AJ's Madden 19 Progression XP Sliders

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • adembroski
    49ers
    • Jul 2002
    • 5825

    #1

    AJ's Madden 19 Progression XP Sliders

    Current version 0.3.0 (WIP)

    Update, version 0.3: I've pretty much rebuilt these from scratch, and they're good at the high end. The next step is to determine what the lower levels of development produce on a position by position basis, then I will begin re-balancing draft classes to fit this.

    First off, these will look strange for those accustom to TDawg/BleedGreen710. Understand that I'm approaching the problem from a different angle and thus I have a different outcome. Which you use is up to you.

    The TDawg method is effective and has the aim of maintaining the base roster's talent distribution. This is a valid approach and given that approach, his sliders are the best you will find year-in-year-out (and BleedGreen710 has done a fine job of replicating his work in the short term).

    My approach is different. I don't care about the talent distribution. I don't believe the XP system and the core roster can match up, so I dispensed with the problem and I'm going for a progression system that feels rewarding and will create a reasonable distribution of talent from among the rookies. The emphasis is key- this will make your roster get kind of out of whack if you judge it by the mixture of generated and default players. This is because the default roster is flawed, where as the generated rookies are... well, still flawed but less so.

    Plans: I list this set as version 0.1. Just means it's my first release, but not my first final. It will be my first final when I've run another 10 sims to year 20 looking into the Star and Superstar progression.*

    The next step will be to take a long hard look at rerating the default roster. This will depend on how willing I am to put up with short term weirdness in my league. If it ends up not feeling all that bad, I'll skip this.

    Final step- Draft classes. Yes, I still plan to do*draft classes, but not the 5-10 original classes I had planned (I even had a "scouting guide" written up with stories and everything!), but rather, I will take default classes and adjust them to more create a realistic league talent distribution.

    What this version gives you- A median of 2 skill points (the mean varies, but I tried to get it around 2.75-3.00) per year for all QUICK players who*are within the progression window (age 20-25).

    If you sim to year 10, your distribution will look weird. If you sim to year 20, however, when the default roster is gone, it'll look a lot better and I think you'll see where I'm going with this.

    Without further ado.

    QB- 182 ** (75-125)
    HB- 128
    TE- 187*
    WR- 64
    FB- 132
    OT- 122
    OG- 199*
    OC- 143*
    ——
    DE- 76*
    DT- 79*
    MLB- 93*
    OLB- 87*
    CB- 84*
    FS- 80*
    SS- 74*
    ——
    K- 232*
    P- 179*


    * Changed with latest version
    ** ATTENTION: This will produce far too many exceptional QBs with the default draft classes. If you are not using my classes (available in the near future), keep this between 75-125. Higher will feel more satisifying as you develop Qbs, 75 will keep your distribution closer to the default roster.
    Last edited by adembroski; 09-05-2018, 06:32 PM. Reason: Updated version
    There are two types of people on OS: Those who disagree with me, and those who agree.

    The first kind is wrong. The second is superfluous.

    The only difference between reality and fiction is that fiction needs to be credible.
    -Mark Twain.
  • adembroski
    49ers
    • Jul 2002
    • 5825

    #2
    Re: AJ's Madden 19 Progression XP Sliders

    Version convention- X.Y.Z
    X = Release. Incremented when I feel people should switch to this for their live franchise.
    Y= Current testing version, resets to 0 when X is incremented.
    Z= Hot fix version, small changes to account for immediately noticeable flaws. Resets to 0 when Y is incremented.

    0.2.0
    QB- 182*
    HB- 128*
    FB- 132*
    WR- 64*
    TE- 161
    OT- 122*
    OG- 259
    OC- 158
    DE- 86
    DT- 94
    OLB- 113
    MLB- 114
    CB- 105
    FS- 98
    SS- 94
    K- 248
    P- 210

    0.1.1
    QB- 127
    HB- 127
    FB- 162
    WR- 97
    TE- 161
    OT- 275
    OG- 259
    OC- 158
    DE- 86
    DT- 94
    OLB- 113
    MLB- 114
    CB- 105
    FS- 98
    SS- 94
    K- 248
    P- 210

    v.0.1.0
    QB- 161
    HB- 127
    FB- 162
    WR- 97
    TE- 161
    OT- 300
    OG- 259
    OC- 158
    DE- 86
    DT- 94
    OLB- 113
    MLB- 114
    CB- 105
    FS- 98
    SS- 94
    K- 248
    P- 210
    Last edited by adembroski; 08-27-2018, 09:49 PM.
    There are two types of people on OS: Those who disagree with me, and those who agree.

