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JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)

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Old 07-31-2019, 11:23 AM   #49
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)

I noticed that you have acc clock off, is that a personal preference or does acc clock have an impact on gameplay?
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Old 07-31-2019, 11:40 AM   #50
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)

Quote:
Originally Posted by SuperSeahawks
I noticed that you have acc clock off, is that a personal preference or does acc clock have an impact on gameplay?


Weve seen a lot of wonkiness happen with it on in past years.


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Old 07-31-2019, 11:55 AM   #51
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)

Quote:
Originally Posted by JoshC1977
Did some streaming last night with some test games. We DID encounter a couple of bugs, which I am going to try to capture vids of to send off to EA.

Guys....I CANNOT stress this enough - ratings REALLY matter. Let me say that again. Ratings REALLY matter! I've played as and vs a number of teams - you can really see/feel the difference and this is BY FAR the most important thing to me personally. I'm diving into my 'real' franchise tonight and am beginning my 3-4 season run before making any further changes to the set (of course, barring some major issues).

10 other random thoughts:

1. God this game is fun!!!!
2. All Pro feels really good to me - I'm disinclined to move up to AM....I just don't think it's needed.
3. Right now, I prefer the gameplay with RTP at 51. I can't quite put my finger on it just yet, but it just feels better to me. There WILL be weird RTP calls with the slider at 51 (e.g. QB gets barely grazed) but I want to give it more time.
4. I have not seen an issue with too many facemask calls. A lot of it will depend on how well you square-up your tackles (strafe is your friend this year).
5. Fumbles are NOT an issue - people need to stop whining! You have to be smart when running. If you have a defender with the enforcer trait bearing-down on you, DO NOT try to make moves - cover up the ball or get out of bounds. Use the conservative ball carrying coach adjustment in key situations. Be extra careful in rainy games. I've not seen CPU fumbles as an issue either. There will be variety here based on matchups and weather conditions.
6. Coverage does have some wonky issues and I am NOT going to spend weeks trying to 'fix' them with sliders only to have a patch fix it and leave us spending weeks reverting back. This setup does mitigate a lot of those issues - it's way better than pure default.
7. X-factors have a chance to put up some pretty crazy stats from time-to-time. You know what? I really don't care about stats (I never really have). I WANT great players to stand out and take over games. I want to have to THINK about how I am approaching things and make adjustments. If you're blessed to have a couple of Superstars on your team, enjoy them!
8. The CPU WILL adjust to what is working/not working for them on both sides of the ball. You have to adjust as well...there IS a cat-and-mouse game here.
9. Pay attention to individual ratings....do not build your depth chart based solely on who has the highest overall. Look at matchups closely because the CPU can and will burn you. Oh, and for those of you who do "no switch" or whatever, stop it. Give yourself a chance to screw up....the CPU CAN juke you and 'usering' is much more realistic than before.
10. Remember, Year 1 of a franchise always plays worse than any other season. So, this is 'rock-bottom'....remember that. Play through it!

We still using what is listed on page 1 right now?
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Old 07-31-2019, 12:06 PM   #52
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)

Quote:
Originally Posted by SuperSeahawks
I noticed that you have acc clock off, is that a personal preference or does acc clock have an impact on gameplay?
I play with it on and it plays fine. Do what you want.
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Old 07-31-2019, 12:11 PM   #53
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)

Quote:
Originally Posted by WCBasketball
We still using what is listed on page 1 right now?
Yes we are. I see no reason to change anything based on the same size we all currently have. Enjoy!
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Old 07-31-2019, 12:16 PM   #54
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)

Quote:
Originally Posted by JoshC1977
Did some streaming last night with some test games. We DID encounter a couple of bugs, which I am going to try to capture vids of to send off to EA.

Guys....I CANNOT stress this enough - ratings REALLY matter. Let me say that again. Ratings REALLY matter! I've played as and vs a number of teams - you can really see/feel the difference and this is BY FAR the most important thing to me personally. I'm diving into my 'real' franchise tonight and am beginning my 3-4 season run before making any further changes to the set (of course, barring some major issues).

10 other random thoughts:

1. God this game is fun!!!!
2. All Pro feels really good to me - I'm disinclined to move up to AM....I just don't think it's needed.
3. Right now, I prefer the gameplay with RTP at 51. I can't quite put my finger on it just yet, but it just feels better to me. There WILL be weird RTP calls with the slider at 51 (e.g. QB gets barely grazed) but I want to give it more time.
4. I have not seen an issue with too many facemask calls. A lot of it will depend on how well you square-up your tackles (strafe is your friend this year).
5. Fumbles are NOT an issue - people need to stop whining! You have to be smart when running. If you have a defender with the enforcer trait bearing-down on you, DO NOT try to make moves - cover up the ball or get out of bounds. Use the conservative ball carrying coach adjustment in key situations. Be extra careful in rainy games. I've not seen CPU fumbles as an issue either. There will be variety here based on matchups and weather conditions.
6. Coverage does have some wonky issues and I am NOT going to spend weeks trying to 'fix' them with sliders only to have a patch fix it and leave us spending weeks reverting back. This setup does mitigate a lot of those issues - it's way better than pure default.
7. X-factors have a chance to put up some pretty crazy stats from time-to-time. You know what? I really don't care about stats (I never really have). I WANT great players to stand out and take over games. I want to have to THINK about how I am approaching things and make adjustments. If you're blessed to have a couple of Superstars on your team, enjoy them!
8. The CPU WILL adjust to what is working/not working for them on both sides of the ball. You have to adjust as well...there IS a cat-and-mouse game here.
9. Pay attention to individual ratings....do not build your depth chart based solely on who has the highest overall. Look at matchups closely because the CPU can and will burn you. Oh, and for those of you who do "no switch" or whatever, stop it. Give yourself a chance to screw up....the CPU CAN juke you and 'usering' is much more realistic than before.
10. Remember, Year 1 of a franchise always plays worse than any other season. So, this is 'rock-bottom'....remember that. Play through it!
#10

I wonder why that it is. Scripting?
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Old 07-31-2019, 12:20 PM   #55
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)

Quote:
Originally Posted by JoshC1977
Weve seen a lot of wonkiness happen with it on in past years.


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Interesting... in what way?
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Old 07-31-2019, 12:25 PM   #56
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)

Quote:
Originally Posted by Steelers4190
#10

I wonder why that it is. Scripting?
No...I think it has something to do with the roster optimization that occurs between Year 1 and Year 2. It's the same reason why importing rosters into a franchise can be wonky.

And btw, it's not a HUGE difference, it's more of a 'it feels less 'floaty' kind of thing versus a "it dramatically changes gameplay" kind of thing.

I haven't done any sims yet to year 2 to see how that holds this year or not...but it hasn't changed since CFM was introduced, doubt it will this year.
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