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Old 08-11-2018, 07:44 PM   #33
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Re: Madden 19 CPU vs CPU Sliders

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Originally Posted by tommycoa
I getting close to a good set which is crazy because in past years Iíve spent more time with sliders. Want to do a few more test games before I post. All stats look good so far except TFLs. TFLs arenít crazy but theyíre there. Qb scrambling, qb accuracy, productive run game are all present and accounted for. TEs arenít the main targets either. Just watched Gronk have 5-69. Thatís a really good number from him. An average day for Gronk, not too over-the-top.
High TFLís seem to be this yearís high sack totals. Iíve been messing with the sliders and finally got decent running stats, but each game seems to have a total of 15-20 TFLs combined for both teams.
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Old 08-11-2018, 09:21 PM   #34
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Re: Madden 19 CPU vs CPU Sliders

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Originally Posted by tommycoa
So far this plays way better cpu vs cpu than 18. On 18, the games often felt rigged and heavily scripted in CFM. Play Now played a hell of a game of football on CPU mode on 18. Seemed like the controller not being in the middle was the biggest issue last year. It played too much like the old NCAA games, where thereís wild swings in momentum that lopsided the gameís outcome.

This is much better. Between now and this time tomorrow Iíll post some sliders. As a heads up, i did download the patch and i think it helps the run game some. I donít see the rbs get stuck in the mud as much when they first get the handoff.

The game I watched first was outstanding. Had a little of everything and the best team won by 11. Eleven points is about the average point difference between two teams in an average game.

Even saw a kick return for a TD by Cordarelle Patterson. Just want to get more games in and also see what Playmakers sees. Itís pretty good though. Very life-like, the ebb and flow of that first game. More good than bad.

Playbooks, AI, all this stuff is excellent. You still will only see timeouts near the end of half, but the overall decision making is much more sound this year. They will attempt long field goals but itís not automatic like it could be at times last year.

Wish we could universally turn off high motor, then reassign to 90+ d guys and oline men. RBs and Wrs shouldnít have it. No matter what. Theyíd rather make contact than rip up field for yardage, no matter their ratings or archetype.

Lots to enjoy this year.
Post what you have so far. I can help test.
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Old 08-11-2018, 09:23 PM   #35
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Re: Madden 19 CPU vs CPU Sliders

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Originally Posted by MarcSteve
Seeing a lot of broken tackles. Probably due to tackle being at zero, right? I donít want to have to go through the trouble of messing with high motor or any of the traits. Do you think I should keep tackle at zero, or can I play with it or any other sliders so that running backs are still playing naturally but there arenít as many broken tackles?

No doubt the gameplay is smooth and I see how it helps running backs get good stats. But, too many situations where an offensive player breaks multiple tackles or even breaks a gang tackle of multiple defenders.
Quick follow up on my own post here. My analysis mightíve been a bit premature. While there are a lot of broken tackles, I think it all works itself out in the end. Still only a few games in, but Iím actually starting to think that the broken tackles are OK.
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Old 08-11-2018, 09:46 PM   #36
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Re: Madden 19 CPU vs CPU Sliders

On setup choose novice/pro, the second one that’s beside Beginner. Then pick SIM.

In MAIN MENU, turn OFF all ASSISTS and VISUAL ASSISTS.

In CFM, turn INSTANT STARTER and FIRE COACHES OFF.

In CFM

15 minute quarters with 18 Second Runoff
Pro
Sim

Normal Speed
100 Thresh
55 Fatigue
20 Injuries

Input gameplay sliders for both Human and CPU:

QB ACC. 70
Pass Block 35
Wr Catch. 53
Run Block 85
Fumble 35
Defensive Pass Reaction 50
INT. 50
Pass Cover 50
Tackle 0

Penalties:

Offsides. 60
False Start 60
Holding 70
Defensive Holding 99
DPI 99
Block In Back 70
Face Mask 45
Roughing the Passer 50 (qbs scramble like hell if it’s 51)

Default auto subs

Seeing good things with these, but may need tweaking with more games watched.

If you turned high motor off and TAKES HITS to NEVER the game will play better, but for now I’m gonna roll with these.

Updating the OP with these.

Later

Tom

Last edited by tommycoa; 08-11-2018 at 09:57 PM.
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Old 08-11-2018, 10:20 PM   #37
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Re: Madden 19 CPU vs CPU Sliders

Quote:
Originally Posted by tommycoa
On setup choose novice/pro, the second one thatís beside Beginner. Then pick SIM.

In MAIN MENU, turn OFF all ASSISTS and VISUAL ASSISTS.

In CFM, turn INSTANT STARTER and FIRE COACHES OFF.

In CFM

15 minute quarters with 18 Second Runoff
Pro
Sim

Normal Speed
100 Thresh
55 Fatigue
20 Injuries

Input gameplay sliders for both Human and CPU:

QB ACC. 70
Pass Block 35
Wr Catch. 53
Run Block 85
Fumble 35
Defensive Pass Reaction 50
INT. 50
Pass Cover 50
Tackle 0

Penalties:

Offsides. 60
False Start 60
Holding 70
Defensive Holding 99
DPI 99
Block In Back 70
Face Mask 45
Roughing the Passer 50 (qbs scramble like hell if itís 51)

Default auto subs

Seeing good things with these, but may need tweaking with more games watched.

If you turned high motor off and TAKES HITS to NEVER the game will play better, but for now Iím gonna roll with these.

Later

Tom
Running one now just saw a PI 👍
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Old 08-11-2018, 10:22 PM   #38
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Re: Madden 19 CPU vs CPU Sliders

Quote:
Originally Posted by tommycoa
On setup choose novice/pro, the second one thatís beside Beginner. Then pick SIM.

In MAIN MENU, turn OFF all ASSISTS and VISUAL ASSISTS.

In CFM, turn INSTANT STARTER and FIRE COACHES OFF.

In CFM

15 minute quarters with 18 Second Runoff
Pro
Sim

Normal Speed
100 Thresh
55 Fatigue
20 Injuries

Input gameplay sliders for both Human and CPU:

QB ACC. 70
Pass Block 35
Wr Catch. 53
Run Block 85
Fumble 35
Defensive Pass Reaction 50
INT. 50
Pass Cover 50
Tackle 0

Penalties:

Offsides. 60
False Start 60
Holding 70
Defensive Holding 99
DPI 99
Block In Back 70
Face Mask 45
Roughing the Passer 50 (qbs scramble like hell if itís 51)

Default auto subs

Seeing good things with these, but may need tweaking with more games watched.

If you turned high motor off and TAKES HITS to NEVER the game will play better, but for now Iím gonna roll with these.

Updating the OP with these.

Later

Tom
Couple of questions. Where is the auto subs option and the assists in the main menu.
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Old 08-11-2018, 11:28 PM   #39
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Re: Madden 19 CPU vs CPU Sliders

Dal 31
Chi 23

Chi T. Taylor 26/37 331yds 1TD 2INT
Dal D. Prescott 19/30 282yds 1TD 1INT
Rushing
Dal E Elliot 30/171 3TD
W. Mendenhall 2/8
D. Prescott 4/12
Chi J. Howard 12/63
T. Cohen 5/16
T. Taylor 1/22

Sacks Dal 1
Chi 1

Total Plays 121
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Old 08-11-2018, 11:42 PM   #40
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Re: Madden 19 CPU vs CPU Sliders

The only thing I did different was I did 14 second run offs instead of 20 and injuries was at 10
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