    The first kind is wrong. The second is superfluous.

    The only difference between reality and fiction is that fiction needs to be credible.
    -Mark Twain.

    Comment

    • sljivo
      Rookie
      • Apr 2015
      • 51

      #3
      Re: AJ's Madden 19 Progression XP Sliders

      Definitely agree more with AJ's set versus Bleedgreen. Bleedgreen is so low that in 10 years, the league's best players are like an 87. The set i'm using is very close to this with the exception of quarterback. (I set mine at 102).

      I simmed a couple times on default xp and looked at the rosters. Qb looked almost perfect. (3 guys at 90+, a few 80-89 guys and most high 70's). The stats looked good too. I worried with qb set so high we'll end up with too many amazing qb's.

      O-line needs to be like you have it. On default, they simply do not progress at all.

      For the most part, this set looks good. Maybe rethink qb.

      Nice job, mate.

      Comment

      • Brandwin
        Hall Of Fame
        • Jul 2002
        • 30621

        #4
        Re: AJ's Madden 19 Progression XP Sliders

        Something seems off to me. I simmed 10 years multiple times for the ones in TDawgs thread and the results were pretty much the same on average. Below is my last one. The number of 90 rated players per position and the ratings.

        One thing I noticed, most starters are low 80s mid 70s. It was especially bad on the online. Most starters are mid 70s, quite a few in low 60s. Which is weird, since those are the highest XP settings at 200 for tackles and guards and 175 for centers. But on a whole most players were really, really low. Which I guess is fine for the league as everyone is close to same page and no position is over powered, still seems off to me though. .

        QB - 3 (92, 91, 90)
        RB - 3 (95, 92, 92)
        FB - 0 (78)
        WR - 10 (95,90 90 92 91 90 93 90 92 92)
        TE - 3 (95, 91, 90)
        LT - 0 (89) most low 80s and 70s some 60s starters
        LG 1 (93) most low 80s and 70s some 60s starters
        C - 0 (86) most were high 70s to high 60s
        RG 1 (94) most were low 80s and 70s
        RT - 0 (86) same as other lines. Low 80s

        LE - 4 (93,92,92,90)
        RE - 2 (96,92)
        DT - 3 (96,96,90)
        LOLB - 1 (91)
        MLB - 2 (93,92)
        ROLB - 0 (89)
        CB - 1 (90)
        FS - 2 (91,90)
        SS - 1 (93)
        K - 2(93,90)
        P - 1 (89)

        Comment

        • adembroski
          49ers
          • Jul 2002
          • 5825

          #5
          Re: AJ's Madden 19 Progression XP Sliders

          Originally posted by sljivo
          Definitely agree more with AJ's set versus Bleedgreen. Bleedgreen is so low that in 10 years, the league's best players are like an 87. The set i'm using is very close to this with the exception of quarterback. (I set mine at 102).

          I simmed a couple times on default xp and looked at the rosters. Qb looked almost perfect. (3 guys at 90+, a few 80-89 guys and most high 70's). The stats looked good too. I worried with qb set so high we'll end up with too many amazing qb's.

          O-line needs to be like you have it. On default, they simply do not progress at all.

          For the most part, this set looks good. Maybe rethink qb.

          Nice job, mate.
          So QB is really volatile, and a 10 year sim really isn't a good sample because you're mixing default and generated. A 20 year sim controls out the default roster so you can see how the xp works with players alone. It's a lot easier to correct the roster than all of the draft classes.

          Remember that there are more good young QBs in the NFL right now than perhaps we've ever had at one time. It stands to reason that a 10 year sim will produce what looks like too many good QBs.

          I'm going to spend a lot more time on QBs, though, I know it's not perfect.
          Last edited by adembroski; 08-15-2018, 04:36 PM.
          There are two types of people on OS: Those who disagree with me, and those who agree.

          The first kind is wrong. The second is superfluous.

          The only difference between reality and fiction is that fiction needs to be credible.
          -Mark Twain.

