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Old 01-04-2020, 05:47 PM   #49
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Re: Playmakers Pro Sliders Human vs CPU

Playmakers just sent me an update. He apologized for the delay, hes been traveling for the holidays. Hope you guys enjoy.

Quote:
Originally Posted by tommycoa
Post Patch Update as of 10/13/19

Please remove all original settings prior to the patch updates.

I spent the weekend tweaking with the latest patch and the good thing is I was still able to keep most of the sliders close to equal on Pro level. Seems the CPU doesn't really need that much of boost on this level unlike years past to stay relevant.

I still prefer the gameplay without patches but I understand EA will continue to change things a few times a year.

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OFF-WIDE
DEF-WIDE OR BROADCAST

Difficulty: Pro (NO SWITCH RULE ON DEFENSE RENDERS BEST RESULTS)
Simulation Style
14 min quarters
Accelerated Clock On
Clock Run Down: 18 seconds
Injuries: 25
Fatigue: 65
Min Player Speed Threshold: 25

Slider Settings (Human/CPU)
QB Accuracy: 25/50
Pass Blocking:40/45
WR Catching: 45/45
Run Block: 15/90>lowered human from 40
Fumble-35/65
Pass Defense Reaction: 5/5
Interceptions: 45/45
Pass Coverage: 40/45
Tackling: 35/65

Penalties: Everything ON

Offsides: 99
False Start: 55
Holding: 70
Def Holding: 55
Facemask: 51
Def PI: 99
Block in the Back: 55
Rough Pass: 51

Special Teams (The Same For Human & CPU)
FG Power-65>this one changed from 55
FG Acc-35->this one changed from 45
Punt Power-50->this one changed cant remember old number
Punt Acc-50->this one changed, cant remember old number
KO Power-51
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Old 01-04-2020, 09:25 PM   #50
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Re: Playmakers Pro Sliders Human vs CPU

Quote:
Originally Posted by tommycoa
Playmakers just sent me an update. He apologized for the delay, hes been traveling for the holidays. Hope you guys enjoy.
Great! Cant wait to try them out.
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Old 02-01-2020, 11:22 AM   #51
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Re: Playmakers Pro Sliders Human vs CPU

Bump

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Old 02-01-2020, 10:35 PM   #52
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Re: Playmakers Pro Sliders Human vs CPU

Quote:
Originally Posted by awffltony77
Bump

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Ive converted over to Pro as well... Im running a slightly different variation to this set, but Pro is where its at. This is coming from a long-time AM player.

I just lost 35-29 in OT to NOLA. Game animated beautifully.

Thanks to Playmakers via tommycoa for this thread.
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Old 02-01-2020, 10:46 PM   #53
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Re: Playmakers Pro Sliders Human vs CPU

Quote:
Originally Posted by Raider_Ren
Ive converted over to Pro as well... Im running a slightly different variation to this set, but Pro is where its at. This is coming from a long-time AM player.

I just lost 35-29 in OT to NOLA. Game animated beautifully.

Thanks to Playmakers via tommycoa for this thread.
Pro level always delivers with animations. Playmakers figured this out a long time ago. So glad hes still making sliders.
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Old 02-02-2020, 03:17 AM   #54
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Re: Playmakers Pro Sliders Human vs CPU

Yeah. And things all seem a little more.... Supple? Is that the word?
All Pro falls apart if you turn one screw. All Madden is nearly impossible to scrub the All Madden out.

This is much more flexible, and crap like SS abilities are much more docile than AP as well.

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Old 02-02-2020, 03:19 AM   #55
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Re: Playmakers Pro Sliders Human vs CPU

G can you share your modified version? The only slight tweaks ive employed have been the clock, and figuring out wether to use any helps or not because it doesnt mention it


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Old 02-02-2020, 03:21 AM   #56
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Re: Playmakers Pro Sliders Human vs CPU

Remember how we used to be able to turn the kicking arch off if we wanted? So stupid.

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