Home

cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) sliders

This is a discussion on cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) sliders within the Madden NFL Football Sliders forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Football Sliders
Top 5 NES Sports Games That Still Hold Up Today
Should Casual Fans Buy NHL 20 While Itís On Sale?
Fight Night Round 3 Video: Father Takes on Son in Boxing Game That Defined an Era
What game would you most like to see return next-gen? -- Click here to cast your vote now!
Reply
 
Thread Tools
Old 10-17-2018, 09:57 PM   #177
Rookie
 
OVR: 0
Join Date: Aug 2018
Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) sliders

Quote:
Originally Posted by cdcool
Stay focused man ignore what doesnít matter, its coming from everywhere. Iím not listening.


Sent from my iPhone using Operation Sports
Just finished up 3 games at 25 threshold. Iíll post the stats for the last one below. In those 3 games the run game was pretty bad. Passing was ok, not great nothing crazy.

49ers - 23
Cardinals - 22

Jimmy G - 23/33 243yds 2TD
Josh Rosen - 32/51 423 yards, 0TD 1INT

David Johnson is hurt the next 5 weeks so Ameer Abdullah is the starter for Arizona.

Ameer Abdullah - 15 attempts for 47 yards, 1TD
Jerick McKinnon - 18 attempts for 78 yards, 1 TD
Kirvonte Benson - 7 attempts for 17 yards, 1 TD

4 TFL for Arizona
8 TFL for San Francisco

6 pass deflections for Arizona
12 pass deflections for San Francisco

I think the threshold being higher has had a negative impact on the scoring. With over 400 passing yards, I feel like Rosen should have at least thrown ONE touchdown lol. Could be just a fluke game though since Arizona had 2 rushing touchdowns and also 3 field goals made.

Idk I just really liked it when it was back at 0 lol
rickpersak is offline  
Reply With Quote
Old 10-17-2018, 09:59 PM   #178
Madden 21 PC
 
cdcool's Arena
 
OVR: 2
Join Date: Aug 2005
Location: Chicago/New York City
Posts: 3,076
Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) sliders

Quote:
Originally Posted by rickpersak
Just finished up 3 games at 25 threshold. Iíll post the stats for the last one below. In those 3 games the run game was pretty bad. Passing was ok, not great nothing crazy.

49ers - 23
Cardinals - 22

Jimmy G - 23/33 243yds 2TD
Josh Rosen - 32/51 423 yards, 0TD 1INT

David Johnson is hurt the next 5 weeks so Ameer Abdullah is the starter for Arizona.

Ameer Abdullah - 15 attempts for 47 yards, 1TD
Jerick McKinnon - 18 attempts for 78 yards, 1 TD
Kirvonte Benson - 7 attempts for 17 yards, 1 TD

4 TFL for Arizona
8 TFL for San Francisco

6 pass deflections for Arizona
12 pass deflections for San Francisco

I think the threshold being higher has had a negative impact on the scoring. With over 400 passing yards, I feel like Rosen should have at least thrown ONE touchdown lol. Could be just a fluke game though since Arizona had 2 rushing touchdowns and also 3 field goals made.

Idk I just really liked it when it was back at 0 lol
Okay, running the Redskin game again at 0, looking good in the 3rd quarter, I believe we will be going back to 0 speed threshold tonight.
cdcool is offline  
Reply With Quote
Old 10-17-2018, 10:01 PM   #179
Rookie
 
OVR: 0
Join Date: Aug 2018
Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) sliders

Quote:
Originally Posted by cdcool
Okay, running the Redskin game again at 0, looking good in the 3rd quarter, I believe we will be going back to 0 speed threshold tonight.
Ok awesome news haha
rickpersak is offline  
Reply With Quote
Old 10-17-2018, 11:24 PM   #180
MVP
 
OVR: 10
Join Date: Mar 2005
Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) sliders

Iím on the fence about getting 19. Are the improvements minor or major? How have the physics improved. Does the QB still sometimes turn the wrong way (awkwardly) when he scrambles?

Your input would be much appreciated


Sent from my iPhone using Operation Sports
kingdevin is offline  
Reply With Quote
Old 10-17-2018, 11:28 PM   #181
Madden 21 PC
 
cdcool's Arena
 
OVR: 2
Join Date: Aug 2005
Location: Chicago/New York City
Posts: 3,076
Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) sliders

Quote:
Originally Posted by kingdevin
I’m on the fence about getting 19. Are the improvements minor or major? How have the physics improved. Does the QB still sometimes turn the wrong way (awkwardly) when he scrambles?

Your input would be much appreciated


Sent from my iPhone using Operation Sports
I've been waiting for a PC version and I'm very happy with the game, can't comment on the console versions. Some graphics glitches but nothing too serious.
cdcool is offline  
Reply With Quote
Advertisements - Register to remove
Old 10-18-2018, 12:14 AM   #182
Madden 21 PC
 
cdcool's Arena
 
OVR: 2
Join Date: Aug 2005
Location: Chicago/New York City
Posts: 3,076
Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) sliders

I'm moving speed Threshold back to 0 and what the sliders were based on (OP updated)

If I can get some excessive Runs on some games it's a good thing.

The games are exciting with a chance of high offensive totals, which is what we are seeing in the NFL today

I played two games at 0 Threshold, the first had low completion percentages and moderate rushing Yards.

2nd game at 0 Speed Threshold
Redskins 34 at the Bucs 13
Redskins dominated
Fritz 218 yards 58% completion 24 attempts
A. Smith 291 yards 70% completion 31 attempts
C. Thomson 138 yards 5.1 Longest Run 13
J.Jones 56 yards (3.7) Longest Run 9
Redskins 4 Sacks
Bucs 1 Sack
TLF, PDEF and everything else looks good
No excessive Long Runs

Last edited by cdcool; 10-18-2018 at 12:22 AM.
cdcool is offline  
Reply With Quote
Old 10-18-2018, 01:53 PM   #183
Rookie
 
OVR: 0
Join Date: Aug 2018
Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) sliders

New patch apparently dropped today. Interested to see how it'll affect the sliders and gameplay.

One of notes on the patch was about the player speed parity scale:

New default value added for the “Player Speed Parity Scale” to increase the difference between
faster players and slower players

Last edited by rickpersak; 10-18-2018 at 01:55 PM.
rickpersak is offline  
Reply With Quote
Old 10-18-2018, 03:19 PM   #184
Madden 21 PC
 
cdcool's Arena
 
OVR: 2
Join Date: Aug 2005
Location: Chicago/New York City
Posts: 3,076
Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) sliders

Quote:
Originally Posted by rickpersak
New patch apparently dropped today. Interested to see how it'll affect the sliders and gameplay.

One of notes on the patch was about the player speed parity scale:

New default value added for the ďPlayer Speed Parity ScaleĒ to increase the difference between
faster players and slower players


Great!! Here we go


Sent from my iPhone using Operation Sports
__________________
Madden PC 21 (CPU vs CPU), Draft Day Sports-Pro 21 and College Football 2020 (CPU vs CPU),
Pro Strategy Football 2021 (CPU vs CPU), Front Office Football 7 and 8 (CPU vs CPU),
Football Manager 19 PC (CPU vs CPU) and several Military PC and 4X simulations.
cdcool is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Football Sliders »


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 07:49 AM.

Top -