          Comment

          • adembroski
            49ers
            • Jul 2002
            • 5825

            #6
            Re: AJ's Madden 19 Progression XP Sliders

            Originally posted by Brandwin
            Something seems off to me. I simmed 10 years multiple times for the ones in TDawgs thread and the results were pretty much the same on average. Below is my last one. The number of 90 rated players per position and the ratings.

            One thing I noticed, most starters are low 80s mid 70s. It was especially bad on the online. Most starters are mid 70s, quite a few in low 60s. Which is weird, since those are the highest XP settings at 200 for tackles and guards and 175 for centers. But on a whole most players were really, really low. Which I guess is fine for the league as everyone is close to same page and no position is over powered, still seems off to me though. .

            QB - 3 (92, 91, 90)
            RB - 3 (95, 92, 92)
            FB - 0 (78)
            WR - 10 (95,90 90 92 91 90 93 90 92 92)
            TE - 3 (95, 91, 90)
            LT - 0 (89) most low 80s and 70s some 60s starters
            LG 1 (93) most low 80s and 70s some 60s starters
            C - 0 (86) most were high 70s to high 60s
            RG 1 (94) most were low 80s and 70s
            RT - 0 (86) same as other lines. Low 80s

            LE - 4 (93,92,92,90)
            RE - 2 (96,92)
            DT - 3 (96,96,90)
            LOLB - 1 (91)
            MLB - 2 (93,92)
            ROLB - 0 (89)
            CB - 1 (90)
            FS - 2 (91,90)
            SS - 1 (93)
            K - 2(93,90)
            P - 1 (89)
            Wait, are these TDawg or my results?
            There are two types of people on OS: Those who disagree with me, and those who agree.

            The first kind is wrong. The second is superfluous.

            The only difference between reality and fiction is that fiction needs to be credible.
            -Mark Twain.

            Comment

            • Brandwin
              Hall Of Fame
              • Jul 2002
              • 30621

              #7
              Re: AJ's Madden 19 Progression XP Sliders

              Not sure if this data helps. I just marked down the number of 90+ guys and the numbers generated are guys who were drafted and not default roster.

              QB - 92 92 93 98 97 94 98 96 90 (6 generated)
              RB - 1 (91) generated
              FB -0 (84) generated
              WR - 10 (97, 96, 92, 92, 92, 92, 92, 92, 91, 90) all generated
              TE - 2 (94,91) all generated
              LT - 16 (99, 99, 99, 99, 99, 99, 99, 99, 99,.99, 97, 93,91,90, 90, 90) 14 generated
              LG - 8 (99,99,99,99, 97, 96, 95, 92) all generated
              C - 2 (93, 91) 1 generated
              RG - 5 (99,99,99,99, 93) all generated
              RT - 14 (99 ,99, 99, 99, 99, 99, 99, 95, 94, 93, 91, 91, 90, 90) 12 generated

              LE - 2 (92,90) all generated
              RE - 2 (93,91) 1 generated
              DT - 6 (94, 91, 92, 90, 90, 90) 5 generated
              LOLB - 4 (95, 93, 93, 91) all generated
              MLB - 3 (93 92 95) 2 generated
              ROLB - 3 (92, 94, 93) all generated
              CB - 4 (93, 91, 90, 90) 2 generated
              FS - 1 (93, 91, 90) all generated
              SS - 4 (93, 91, 90, 90) all generated
              K - 2 (91,90) both default
              P - 1 (90) default

              Comment

              • Brandwin
                Hall Of Fame
                • Jul 2002
                • 30621

                #8
                Re: AJ's Madden 19 Progression XP Sliders

                Originally posted by adembroski
                Wait, are these TDawg or my results?
                Those were BleedGreen
                Last edited by Brandwin; 08-15-2018, 04:38 PM.

                Comment

                • adembroski
                  49ers
                  • Jul 2002
                  • 5825

                  #9
                  Re: AJ's Madden 19 Progression XP Sliders

                  Originally posted by Brandwin
                  Not sure if this data helps. I just marked down the number of 90+ guys and the numbers generated are guys who were drafted and not default roster.

