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iMac2307's Madden 19 Simulation Settings - Roster & Sliders

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Old 08-10-2018, 09:52 PM   #17
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Re: iMac2307's Madden 19 Simulation Settings - Roster & Sliders

This ideia of changing the players' trait is very nice, I'll try it out. However, what do you do on CFM with the addition of new players via Draft? Do you edit every players' traits?
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Old 08-10-2018, 11:14 PM   #18
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Re: iMac2307's Madden 19 Simulation Settings - Roster & Sliders

FYI, Jack Doyle is 34 on your roster. He's 28 yrs old....it was updated on the latest roster update.
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Old 08-10-2018, 11:15 PM   #19
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Re: iMac2307's Madden 19 Simulation Settings - Roster & Sliders

Anyone doing the same edits for Xbox?
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Old 08-11-2018, 12:07 AM   #20
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Re: iMac2307's Madden 19 Simulation Settings - Roster & Sliders

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Originally Posted by iMac2307
Roster Version 1.5 is now on PSN.

High Motor & Big Hitter now turned off for all Free Agents as well as players on rosters.

PSN: TRAITSV15


You turned off for everyone on each team roster?

Just curious cuz I want to start my Franchise with the Opening Weekend roster update with RL injuries... So I would be making these edits myself.

Unless you plan to start over with Week 1 roster update? Haha


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Old 08-11-2018, 05:32 AM   #21
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Re: iMac2307's Madden 19 Simulation Settings - Roster & Sliders

these edits truly enhance the game.Its definitely smoother, and more realistic. KUDOS. can't wait to see what you do next. Thank You Sir!
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Old 08-11-2018, 05:54 AM   #22
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Re: iMac2307's Madden 19 Simulation Settings - Roster & Sliders

Quote:
Originally Posted by The Kid 24
You turned off for everyone on each team roster?

Just curious cuz I want to start my Franchise with the Opening Weekend roster update with RL injuries... So I would be making these edits myself.

Unless you plan to start over with Week 1 roster update? Haha


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I might consider making them again when the Week 1 roster drops, but only if there are considerable changes that would effect CFM in a negative way if I didn't download them.

It's around 2-3 days of editing, so it would have to be major changes.

I likely won't be downloading any EA rosters from here on out. With this roster being made off the base roster, you can plug them in to your CFM and let them play out. How players will develop is as much the unknown as it is now in real life. See who grows, see who flops.
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Old 08-11-2018, 05:56 AM   #23
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Re: iMac2307's Madden 19 Simulation Settings - Roster & Sliders

Quote:
Originally Posted by TNMelo
This ideia of changing the players' trait is very nice, I'll try it out. However, what do you do on CFM with the addition of new players via Draft? Do you edit every players' traits?
Draft Classes will follow.

Will likely be making them around fictional draft classes, but if some really good quality draft classes drop based around actual college players, I may edit those.

Either way, expect them to be available soon when I've tested out the effects of other traits.
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Old 08-11-2018, 09:05 AM   #24
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Re: iMac2307's Madden 19 Simulation Settings - Roster & Sliders

Updates to OP.

Switched back to All-Pro, and increased Run Blocking to 65 for User & CPU.

Made some really nice discoveries for substantially improving pass coverage through traits. Will continue to test as I only have a small sample, but from what I've seen, it is promising.
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