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Old 11-20-2018, 11:32 PM   #1241
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Re: Madden 19 CPU vs CPU Sliders

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Originally Posted by tommycoa
Havenít watched but the one game so far. Thanksgiving break and the kids are home. Probably will be limited this week and will rely more on everyoneís elseís impressions and stat lines. Will put on a game before i go to bedóRavens/Bills. Iíll watch as much as possible. Really just need the stats. Game looks/feels/behaves better.



Good to see rushing isnít a problem. Rbs seem way more decisive, but my game had 16 TFLs. If you bump tackle or lower run block, how many more TFLs will happen?



By the way, that 16 tfl game was one of those that felt like 6 tfl game. And I figured there were way more than 7 pass deflections. Starting to wonder just how unreliable Maddenís stat tracking engine is. We know itís kind of unreliable, but is it completely unreliable? Itís really hard to evaluate some TFLs and pass deflections with the human eye. I think madden has the same problem with in-game stat tracking. Itís like when the madden refs blow an Instant Replay and itís obvious the refs blew the call.


Iíll have to look at stats again, but I was noticing a lot more broken tackles so Iíll see. Iíll play a little more tomorrow but this time in regular season to see if itís any different. I have feeling preseason is the issue here haha


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Old 11-21-2018, 01:36 AM   #1242
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Re: Madden 19 CPU vs CPU Sliders

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Got your email about 9 minute quarters. May eventually have to use that. Run game seems stronger now. Just hate to mess with it much. Bumping it down to 9 minutes would be the best bet, but weíve got tons more test games to observe. Just a preliminary idea of how weíll try to handle any problems. Hate to go fiddling with gameplay sliders.

Man, it does look better since the patch. Just looks smoother and more consistent.

Was I the only one that thought the playbook announcement in patch notes was lame. Why tell itís there when you donít inject more jet sweeps and screens? Feels like a wasted opportunity, but this does open the doors for the future.
Yeah I would only tweak the gameplay sliders as a last resort with it playing so well. I am still hopeful we can find a way of bringing the Offensive ydís down to a more realistic figure but if not 9 min qtrs may be the best way as it should also lower the other stats as well, in theory anyway.

I would be worried if we started tinkering with other ways to bring the offense ydís down it would start throwing the other stats out more.
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Old 11-21-2018, 02:37 AM   #1243
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Re: Madden 19 CPU vs CPU Sliders

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Yeah I would only tweak the gameplay sliders as a last resort with it playing so well. I am still hopeful we can find a way of bringing the Offensive ydís down to a more realistic figure but if not 9 min qtrs may be the best way as it should also lower the other stats as well, in theory anyway.



I would be worried if we started tinkering with other ways to bring the offense ydís down it would start throwing the other stats out more.


I agree. I rather drop the quarter length a minute to try and bring the offensive yards down to be more realistic than messing with sliders and potentially sending everything out I wack.


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Old 11-21-2018, 03:16 PM   #1244
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Re: Madden 19 CPU vs CPU Sliders

Whatís up you CPU VS CPU Maniacs lol. Iím about to run Steelers Browns . 🏈
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Old 11-21-2018, 04:33 PM   #1245
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Re: Madden 19 CPU vs CPU Sliders

Iíve managed to run 3 games today, wonít have the time to post stats until tomorrow. My first thoughts on post patch are the passing yds still high and the run game is a bit too overpowered now.

I want to run some more games first to see if the stats calm down a little as I get further into the week.
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Old 11-21-2018, 04:36 PM   #1246
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Re: Madden 19 CPU vs CPU Sliders

Game 2/16 game test
Ravens beat Bills 33-19

Bills. Ravens
341 total offense. 396
85 rushing. 199
256 passing. 197
16 first downs. 19
7 PR yards. 4
105 KR Yards. 56
452 total yards. 456
1 Turnovers. 0
6-16 third down. 8/15
9-93. Penalties. 3-25

65 passes; 46 completions; 19 incompletions; 2 passing tds; 1 INT; 6 sacks; 6 pass deflections; 54 run attempts; 284 yards; 5.24 per carry; 14 TFL(Raven 9tfl; bills 5); 17 BTK; 125 total plays

Rbs
Bills
McCoy 17/60
Murphy 4/13
J Allen 1/6
Gill I see 3-6

Ravens
Collins 22-145 1 td 44 long
Ty Montgomery 5/45 1 td 36 long

Wr breakdown
Bills
22 total catches
We 8
TE 9 (7 starter)
RB 5

Ravens
24 catches
12 WR
8 TE (TE1-3, TE2-3, TE3-2)
4 RB
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Old 11-21-2018, 04:58 PM   #1247
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Re: Madden 19 CPU vs CPU Sliders

Browns 44 Steelers 20 passing Big Ben 28-46-316-60%-2TD-1 Int Mayfield 24-39-315-61%-3Td-1int McCrane1-1-8-1TD fake FG . Rushing Chubb 19-87 Bell 13-70 Hilliard 12-35 -1TD Big Ben 3-8 mayfield 3-2 Connor 2-4 .Recieving Brown 5-106 Pryor 6-103 Landry 5-84 McDonald 5-55 Njoku 4-40 Switzerland 3-33 DEfense TFL 14 Sacks 3 INT 2 PDEF 19 total plays 141 .
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Old 11-21-2018, 05:59 PM   #1248
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Re: Madden 19 CPU vs CPU Sliders

Quote:
Originally Posted by tommycoa
Game 2/16 game test

Ravens beat Bills 33-19



Bills. Ravens

341 total offense. 396

85 rushing. 199

256 passing. 197

16 first downs. 19

7 PR yards. 4

105 KR Yards. 56

452 total yards. 456

1 Turnovers. 0

6-16 third down. 8/15

9-93. Penalties. 3-25



65 passes; 46 completions; 19 incompletions; 2 passing tds; 1 INT; 6 sacks; 6 pass deflections; 54 run attempts; 284 yards; 5.24 per carry; 14 TFL(Raven 9tfl; bills 5); 17 BTK; 125 total plays



Rbs

Bills

McCoy 17/60

Murphy 4/13

J Allen 1/6

Gill I see 3-6



Ravens

Collins 22-145 1 td 44 long

Ty Montgomery 5/45 1 td 36 long



Wr breakdown

Bills

22 total catches

We 8

TE 9 (7 starter)

RB 5



Ravens

24 catches

12 WR

8 TE (TE1-3, TE2-3, TE3-2)

4 RB


Not too bad man. I havenít been able to do any testing today. Iíll try to tonight. Those looks a bit better. I did get to it pay half of another game last night and was a bit better, but I was noticing a lot more broken tackles? Iíll look more into it tonight.


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