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Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

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Old 09-24-2019, 11:27 AM   #401
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

So now I've tested three games with 10/15

I do not know if I'll continue with it

I think that the players are less aggresive

as if they had a handbrake on

I do not know how to describe it differently

Maybe I am wrong and perceive it differently

absolutely no attack on your theory
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Old 09-24-2019, 12:26 PM   #402
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

Quote:
Originally Posted by elnino457
So now I've tested three games with 10/15

I do not know if I'll continue with it

I think that the players are less aggresive

as if they had a handbrake on

I do not know how to describe it differently

Maybe I am wrong and perceive it differently

absolutely no attack on your theory
No, you are spot-on with the effects, but I know Ren's mindset from chatting with him on streams and frankly that's the whole point of him making this adjustment. It's intended to tone-down the overly-hyper (and unrealistic) nature of players on All Madden. That may not be what you are looking for personally, but it is doing exactly what Ren is intending.
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Old 09-24-2019, 12:48 PM   #403
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

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Originally Posted by Raider_Ren
It does, but they are far and few in between. It's an unfortunate byproduct of this injury setting. I'm using a sister team for injuries, which is outlined on the OP. It's not for everyone.
I may adopt that sister team route now that I'm ready to start my main franchise. I usually control a couple teams offline because I'm an eagles fan and they have a decent team already so I like a second team to rebuild in the afc, so a third is cool too. I'm loving the gameplay I've been seeing now. I'll hold off on the updates for a bit I think.

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Old 09-24-2019, 12:58 PM   #404
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

Quote:
Originally Posted by JoshC1977
No, you are spot-on with the effects, but I know Ren's mindset from chatting with him on streams and frankly that's the whole point of him making this adjustment. It's intended to tone-down the overly-hyper (and unrealistic) nature of players on All Madden. That may not be what you are looking for personally, but it is doing exactly what Ren is intending.
the way of thinking about 10/15 shines on me, I understand the idea behind it

but if you take the power of the game (which I've seen for example on cpu rb or see mine) it feels weird

to give a more specific example

cpu is 5 yards from my endzone

Due to the lack of power he is stopped too often behind the line and that results in TFL

or when the cpu has caught the ball I mean to see that he does not start to run
or has no chance to carry the ball because he does not call it the sake of doing it

and these experiences I mean at 10/40 or 10/50 or whatever not to see

sry for my english
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Old 09-24-2019, 10:20 PM   #405
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

Hey raider, have you experimented with josh’s 48 dpi and 48 threshold?


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Old 09-25-2019, 02:41 PM   #406
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

Quote:
Originally Posted by Woad23
Hey raider, have you experimented with josh’s 48 dpi and 48 threshold?


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DPI, yes. Threshold, no.

When the beta dropped, I began working with DPI and face mask, exclusively, and that carried into launch. While I liked a great many things from modifying these two sliders, I didn't care for some the unintended effects. FYI: I ran combos of mask down to 30-40 / DPI up to 60-70.

I haven't touched threshold this iteration, and I don't plan on doing so.

Keep in mind, that Josh's settings, in this case DPI and threshold @ 48, are calibrated specifically to his set.

So to answer your question, no I have not experimented with his values on those in the context of this set. Certainly feel free to do so, but you may or may not see the benefits. Now if you're running his set, I would 100% use them - if he has them set that way, there is a reason for it.
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Old 09-25-2019, 07:16 PM   #407
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

Patch out. Anyone notice anything new? Patch notes like nothing much. But download was over 1gb??

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Old 09-25-2019, 07:22 PM   #408
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

Broadcasting online league game post patch. 49ers and steelers.
https://youtu.be/EZaOMjGSK-c

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