Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)

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  • Armor and Sword
    The Lama
    • Sep 2010
    • 21793

    #1

    Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)






    Armors Gameplay House Rules



    1. On defense I utilize the defensive cam exclusively and also from time to time I will use the broadcast cam (because it looks so damn pretty!!). Playing from the defensive cam adds an incredible layer of realism, challenge and fun IMO. If you want a real challenge, play defense from this view. I am developing the sliders based on the exact style that I play so it is niche type thing in that regard. Use the values as a base and adjust them to your skill level and playing style.

    I also never switch. This is another key component of how I develop my slider set. If I play as the MLB on a given play I stay as the MLB all the way through to the whistle is blown. What that does is put a focus on player ratings, player awareness and you depending on your teammates to make a play you are not involved in or away from. This also at times will strengthen the CPU and make it more of a challenge to play against them. I can tell you it is very hard playing defense this way and can lead to some ugly games if your defense is tired or having an off day. Timely sub packages like bringing in a fresh DL is a big feature of this set. If your defense has been on the field alot, pay attention to their fatigue levels and sub accordingly!!

    2. Use your playbook - mix up your plays. Use the entire playbook. Don't go for it every time on 4th and 1 with a FB dive or QB sneak. In other words don't cheese the CPU. Keep it real. On offense I make it a point to really dig deep and use every play at my disposal and limit my audibles. On defense I call all my own plays. If the CPU comes out in a 2 WR set but has a stretch TE like Gronk....by all means use the nickel so you can cover that TE. Defensive hot routes...I use whatever my heart desires.

    3. When on defense I will user pick, swat and strip of course. I will use pass rush moves on the DL and with my OLB's. I will use my full arsenal and stick skills on the player I control without switching.

    4. On offense I will control who ever has the ball. I will use moves, jukes etc. What I will not do however is take control of a potential receiver of the football. I do not user catch at all. I let the ratings determine the catch type always. Once the ball is caught I will take control of the ball carrier and do my thing.

    5. I play with all visual aides turned off. The cleanest screen possible is what I employ for the best possible broadcast presentation and also challenge.

    6. Absolutely use coaching adjustments. It's fun and the risk reward is also great to see play out.


    That's basically it as far as approach and playing style. I truly look forward to providing a great base set of sliders at the "All-Pro level for you to play with. Please use it as a starting point to tweak to your hearts content. Everyone has different skill levels and there is no "one size fits all" slider set. People all play the game slightly differently or may have varying levels of skills and stick skills. So don’t think you can’t tweak values to find your sweet spot. Just use this as a guideline base set and if it works for you with the OP values......awesome. If not simply move a certain value up or down 1-2 clicks to start.




    Armors Franchise House Rules


    Spoiler




    Version 7.0 (6/26/22) All-Pro for Next Gen Madden 21 (PS5/X)


    Main Menu Settings[/CENTER]

    Everything in the Main Menu is set to exactly the way it comes out of the box.

    Except:

    Heat Seeker - Off

    Ball Hawk - Off

    Auto Strafe- Off

    Defense Auto Flip - On

    Penalties all set to 99 and set to "on" except:
    Illegal Block In The Back - 50
    Roughing The Passer - 50
    (previously main menu penalties were all default)



    Visual Settings

    Play Call Style - Slim (Users Choice)

    Play Call Button Layout - Square, Cross, Triangle

    Previous Play Information - Off

    On Field Visual Feedback - Off

    Drive Goals & XP Feedback - Off

    Franchise Bottom Line Ticker - Scores Only

    Franchise Gameplan Boost Notification - Off

    Coaching Tips - Off

    Pre-Snap Menu - On

    Player Names - Pre-snap only

    Camera Toggle - On

    Passing Cam - On

    Offensive Camera Settings - Zoom (it is freaking awesome)

    Defensive Camera - Defensive Perspective

    Enlarge On Field Graphics - Off

    Color Blindness - Normal Vision

    Brightness - Default

    Contrast - Default





    All gameplay, auto subs, and penalty sliders in the Main Menu are default!!





