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Schnaidt1s Madden 20 sliders

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Old 07-29-2019, 10:15 AM   #17
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Re: Schnaidt1s Madden 20 sliders

Quote:
Originally Posted by Rmiok222
So Iíve played literally one game on all pro and things Iíve noticed the most is pass coverage needs to be tighter and Cpu pass blocking needs lowered just a tad. I think all pro also plays better and much smoother than all pro did last year. Just my two cents tho.


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Agreed 100%!!! Loving all pro this year but hopefully lowering cpu pass blocking doesn't change the cpu playcalling habits. I want to see teams utilize the run game more, that has been one of my biggest gripes with madden over the years, run heavy teams hardly ever utilize the ground game.

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Old 07-29-2019, 10:38 AM   #18
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Re: Schnaidt1s Madden 20 sliders

Testing a whole bunch of changes

Qb accuracy, pass coverage. Pass rush

https://youtu.be/PiYn68K7A_Y

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Old 07-30-2019, 10:52 AM   #19
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Re: Schnaidt1s Madden 20 sliders

Still working on the sliders, should stream another game tonight.

U had been using my autosubs from last year of 70/85.

I decided to try another old setting of 65/80. The difference was pretty noticeable.

It's early, but I'm pretty confident that 65/80 will be my auto sub set up.

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Old 07-30-2019, 12:48 PM   #20
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Re: Schnaidt1s Madden 20 sliders

Here is some quick gameplay of the new set up im working on.

https://youtu.be/KUNa42hROq8

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Old 07-31-2019, 07:49 AM   #21
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Re: Schnaidt1s Madden 20 sliders

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Originally Posted by Shards
I would definitely agree that the human pass rush disapears in All-Madden. Pressure makes most QBs less accurate and forces faster throws so the QB can't just wait for a receiver to get open.

Does the CPU run game show up at all? I started working on All-Pro sliders but I'm starting to wonder if the CPU will ever be dangerous on the ground.
I was having the same worries about the cpu running game and THEN....I played the Giants and Saquon Barkley got his touches and did exactly what he was suppose to do (TORCHED ME for well over 100 yrds)!! Saquon used his full arsenal of moves and he did it at times when it made sense to use them. I think he finished with like 22 carries, that didn't even include the pwr back and 3rd down back so the team as a whole got plenty of carries. That was the first game where the cpu actually used the ground game and it gave me hope for future games against top tier running backs.
******ALL PRO DIFFICULTY******

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Old 07-31-2019, 08:25 AM   #22
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Re: Schnaidt1s Madden 20 sliders

Quote:
Originally Posted by Koosa1027
I was having the same worries about the cpu running game and THEN....I played the Giants and Saquon Barkley got his touches and did exactly what he was suppose to do (TORCHED ME for well over 100 yrds)!! Saquon used his full arsenal of moves and he did it at times when it made sense to use them. I think he finished with like 22 carries, that didn't even include the pwr back and 3rd down back so the team as a whole got plenty of carries. That was the first game where the cpu actually used the ground game and it gave me hope for future games against top tier running backs.
******ALL PRO DIFFICULTY******

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I held Tennessee to 60 yards on AP yesterday. Bumped rb up to 53. Now Iím waiting for leveon to just destroy me. Lol


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Old 07-31-2019, 10:35 AM   #23
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Re: Schnaidt1s Madden 20 sliders

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Originally Posted by Rmiok222
I held Tennessee to 60 yards on AP yesterday. Bumped rb up to 53. Now Iím waiting for leveon to just destroy me. Lol


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I haven't had to bump run blocking up for the cpu just yet. I'm hoping that will continue.

I'm going to finish up some testing of a few things today. And I'll post my set up tomorrow.

Of course it could become void a day later if Madden releases a day 1 patch

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Old 07-31-2019, 11:14 PM   #24
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Re: Schnaidt1s Madden 20 sliders

Alright, OP is updated with the set up im running until patches require an adjustment!!
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