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JoshC1977's Madden 19 Sliders (for CFM Only)

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Old 08-14-2018, 10:43 PM   #137
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Re: JoshC1977's Madden 19 Sliders (for CFM Only)

[quote=PotterB33;2049474385]
Quote:
Originally Posted by JoshC1977
Did you definitely get the injury settings correct for both the MM and CFM? If so, I might ask you to send me more specifics via...it seems to be the outlier so far.











i def did. i reset settings then adjusted, but i did not reset my profile. after restarting the matchup im still getting the injuries


I started FM in regular season


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Old 08-15-2018, 04:45 AM   #138
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Re: JoshC1977's Madden 19 Sliders (for CFM Only)

There seems to be to many injuries at the 45 setting

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Old 08-15-2018, 11:06 AM   #139
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Re: JoshC1977's Madden 19 Sliders (for CFM Only)

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Originally Posted by whitesox fan53
There seems to be to (sic) many injuries at the 45 setting

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Elaborate please. Not that I disagree, but details are required for feedback to be received in this thread. Thanks!
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Old 08-15-2018, 11:20 AM   #140
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Re: JoshC1977's Madden 19 Sliders (for CFM Only)

So....first thing's first. I LOVE the gameplay on the OP set. But, I cannot escape the fact that there are a lot of injuries. I want to thank all of you who have provided detailed feedback - please keep it coming.



I do think fatigue is a culprit here and as such, I am dropping the MM and CFM fatigue to 49. I tested 48 last night and with the higher CFM threshold, saw some "wonky" things that I had not seen at 50 fatigue. We will use 49 as a middle ground.


As data is collected, I'm continuing to refine the bigger picture of what is going on here. I can say one thing, the higher you go on that MM injury slider, the more "over-the-top" the gameplay gets. The setting of 10 for All Pro seems to be pretty good right now.


I have updated the OP with the revised fatigue setting.
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Old 08-15-2018, 07:02 PM   #141
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Re: JoshC1977's Madden 19 Sliders (for CFM Only)







Well, if Big Ben didn't throw 4 interceptions, 3 pick-sixes, all to Jason Verrett, this would have been a really good game. Le'Veon Bell was hot early but ended up "only" with 4 YPC. I couldn't get Gordon going, but my power-HB Alfred Morris had a better day!

I didn't have an issue with injuries in this one. Sure, there were players out for a quarter and such. I did lose Keenan Allen for 4 weeks, but that was my only injury taken into next week - so without Rivers and Allen for the playoff push

A fun game al in all, but got destroyed by 3 pick-sixes.
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Old 08-15-2018, 07:06 PM   #142
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Re: JoshC1977's Madden 19 Sliders (for CFM Only)

Hey Josh you don't update the rosters right ? (EA Default/launch)

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Old 08-15-2018, 07:50 PM   #143
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Re: JoshC1977's Madden 19 Sliders (for CFM Only)

Finally picked up a hard copy of M19, opened the lab and data being collected and interpreted.



On the matter of injuries, for the ALL-STAR mode, my lab does support that a CFM setting of "45" is producing a disproportionate amount of injuries, all other . Furthermore, at present, lab does support that the "THRESHOLD" slider has an undue influence on game play, a sensitivity and impact on game play not seen in my lab in recent Madden titles.


Not happy whatsoever with the game play of ALL-MADDEN mode, and may just punt on it unless the publisher tames a lot of the goofiness going on in that mode.


Keep up the excellent work amigo.


Wiz...out.
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Old 08-15-2018, 10:27 PM   #144
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Re: JoshC1977's Madden 19 Sliders (for CFM Only)

Quote:
Originally Posted by JoshC1977
So....first thing's first. I LOVE the gameplay on the OP set. But, I cannot escape the fact that there are a lot of injuries. I want to thank all of you who have provided detailed feedback - please keep it coming.



I do think fatigue is a culprit here and as such, I am dropping the MM and CFM fatigue to 49. I tested 48 last night and with the higher CFM threshold, saw some "wonky" things that I had not seen at 50 fatigue. We will use 49 as a middle ground.


As data is collected, I'm continuing to refine the bigger picture of what is going on here. I can say one thing, the higher you go on that MM injury slider, the more "over-the-top" the gameplay gets. The setting of 10 for All Pro seems to be pretty good right now.


I have updated the OP with the revised fatigue setting.
Josh, so if the MM injury slider going higher creates more "over-the-top" gameplay then what if you reverse it and go to 9 MM and 44 in CFM keeping that 5 point differential? Would this possibly maintain the good gameplay you are seeing while reducing the "high" number of injuries at the 10 MM and 45 franchise?
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