    Set the following within your CFM Menus



    League Settings



    Quarter Length - 15 minutes

    Accelerated Clock - 18 Seconds

    Skill Level - All-Pro

    League Type - All

    Instant Starer - Off

    Trade Deadline - On

    Trade Type - Enable All

    Coach Firing - On

    Salary Cap - On

    Relocation Settings - Everyone Can Relocate

    Injury - On

    Pre Existing Injury - Off

    Practice Squad Stealing - On

    Fill Roster - Off

    Re-Sign Players - Off

    Progress Players - Off

    Sign Off-Season Free Agents - Off

    Tutorial Pop-Ups - Off





    Human Sliders



    QB Accuracy - 45

    Pass Blocking - 50

    WR Catching - 50

    Run Blocking - 25

    Fumbles - 48

    Pass Defense Reaction Time - 35

    Interceptions - 10

    Pass Coverage - 50

    Tackling - 48





    CPU Sliders



    QB Accuracy - 45

    Pass Blocking - 60

    WR Catching - 50

    Run Blocking - 60

    Fumbles - 48

    Pass Defense Reaction Time - 35 (-15)

    Interceptions - 10

    Pass Coverage - 50

    Tackling - 48



    Injuries - 39

    Fatigue - 50 (-2)

    Player Speed Parity Scale - 54 (-5)



    FG Power - 70

    FG Accuracy - 32

    Punt Power - 50

    Punt Accuracy - 45

    Kickoff Power - 50



    Penalties

    Offside - 70

    False Start - 70

    Holding - 70

    Facemask - 70

    Defensive Pass Interference - 80

    Illegal Block In The Back - 70

    Roughing The Passer - 50

    All other penalties are toggled “On”


    Auto Subs - Default



    Armor’s XP and New Dev Trait Management



    XP Sliders

    QB - 100
    HB - 107
    TE - 103
    WR -103
    FB - 102
    T - 108
    G - 108
    C - 108


    DE - 103
    DT - 105
    MLB 100
    OLB 100
    CB - 101
    FS - 104
    SS - 104


    K - 95
    P - 95


    Dev Trait Management

    Breakout Scenarios - On
    Development Trait Regressions - On
    Desired X-Factor Dev Players - 50 (only 3% of the league)
    Desired Superstar Dev Players - 75 (only 4.4% of the league)
    Desired Star Dev Players - 339 (only 20% of the league)



    [COLOR="Navy”]Schnnaidt’s/HighCmpPct QB Edits for PS4 Version Only[/COLOR]

    Folks Schnnaidt made a great QB edit suggestion and I tested it out.

    It works magic folks. And here is the great part. Crappy QB's are still crappy, great ones still great. So you are not making them all play alike....not in the least bit.

    What you are doing is making them avoid that awful drop back bug EA introduced (so typical) at some point along the zillion and one patches they have released.

    This really cures it in combination with you mixing it up as far as who you user on defense.

    So here is the deal. I edited eery single QB in the league using this method:

    Really easy.....works fantastic and I highly suggest you all do this NOW!!!!!
    I edited every single QB in the league.





    I only change the archetype if they are a pocket passer and I edit that to balanced (or in a rare case to a scrambler).

    The keys edits are as follows:

    Ratings:

    Carry 90-99 (some guys I go to 90 who I know are not typical runners, ones who have a history of leaving the pocket I take to 99)


    BC Vision - 99 - this kept them from bumbling and running into their lineman when trying to escape the pocket.


    Sense Pressure - Average
    Force Passes - Ideal
    QB Style - Pocket passer to Balanced (leave scramblers alone and if you want to make a guy who is balanced but really scrambles more like Josh Allen change them from balanced to scramblers). Josh Allen is a one of the few I felt I wanted to change to a scrambler vs a balanced. He does use his feet a lot.

    About this thread


    Please use this thread as a nest from the general forum. What does that mean?

    1. We are not a bugs and glitches thread. If you are encountering any kind of bugs or glitches, please post those concerns in the bugs and glitches thread not here. I will ignore those posts.

    2. This is not a complaint thread. If you want to bitch and moan about the game, head to the general forum and post your negative energy in the impressions thread if you must. I accept Madden for what it is the moment I purchase it. Do I want improvements? Do I want a stable game? Of course. But this thread is for us to discuss the fun times we are having, discuss ways we can improve the franchise and gameplay experience through slider tweaking. I cannot fix the game for you if your looking for perfection look elsewhere.

    3. If you want your post to be replied to, be specific. Give me real details. Also are you playing and approaching the game the way I do? Keep in mind my house rules and the fact I play true no switch on defense and no user catching on offense. It is a huge factor in how I tweak and tune sliders to fit “my” play style. I stream often. I highly encourage you to join the chat on my streams to really get some insight to how I play and I how go about things. Visual proof is always good to see when I talk about what is going well and what I need to tune. I love interacting with people. But keep it mature. If you cannot....please go some where else. Please do not clutter the thread with “I cannot stop the run”, “These are too easy”, “The CPU can’t run the ball”, blah blah blah blah. It will be ignored and all that does is waste our time.

