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Matt10's Madden 19 Sliders

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Old 11-30-2018, 02:32 AM   #1761
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Re: Matt10's Madden 19 Sliders

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Originally Posted by GJD23
Hope Matt doesn't end up making user QB play too hard. I haven't had any issue with it personally. I have more of an issue with CPU QB being overpowered. Hope that gets taken a look at before anything else!!


I'm sure Matt will figure it out though - can't wait to see what he has planned!
Yeah, I'm with you. I don't mind throwing 300+ ypg on 40+ attempts. The problem is that every AI-QB torches me with 300+ ypg on very few attempts, usually 12 to 16, including a very high completion %. There is not much I can do to stop the medium to deep passes right now.
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Old 11-30-2018, 04:19 AM   #1762
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Re: Matt10's Madden 19 Sliders

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Originally Posted by petz_e
Yeah, I'm with you. I don't mind throwing 300+ ypg on 40+ attempts. The problem is that every AI-QB torches me with 300+ ypg on very few attempts, usually 12 to 16, including a very high completion %. There is not much I can do to stop the medium to deep passes right now.
I'm having the same issue. HUM sliders, esp QB, don't need to be adjusted too much IMO. It's largely based on the users play. If you play the game with the intention of making it as sim/realistic as possible, then more often than not you won't have those huge passing games. 40 attempts is way too much for a HUM QB - With a balanced offense I'd say anything around 35 and under is a good figure.
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Old 11-30-2018, 07:49 AM   #1763
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Re: Matt10's Madden 19 Sliders

What quarter length are you guys using?

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Old 11-30-2018, 08:47 AM   #1764
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Re: Matt10's Madden 19 Sliders

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What quarter length are you guys using?

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9 minutes accelerated clock off
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Old 11-30-2018, 12:50 PM   #1765
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Re: Matt10's Madden 19 Sliders

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Originally Posted by tyler28
What quarter length are you guys using?

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15 minutes, with accell clock at 15 seconds.
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Old 11-30-2018, 12:57 PM   #1766
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Re: Matt10's Madden 19 Sliders

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Originally Posted by GJD23
15 minutes, with accell clock at 15 seconds.
How many plays do you get with that? I do 15 min 14 accel and I feel I get about 120-130 plays. Also what difficulty do you use? Ive always been an all madden guy because Ive found all pro too easy but all madden just sucks this year and all pro has been improved a lot and has way better animations but IMO it is still pretty easy so im not sure whether I should go back to all madden or stay on all pro when matt updates us.
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Old 11-30-2018, 12:59 PM   #1767
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Re: Matt10's Madden 19 Sliders

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Originally Posted by GJD23
15 minutes, with accell clock at 15 seconds.
Ok, i use 13 min 18 sec. I thought that might be why my stats are so high but i dont think that is the issue. My play calling is about 45-55 rush to pass depending how the game plays out. I dont just pass all over the place and i wasnt seeing passing stats like this before the patch. The only thing that has changed has been the patch. I play the same way i always play. If i have to pass 40 times to win i will but even at that i wasnt hitting 370 to 425 in yards like i am now with any qb i use. Players are just too open too much. 4th quarter is always a shoot out.

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Old 11-30-2018, 01:28 PM   #1768
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Re: Matt10's Madden 19 Sliders

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Originally Posted by Redskins041
How many plays do you get with that? I do 15 min 14 accel and I feel I get about 120-130 plays. Also what difficulty do you use? Ive always been an all madden guy because Ive found all pro too easy but all madden just sucks this year and all pro has been improved a lot and has way better animations but IMO it is still pretty easy so im not sure whether I should go back to all madden or stay on all pro when matt updates us.
Yeah I'm getting realistic numbers with 15min 15sec runoff. 130 usually on average, give or take a bit which is fine. I'm playing All-Madden. I tried Armors sliders (All-Pro) and went 19-0 in my first year, lol, so I need a good challenge and Matt's provided me with that.


Quote:
Originally Posted by tyler28
Ok, i use 13 min 18 sec. I thought that might be why my stats are so high but i dont think that is the issue. My play calling is about 45-55 rush to pass depending how the game plays out. I dont just pass all over the place and i wasnt seeing passing stats like this before the patch. The only thing that has changed has been the patch. I play the same way i always play. If i have to pass 40 times to win i will but even at that i wasnt hitting 370 to 425 in yards like i am now with any qb i use. Players are just too open too much. 4th quarter is always a shoot out.

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Don't know what to tell you man. I don't know your playstyle but I play as sim as possible so maybe that might be the difference? I don't go for it every time it's 4th & 1 with a QB draw or FB run...if you think about it the more you extend your drive the more yards you'll put up. So yeah. If you are calling money plays and cheesing the CPU then that might be the problem, but if not, I'm not sure. Matt's the expert but I'd probably look at the threshold setting and see if you can reel players in a bit more so coverage is better?
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