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Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

This is a discussion on Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19 within the Madden NFL Football Sliders forums.

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Old 08-14-2018, 01:55 PM   #537
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

Why are there edits for main menu and CFM? Does it matter if we make the changes in the main menu?
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Old 08-14-2018, 01:58 PM   #538
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

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Originally Posted by Armor and Sword
Ok everyone test in game injuries at 23

Sim games at 53 (I tested 50 throughly and not enough injuries around the league it was very lame).

I have WR catch that high because the incessant hit stick incompletions were ridiculous.

At 80 you will get a realistic amount of drops and elite Wrís and TEís will play elite. It will not overrate normal and average Wrís .

The drops were stupid high on anything lower.

QB in-accuracy IMO for the CPU is on point.

For the human if you use all the different pass types and lead pass it is also on point.

I am loving V 1.5. Gameplay sliders are locked in.

Just working on injuries in game and around the league (when you advance).

The edits I-Mac has made only make the slider set that much better!!! It is a great roster.


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First sorry about my rant last night about the ending of my game. I know this isn't the thread for that I was just so pissed. Lol. Second even after that happened I can't stop playing this game. This game is so awesome and this slider set works perfect. It works with or without Rb edits. **** I dont edit the Rb and I'm last in the league in rushing defense after 6 weeks. So for the first 6 weeks I have had Injuries on 50 and fatigue on 50 when for sim games and it is working perfectly. No team has more than 6 guys on the injury report after 6 weeks. Most teams have 3-5 at this point. I would say that 50 and 50 is the way to go for some games. I have played most of my games with injuries on 26 and I only have 3 guys on the injury report right now. I have played the last 2 games on 22 and feel like that might be the sweet spot for that.

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Old 08-14-2018, 02:24 PM   #539
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

Yeah. Way to far into season one of my CFM with the Packers (7-6) to restart with rosters being edit. I just change the traits of the running backs on the teams that I play. Sliders work great. Some games I will pick up an easy win, sometimes it will be a frustrating game when I can't get anything going offensively. Can't afford anymore loses now though if I want to make the playoffs.
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Old 08-14-2018, 02:29 PM   #540
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

Quick question should we change our user RB for spin and Juke as well? I play with the Giants and Barkley constantly takes the handoff and the cpu will sometimes auto juke in a total different direction than the play or directly into a rushing DE. Is anyone else seeing this?
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Old 08-14-2018, 02:38 PM   #541
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

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Originally Posted by Infowarrior1776
Quick question should we change our user RB for spin and Juke as well? I play with the Giants and Barkley constantly takes the handoff and the cpu will sometimes auto juke in a total different direction than the play or directly into a rushing DE. Is anyone else seeing this?
Donít clutter of the board for sliders with questions like that. Take that to the impressions board where you will get more help
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Old 08-14-2018, 02:49 PM   #542
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

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Donít clutter of the board for sliders with questions like that. Take that to the impressions board where you will get more help

I think the question is valid. Armor is suggesting edits to CPU RBs, but has made no mention of user backs that I am aware of. The game does tend to have SOME initial control of your players, so it is entirely possible that edits for user runners could be of benefit.
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Old 08-14-2018, 02:49 PM   #543
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

Some just posted to have Speed at 40-45

No higher than 45 for true ratings. Will test
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Old 08-14-2018, 03:06 PM   #544
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Re: Armor & Sword's Custom All-Pro Simulation Style Sliders (CFM Only) Madden 19

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I think the question is valid. Armor is suggesting edits to CPU RBs, but has made no mention of user backs that I am aware of. The game does tend to have SOME initial control of your players, so it is entirely possible that edits for user runners could be of benefit.
I mean I have noticed it but it’s one of those things I think is more of a Madden thing to do so I kinda of just go with it
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