    4. Use the set as a base. There is no universal slider set. There is no one size fits all.

    5. Patches - I always test each patch as they come out in my test CFM and I ask everyone to allow me time to make any needed slider adjustments as I deem necessary....or not.




    Madden 05 Roster on PS5 Next Gen Madden 21 Set Up.

    Using 32 team control here is the list of teams/coaches/schemes/playbooks I highly suggest to use for every team on this roster set. It is a great gem in the vault that RaiderRen brought my attention to!! I carefully chose these schemes based on the personal each team had to maximize their development and talent and used playbooks with zero pistol formations as in 2004.....you never saw that type of offense and RPO type plays.

    Enjoy!

    2004 Season Team/Coach/Schemes/Off Playbook/Def Playbook

    Bears/Lovie Smith/West Coast Spread/Base 3-4/Chicago/Chicago

    Bengals/Marvin Lewis/Multi Zone Run//Base 3-4/Cin/Den

    Bills/Mike Mularkey/Vertical Power Run/4-3 Quarters/Buf/Buf

    Broncos/Mike Shanahan/West Coast Zone Run/3-4 Under/LV/Den

    Browns/Terry Robiskie/West Coast Zone Run/Base 4-3/Cleveland/Cleveland

    Bucs/Jon Gruden/Vertical Zone Run/Base 4-3/LV/LV

    Cardinals/Dennis Green/Vertical Zone Run/Base 4-3/Dallas/Indy

    Chargers/Marty Schottenheimer/Vertical Zone Run/Base 3-4/Dallas/Arizona

    Chiefs/Dick Vermeil/Vertical Power Run/Base 4-3/NE/Indy

    Colts/Tony Dungy/Vertical Zone Run/Base 4-3/Indy/Indy

    Cowboys/Bill Parcells/Vertical Zone Run/Base 4-3/NYG/Dallas

    Dolphins/Dave Wannstedt/Multi Zone Run/46 Defense/Detroit/Seattle

    Eagles/Andy Reid/Vertical Zone Run/Base 4-3/Dallas/KC

    49ers/Dennis Erickson/Vertical Zone Run/Base 4-3/NYG/SF

    Giants/Tom Coughlin/Vertical Power Run/Disguise 3-4/NE/Pitt

    Jaguars/Jack Del Rio/Vertical Power Run/46 Defense/Min/Seattle

    Jets/Herm Edwards/Multi Zone Run/3-4 Under/Cincy/Sea

    Lions/Steve Mariucci/Vertical Zone Run/46 Defense/Dallas/Sea

    Packers/Mike Sherman/Vertical Zone Run/46 Defense/Dallas/Seattle

    Panthers/John Fox/Multi Zone Run/Base 3-4/Cincy/NE

    Patriots/Bill Belicheck/Vertical Zone Run/46 Defense/NYG/Seattle

    Raiders/Norv Turner/Vertical Zone Run/4-3 Under/Dallas/LV

    Rams/Mike Martz/Multi Zone Run/Baseb 4-3/LAR/Jax

    Ravens/Brian Billick/West Coast Power Run/46 Defense/Cleveland/Seattle

    Redskins/Joe Gibbs/Vertical Zone Run/Base 4-3/Dallas/Jax

    Saints/Jim Haslett/Vertical Zone Run/Base 4-3/Dallas/New Orleans

    Steelers/Bill Cower/Vertical Zone Run/Base 3-4/Dallas/Pitt

    Texans/Dom Capers/Vertical Zone Run/46 Defense/NYG/Seattle

    Titans/Jeff Fisher/Vertical Zone Run/Base 3-4/Dallas/Pitt

    Vikings/Mike Tice/Vertcal Zone Run/46 Defense/Dallas/Seattle


    Last edited by Armor and Sword; 06-26-2022, 08:51 AM.
    Now Playing on PS5:
    CFB 26 Hurricanes/Fresno State Year 2
    MLB The Show 25 - 2025 Yankees Year 1
    MLB The Show 25 1985 Yankees Year 1
    Oblivion Remaster



    Follow me on Twitch
    https://www.twitch.tv/armorandsword
  • Armor and Sword
    The Lama
    • Sep 2010
    • 21793

    #2
    Re: Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)

    A Dolphins Tale Madden 21 Edition





    Coming Soon Madden 23 Roster and Franchise for Madden 21 NG!!!

