Home

Matt10's Madden 20 Sliders

This is a discussion on Matt10's Madden 20 Sliders within the Madden NFL Football Sliders forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Football Sliders
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 07-29-2019, 09:58 PM   #57
MVP
 
Rmiok222's Arena
 
OVR: 0
Join Date: Nov 2015
Re: Matt10's Madden 20 Sliders

Matt I have a question though and I’m sure you have an answer since you know way more about this than me. Why wouldn’t simply raising pass coverage and reaction help tighten it up as well?


Sent from my iPhone using Operation Sports
Rmiok222 is offline  
Reply With Quote
Old 07-29-2019, 10:25 PM   #58
Hall Of Fame
 
Matt10's Arena
 
OVR: 23
Join Date: Apr 2006
Location: Overland Park, KS
Posts: 16,273
Re: Matt10's Madden 20 Sliders

Quote:
Originally Posted by Rmiok222
Matt I have a question though and I’m sure you have an answer since you know way more about this than me. Why wouldn’t simply raising pass coverage and reaction help tighten it up as well?


Sent from my iPhone using Operation Sports
Hypothetically it should. Unfortunately, with the coverage bugs, it doesn't affect too much. I've raised it high, and it will hurt the aggression to be even higher, so they take more terrible angles.

Reactions could go higher, but won't help if they aren't closer to begin with, hence the threshold.

My issue is still the CPU QB just finding the perfect pass, and the RAC afterwards.
__________________
Youtube - subscribe!
Matt10 is offline  
Reply With Quote
Old 07-29-2019, 10:42 PM   #59
Rookie
 
jgreengutta's Arena
 
OVR: 0
Join Date: Sep 2011
Re: Matt10's Madden 20 Sliders

Quote:
Originally Posted by WCBasketball
Look forward to testing tomorrow. Unfortunately I’m too old to drive 20 minutes to pick it up tonight when I will be on that side of town tomorrow, but I plan on testing first thing in the afternoon. Raising threshold makes sense, but if you fix the CPU QB stuff and DB coverage it’s a solid game.
The Game comes out 2night???
jgreengutta is offline  
Reply With Quote
Old 07-29-2019, 10:58 PM   #60
MVP
 
Rmiok222's Arena
 
OVR: 0
Join Date: Nov 2015
Re: Matt10's Madden 20 Sliders

Quote:
Originally Posted by jgreengutta
The Game comes out 2night???


The $80 edition does. Superstar edition or whatever it’s called


Sent from my iPhone using Operation Sports
Rmiok222 is offline  
Reply With Quote
Old 07-30-2019, 09:46 AM   #61
Hall Of Fame
 
Matt10's Arena
 
OVR: 23
Join Date: Apr 2006
Location: Overland Park, KS
Posts: 16,273
Re: Matt10's Madden 20 Sliders

Version 3 comes out early today.

Slider Update Log

7/30/19 - Had to sneak in a couple more tests, and found that the reality of the QB and WR needs to be addressed because the very weak pass coverage. So, CPU QB is taking a hit down, and WR is incremental so there are more contested drops.

QB Accuracy: 15/25 (prev: 25/25)
• Reluctantly changing this value because I like the aggression on the QB at 25+, but the issue is they try too many deep balls, which are easy to complete due to poor user coverage. With it at 15, the CPU will make some off the mark throws, but also make some throws that are not right in the numbers. They will not try to squeeze passes into tight windows as much which alone should calm things down a bit.

WR Catch: 45/45 (prev: 48/48)
• A slight drop for both to help the receivers who can secure the ball to stand out versus those who shouldn't be able to hold on after absorbing some strip or big tackles. Needed more error in the right spots, but not overdone like it would be values lower.
__________________
Youtube - subscribe!
Matt10 is offline  
Reply With Quote
Advertisements - Register to remove
Old 07-30-2019, 10:18 AM   #62
MVP
 
Rmiok222's Arena
 
OVR: 0
Join Date: Nov 2015
Re: Matt10's Madden 20 Sliders

Quote:
Originally Posted by Matt10
Version 3 comes out early today.



Slider Update Log



7/30/19 - Had to sneak in a couple more tests, and found that the reality of the QB and WR needs to be addressed because the very weak pass coverage. So, CPU QB is taking a hit down, and WR is incremental so there are more contested drops.



QB Accuracy: 15/25 (prev: 25/25)

• Reluctantly changing this value because I like the aggression on the QB at 25+, but the issue is they try too many deep balls, which are easy to complete due to poor user coverage. With it at 15, the CPU will make some off the mark throws, but also make some throws that are not right in the numbers. They will not try to squeeze passes into tight windows as much which alone should calm things down a bit.



WR Catch: 45/45 (prev: 48/48)

• A slight drop for both to help the receivers who can secure the ball to stand out versus those who shouldn't be able to hold on after absorbing some strip or big tackles. Needed more error in the right spots, but not overdone like it would be values lower.


Hey Matt. It says on your post human/Cpu and then for accuracy it says 15/25. I’m assuming judging from your last from your post you meant that the other way around right?


Sent from my iPhone using Operation Sports
Rmiok222 is offline  
Reply With Quote
Old 07-30-2019, 10:19 AM   #63
Pro
 
SGMRock's Arena
 
OVR: 8
Join Date: Jul 2009
Location: Northern VA from Michigan
Re: Matt10's Madden 20 Sliders

Matt10 I would rename the Minimum Player Threshold listing in your guide to the new name Player Speed Parity Scale just to not confuse anyone new to your sliders . The new name actually makes more sense than the old name anyway.
__________________
Go Lions, Tigers, Pistons, Red Wings, Wolverines!
SGMRock is offline  
Reply With Quote
Old 07-30-2019, 10:47 AM   #64
Hall Of Fame
 
Matt10's Arena
 
OVR: 23
Join Date: Apr 2006
Location: Overland Park, KS
Posts: 16,273
Re: Matt10's Madden 20 Sliders

Quote:
Originally Posted by Rmiok222
Hey Matt. It says on your post human/Cpu and then for accuracy it says 15/25. I’m assuming judging from your last from your post you meant that the other way around right?


Sent from my iPhone using Operation Sports

Woops - thanks!

Quote:
Originally Posted by SGMRock
Matt10 I would rename the Minimum Player Threshold listing in your guide to the new name Player Speed Parity Scale just to not confuse anyone new to your sliders . The new name actually makes more sense than the old name anyway.
Good call. Yeah, I'm an oldie and am used to threshold because Speed should be straight up Pace, but that value is so much more than just speed which causes separation.
__________________
Youtube - subscribe!
Matt10 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Football Sliders »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:04 AM.
Top -