                  QB - 92 92 93 98 97 94 98 96 90 (6 generated)
                  RB - 1 (91) generated
                  FB -0 (84) generated
                  WR - 10 (97, 96, 92, 92, 92, 92, 92, 92, 91, 90) all generated
                  TE - 2 (94,91) all generated
                  LT - 16 (99, 99, 99, 99, 99, 99, 99, 99, 99,.99, 97, 93,91,90, 90, 90) 14 generated
                  LG - 8 (99,99,99,99, 97, 96, 95, 92) all generated
                  C - 2 (93, 91) 1 generated
                  RG - 5 (99,99,99,99, 93) all generated
                  RT - 14 (99 ,99, 99, 99, 99, 99, 99, 95, 94, 93, 91, 91, 90, 90) 12 generated

                  LE - 2 (92,90) all generated
                  RE - 2 (93,91) 1 generated
                  DT - 6 (94, 91, 92, 90, 90, 90) 5 generated
                  LOLB - 4 (95, 93, 93, 91) all generated
                  MLB - 3 (93 92 95) 2 generated
                  ROLB - 3 (92, 94, 93) all generated
                  CB - 4 (93, 91, 90, 90) 2 generated
                  FS - 1 (93, 91, 90) all generated
                  SS - 4 (93, 91, 90, 90) all generated
                  K - 2 (91,90) both default
                  P - 1 (90) default
                  I take it this was 10 years? Wow, I'm shocked at the tackles! I'll have to revisit them. That's really good news since it seems like they're hard as hell to progress.
                  There are two types of people on OS: Those who disagree with me, and those who agree.

                  The first kind is wrong. The second is superfluous.

                  The only difference between reality and fiction is that fiction needs to be credible.
                  -Mark Twain.

                  Comment

                  • Brandwin
                    Hall Of Fame
                    • Jul 2002
                    • 30621

                    #10
                    Re: AJ's Madden 19 Progression XP Sliders

                    Originally posted by adembroski
                    I take it this was 10 years? Wow, I'm shocked at the tackles! I'll have to revisit them. That's really good news since it seems like they're hard as hell to progress.
                    Yes, 10 years.

                    Comment

                    • adembroski
                      49ers
                      • Jul 2002
                      • 5825

                      #11
                      Re: AJ's Madden 19 Progression XP Sliders

                      Originally posted by Brandwin
                      Yes, 10 years.
                      Cool, thanks. Gonna do some extensive testing this afternoon and see what happens when I sim to 20.
                      There are two types of people on OS: Those who disagree with me, and those who agree.

                      The first kind is wrong. The second is superfluous.

                      The only difference between reality and fiction is that fiction needs to be credible.
                      -Mark Twain.

                      Comment

                      • Brandwin
                        Hall Of Fame
                        • Jul 2002
                        • 30621

                        #12
                        Re: AJ's Madden 19 Progression XP Sliders

                        Originally posted by adembroski
                        Cool, thanks. Gonna do some extensive testing this afternoon and see what happens when I sim to 20.
                        I'll sim another 10 with these. Only problem I see, not many people will play 10 plus season just to finally see the ratings settle down, you know?

                        Comment

                        • adembroski
                          49ers
                          • Jul 2002
                          • 5825

                          #13
                          Re: AJ's Madden 19 Progression XP Sliders

                          Originally posted by Brandwin
                          I'll sim another 10 with these. Only problem I see, not many people will play 10 plus season just to finally see the ratings settle down, you know?
                          The league is what it is. It's fully possible we're entering a QB golden age. If we can't accept that, we have to decide what sacrifice we do want to make.
                          There are two types of people on OS: Those who disagree with me, and those who agree.

                          The first kind is wrong. The second is superfluous.

                          The only difference between reality and fiction is that fiction needs to be credible.
                          -Mark Twain.

                          Comment

                          • adembroski
                            49ers
                            • Jul 2002
                            • 5825

                            #14
                            Re: AJ's Madden 19 Progression XP Sliders

                            v.0.1.1 posted.
                            Last edited by adembroski; 08-15-2018, 05:54 PM.
                            There are two types of people on OS: Those who disagree with me, and those who agree.

                            The first kind is wrong. The second is superfluous.

                            The only difference between reality and fiction is that fiction needs to be credible.
                            -Mark Twain.

                            Comment

                            • ZBrewPack
                              Rookie
                              • Sep 2017
                              • 52

                              #15
                              Re: AJ's Madden 19 Progression XP Sliders

                              Interesting results so far. Two different approaches to xp sliders, but very similar results. In terms of how the special teams play out, I will be trying to to progress kickers and punters at a slower rate to reduce their efficiency.

                              Comment

                              Working...