    Last edited by Armor and Sword; 06-26-2022, 08:07 AM.
    Now Playing on PS5:
    CFB 26 Hurricanes/Fresno State Year 2
    MLB The Show 25 - 2025 Yankees Year 1
    MLB The Show 25 1985 Yankees Year 1
    Oblivion Remaster



    Follow me on Twitch
    https://www.twitch.tv/armorandsword

    Comment

    • ncbravesfan
      Banned
      • Mar 2010
      • 472

      #3
      Re: Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)

      Hey, Armor. How are penalties looking with these settings? They seem almost non-existent on default AP.

      Comment

      • Armor and Sword
        The Lama
        • Sep 2010
        • 21793

        #4
        Re: Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)

        Originally posted by ncbravesfan
        Hey, Armor. How are penalties looking with these settings? They seem almost non-existent on default AP.


        Just played my last game of the trial. In the rain at Baltimore (I was the Chiefs).

        Saw 3 holding penalties, illegal block in the back.

        Unfortunately we will never have the beauty of Madden 16’s penalties back.

        It is what it is. But the beta slider settings are providing a little bit vs close to zero on default.

        And gameplay was not affected. I can report that with confidence.




        Sent from my iPhone using Operation Sports
        Now Playing on PS5:
        CFB 26 Hurricanes/Fresno State Year 2
        MLB The Show 25 - 2025 Yankees Year 1
        MLB The Show 25 1985 Yankees Year 1
        Oblivion Remaster



        Follow me on Twitch
        https://www.twitch.tv/armorandsword

        Comment

        • TurboTitan
          Pro
          • Jun 2004
          • 804

          #5
          Re: Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)

          Thanks for these Armor! I always look forward to your sliders. Time to start a little CFM.

          Comment

          • Rmiok222
            MVP
            • Nov 2015
            • 3129

            #6
            Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)



            Have you seen this issue? I thought it was me messing with sliders but it’s not..I reset them to default and it still happens. My RBs are frequently getting stopped by an invisible force field around the LOS. This is killin the game for me right now. Just starts jogging. He gets stuck basically even though I’m trying to run on my controller


            Sent from my iPhone using Operation Sports
            Last edited by Rmiok222; 08-24-2020, 06:21 AM.

            Comment

            • Armor and Sword
              The Lama
              • Sep 2010
              • 21793

              #7
              Re: Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)

              Originally posted by Rmiok222
              https://youtu.be/c3fyBDNyVOU

              Have you seen this issue? I thought it was me messing with sliders but it’s not..I reset them to default and it still happens. My RBs are frequently getting stopped by an invisible force field around the LOS. This is killin the game for me right now. Just starts jogging. He gets stuck basically even though I’m trying to run on my controller


              Sent from my iPhone using Operation Sports

              Hey Rimok,

              Please keep bugs and glitches in the appropriate “bugs and glitches” thread. And for the record I had zero issues running the football in my 10 hour trial.

              All we talk about is sliders, our franchises and storylines in here. Think about this thread like my MLB The Show thread. We are a nest of positive energy, good discussion, franchise story’s and focus on gameplay.

              We do not test nor try to pretend we can fix potential bugs or glitches. That is for the code masters who are paid by EA Tiburon to deal with.

              If the game is unstable to play....I will be the first to say that and shut it down till it is.

              If they release a game breaking patch.....you bet I will say it here and again...shut it down till it is fixed by the people paid to fix it.

              Appreciate it.
              Last edited by Armor and Sword; 08-24-2020, 08:17 AM.
              Now Playing on PS5:
              CFB 26 Hurricanes/Fresno State Year 2
              MLB The Show 25 - 2025 Yankees Year 1
              MLB The Show 25 1985 Yankees Year 1
              Oblivion Remaster



              Follow me on Twitch
              https://www.twitch.tv/armorandsword

              Comment

              • Rmiok222
                MVP
                • Nov 2015
                • 3129

                #8
                Re: Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)

                Originally posted by Armor and Sword
                Hey Rimok,

                Please keep bugs and glitches in the appropriate “bugs and glitches” thread. And for the record I had zero issues running the football in my 10 hour trial.

