edits with Punters

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Old 10-11-2018, 11:35 AM   #1634
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

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Originally Posted by mathey270
Im assuming RB edits are here to stay?


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Old 10-11-2018, 11:36 AM   #1635
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

Just to clarify (because it's a pretty big difference maker) your OP calls for OPI set to "OFF" in CFM, but it's "ON" in MM, correct?

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Old 10-11-2018, 12:06 PM   #1636
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

Quote:
Originally Posted by Armor and Sword
Post Patch 1.11 Update


What has changed:


Human Run Blocking down to 55 (from 60)

Human and CPU Pass Catching down to 70 (from 80)

FG Accuracy down to 32 (from 34)

Illegal Black In The Back down to 51 (from 54)

Roughing The Passer up to 51 (from 50)


Rational:


Run blocking has been greatly improved since this last update. O-lineman are holding their blocks at the point of attack longer. I will again stress that human run blocking is a personal slider. It does not affect the CPU at all. If you like it at 60...keep it there.


Pass Catching - patch greatly improved the cheap drops and wonky animations that were plaguing catching out of the box. I turned it down and am now getting the same results as before. 80 was too high post patch. Part of the completion percentages are tied to drops, at 80 I observed completion %ís getting too high for my taste post patch.


FG Accuracy down to 32 - Well.....I am seeing some serious suck in the NFL with kickers this season. Lot's of guys missing kicks everywhere. This is as low as we can go without it getting wonky.


Illegal Block in the Back down to 51 - they fixed this penalty being triggered and at 51 you are getting a nice balance and seeing some key penalties affect game outcomes....like IRL


Roughing the Passer to 51 - Well......look around the league today. Itís out of hand IMO. The amount of roughing the passer penalties are up 2 fold. Just insane. You canít tackle the QB anymore with any bad intentions. AN oxymoron in football. Kids are taught in pop warner to take out QBís. Now they want 70 years of training to suddenly and magically disappear. So......turning up to 51 you will see some cheap and aggravating roughing the passer calls. JUST LIKE IN THE REAL NFL. PITA. But if you want to have some simulation.....make sure you donít hit the QB late. And then wait till you see a QB get grazed and a flag thrown to sustain a drive. Just like you see every Sunday around the league.

Have fun!!!!
These were the areas I had noted that needed adjusting after playing a couple of games in my Giants franchise. Nice work, Armor!
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Old 10-11-2018, 02:40 PM   #1637
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

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RB SPIN AND JUKE EDITS STILL BEING MADE
geez i got crucified for asking this last week. THanks for the reply
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Old 10-11-2018, 04:32 PM   #1638
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

All gameplay, auto subs, and penalty sliders in the Main Menu are default!!

Armor, I am a little confused by the above statement. In the past we were all told to set the sliders up in the main menu than upload in the CFM. Are we still doing that or should we just leave sliders in the main menu as default than manually enter the sliders in the CFM. Please advise Thank you
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Old 10-11-2018, 05:28 PM   #1639
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

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Originally Posted by giants76
All gameplay, auto subs, and penalty sliders in the Main Menu are default!!



Armor, I am a little confused by the above statement. In the past we were all told to set the sliders up in the main menu than upload in the CFM. Are we still doing that or should we just leave sliders in the main menu as default than manually enter the sliders in the CFM. Please advise Thank you

Set up exactly like I state in the OP.


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Old 10-11-2018, 05:29 PM   #1640
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

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