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Let's Fix the CPU Run Game

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Old 10-14-2018, 02:39 PM   #9
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Re: Let's Fix the CPU Run Game

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Originally Posted by The ArkanSaw
90 Run block with 60 Threshold is getting me some nice results.


Interesting. Will check it out!


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Old 10-14-2018, 02:39 PM   #10
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Re: Let's Fix the CPU Run Game

Testing session #1 underway!


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Old 10-14-2018, 02:45 PM   #11
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Re: Let's Fix the CPU Run Game

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Originally Posted by Daonlyjmo7
Testing session #1 underway!


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Old 10-14-2018, 03:08 PM   #12
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Re: Let's Fix the CPU Run Game

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Originally Posted by The ArkanSaw


Giving them a shot rn!


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Old 10-14-2018, 03:54 PM   #13
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Re: Let's Fix the CPU Run Game

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Originally Posted by The ArkanSaw


Ngl to you man, it wasn’t perfect but I saw tons of promising signs, especially in the cpu running game. It was against the Lions so I don’t know for sure so I’ll test another game or so, but like them so far. CPU qb play was a bit weak for my liking tho, where as when I was testing default all madden the cpu was TOO good. It’s tough because all pro and all madden have their positives and negatives I’ll let you know what I find in further testing tho! Thanks for sharing man


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Old 10-15-2018, 02:35 AM   #14
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Re: Let's Fix the CPU Run Game

The sad thing is EA solution to everything is “wait until next year!”


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Old 10-15-2018, 11:34 AM   #15
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Re: Let's Fix the CPU Run Game

Is this All Madden? I am not seeing any problems with default runblock over a 50+ game sample set. Getting about 70-120 (lo-hi range) pretty consistently every game.

Not to say you've done this, but moving the sliders too far away from default has consistently broken the game for me in the past, and I wonder if you've tried default since the 1.10 patch?

For example, tweaking fatigue has always been an insta game breaker for me in all mqddens for at least the last 5 years, and it is a more important one than ever now with RPM.

Hope that helps!
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Old 10-15-2018, 01:24 PM   #16
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Let's Fix the CPU Run Game

Quote:
Originally Posted by Royerrulz
Is this All Madden? I am not seeing any problems with default runblock over a 50+ game sample set. Getting about 70-120 (lo-hi range) pretty consistently every game.



Not to say you've done this, but moving the sliders too far away from default has consistently broken the game for me in the past, and I wonder if you've tried default since the 1.10 patch?



For example, tweaking fatigue has always been an insta game breaker for me in all mqddens for at least the last 5 years, and it is a more important one than ever now with RPM.



Hope that helps!


Yeah I know what you’re saying man. I have tried default AM and it the cpu run game still has problems. It definitely is a lot better than some may think, but I get way to many runs that go for huge losses and that ends up screwing everything up haha.

Basically I’m going to test AM and AP and see what’s really best. I would love to stay near default though, because I completely agree with what you said. Also, when you get to adjusting too many settings, you end up just feeling lost. Especially when maddens sliders aren’t all that specific in what they actually do, it can be a total headache!

As for you, are you playing on AM or AP? Also what’s your quarter length/accel clock/game speed settings? Thanks for participating in the discussion!

Note: I see Mr. Default himself agrees with you


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