                All we talk about is sliders, our franchises and storylines in here. Think about this thread like my MLB The Show thread. We are a nest of positive energy, good discussion, franchise story’s and focus on gameplay.

                We do not test nor try to pretend we can fix potential bugs or glitches. That is for the code masters who are paid by EA Tiburon to deal with.

                If the game is unstable to play....I will be the first to say that and shut it down till it is.

                If they release a game breaking patch.....you bet I will say it here and again...shut it down till it is fixed by the people paid to fix it.

                Appreciate it.


                Sorry about that. Heck I think I need a new controller lol.

                Anyway back to sliders.. this actually feels like the most balanced madden OTB on all pro I’ve ever played. Yes it’s absolutely terrible how they didn’t touch anything career mode wise but I’m enjoying the gameplay.


                Sent from my iPhone using Operation Sports

                Comment

                • Executor
                  Pro
                  • Aug 2012
                  • 549

                  #9
                  Re: Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)

                  Armor, are you really rolling with 10 mins no runoff this year or is that a typo?

                  I believe you went with 15 mins 15 secs runoff the last couple of years, what changed?

                  Also, I agree that off ball injuries this year are where they were in M19 even with ootb 10 mm / 25 cfm setup, which is huge, but while they are well mixed, I did get very few, if any, injuries that lasted longer than a game (translation: basically no multi week injuries). What have YOU seen it that regard?

                  (FWIW, raising the injury slider to 35 in cfm I got at least 2 multi week injuries per game, so maybe a 30 would have been a sweet spot?)
                  Montreal Canadiens
                  Minnesota Timberwolves
                  Green Bay Packers
                  Marshall Thundering Herd
                  Los Angeles Dodgers

                  "Greater than I, lesser than I, what does it matter to my functioning?"
                  (Steve Perry: Shadows of the Empire)

                  Comment

                  • Armor and Sword
                    The Lama
                    • Sep 2010
                    • 21793

                    #10
                    Re: Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)

                    Originally posted by Executor
                    Armor, are you really rolling with 10 mins no runoff this year or is that a typo?

                    I believe you went with 15 mins 15 secs runoff the last couple of years, what changed?

                    Also, I agree that off ball injuries this year are where they were in M19 even with ootb 10 mm / 25 cfm setup, which is huge, but while they are well mixed, I did get very few, if any, injuries that lasted longer than a game (translation: basically no multi week injuries). What have YOU seen it that regard?

                    (FWIW, raising the injury slider to 35 in cfm I got at least 2 multi week injuries per game, so maybe a 30 would have been a sweet spot?)

                    I played several games rolling with 10 minute quarters and no runoff and I have to say....the flow of the game felt great. The amount of plays was pretty spot on, and my good friend Josh has been hounding me for years about how the game plays smoother without the accelerated clock on.

                    I now agree with him in this regard. It really does make a difference.

                    The key for me is statistical outcomes to be close to what I deem “believable” and with 10 minute no run off....they absolutely are. And the game plays outstanding. I ask if you want to run 15 minute quarters with accelerated clock (I suggest 18,17,16, or 15 second runoff whichever you prefer) you tell me how it is playing. The sliders will work with either.

                    I will have the game at midnight tonight. So I will be testing injuries in our test CFM at 30. And see how she goes. We want multi week injuries for sure. I love injuries....hell people complained about my injury settings on Madden 20.....suck it up sally. I thought I made depth matter the best I could on Madden 20...but unfortunately the off ball injuries were FUBAR on 20.

                    They nailed it in Madden 21. Thank the heavens!!!

                    So stay tuned. We have plenty of testing (playing games inside CFM oh so much fun to be honest) and streaming to do and I am sure version 1,0 will be a killer All-Pro set to work off of by next weekend when the retail release happens.

                    As you can see I am already getting geeked up as A Dolphins Tale Madden 21 Year 1 news wire is up and running full steam ahead.

                    I pondered a Cardinals franchise this cycle (and will end up doing one I am sure) but My Dolphins need me......they need me to bring them all the way back to their 70’s/80’s and 90’s glory.

                    GO FINS!!!!!!
                    Last edited by Armor and Sword; 08-24-2020, 12:28 PM.
                    Now Playing on PS5:
                    CFB 26 Hurricanes/Fresno State Year 2
                    MLB The Show 25 - 2025 Yankees Year 1
                    MLB The Show 25 1985 Yankees Year 1
                    Oblivion Remaster



                    Follow me on Twitch
                    https://www.twitch.tv/armorandsword

                    Comment

                    • Executor
                      Pro
                      • Aug 2012
                      • 549

                      #11
                      Re: Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)

                      Awesome write up. [emoji38][emoji38][emoji38]

                      I played with 10 mins no runoff since I got my first Madden / NCAA, but sometimes during M25/M18 I switched to 15 mins 13 secs and can't imagine going back ever since. I just love the feeling that the clock ticks down exactly how you see on Sundays... although I am pretty sure that Josh is right with his asessment (he usually is, lol).

                      My only problem with 15/13 setup right now is - if I get the full game which I am still on the fence with - is that I played the trial with 8 mins and 13 secs (to get as many matchups in as possible) and was allowing (but not always scoring) as many points as I was on M20 with 15/13 setup. Just could not play any defense at all (the defensive assist button working differently than I am used to has A LOT to do with it, I suppose). So I cannot imagine what my scores would be with 15/13, at least until I can get my D to at least a respectable level.

                      Regarding your own franchise, Armor, did you consider a camp battle between Hunt and Kindley for the starting guard spot? I mean, I did not have time to check ratings / dev traits, but Hunt reminds me of a similar small schooler Forrest Lamp, a former 1st rounder whom I deeply rooted for coming out) who unfortunately did not have much of an impact so far, and Kindley might have more upside long term. Just curious. [emoji6]
                      Montreal Canadiens
                      Minnesota Timberwolves
                      Green Bay Packers
                      Marshall Thundering Herd
                      Los Angeles Dodgers

                      "Greater than I, lesser than I, what does it matter to my functioning?"
                      (Steve Perry: Shadows of the Empire)

                      Comment

                      • Armor and Sword
                        The Lama
                        • Sep 2010
                        • 21793

                        #12
                        Re: Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)

                        Originally posted by Executor
                        Awesome write up. [emoji38][emoji38][emoji38]

                        I played with 10 mins no runoff since I got my first Madden / NCAA, but sometimes during M25/M18 I switched to 15 mins 13 secs and can't imagine going back ever since. I just love the feeling that the clock ticks down exactly how you see on Sundays... although I am pretty sure that Josh is right with his asessment (he usually is, lol).

                        My only problem with 15/13 setup right now is - if I get the full game which I am still on the fence with - is that I played the trial with 8 mins and 13 secs (to get as many matchups in as possible) and was allowing (but not always scoring) as many points as I was on M20 with 15/13 setup. Just could not play any defense at all (the defensive assist button working differently than I am used to has A LOT to do with it, I suppose). So I cannot imagine what my scores would be with 15/13, at least until I can get my D to at least a respectable level.

                        Regarding your own franchise, Armor, did you consider a camp battle between Hunt and Kindley for the starting guard spot? I mean, I did not have time to check ratings / dev traits, but Hunt reminds me of a similar small schooler Forrest Lamp, a former 1st rounder whom I deeply rooted for coming out) who unfortunately did not have much of an impact so far, and Kindley might have more upside long term. Just curious. [emoji6]


                        Camp Battles are plentiful. It will be an interesting Pre-Season to see how the depth chart does shake out and who my two of my three weekly practice focus players will be (Tua being one of them).

                        As far as the Defensive assist button (Which I also use a lot). It is bugged right now. I am going to report it on the bugs and glitches thread. It does not go to that defenders assignment. It will go to someone else’s assignment leaving their area wide open.

                        What I was doing in the trial was strafing myself to where I needed to be. To be quite honest it also makes you a much better defender doing it on your own. Since we play no switch you should be doing it on your anyway. Be responsible for your defensive assignment.

                        But just to let you know....it is not working properly. It will need a patch fix (I shudder at the word patches when i talk about Madden lol).
                        Now Playing on PS5:
                        CFB 26 Hurricanes/Fresno State Year 2
                        MLB The Show 25 - 2025 Yankees Year 1
                        MLB The Show 25 1985 Yankees Year 1
                        Oblivion Remaster



                        Follow me on Twitch
                        https://www.twitch.tv/armorandsword

                        Comment

                        • mathey270
                          Pro
                          • Jul 2013
                          • 563

                          #13
                          Re: Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)

                          Armor are you playing with superstar abilities on?

                          And what's ur plan with XP sliders? Wait til tdawg or roll with default with end of year progression?

                          Thanks for another great set and ur time to put these out. Can't wait to get the game!

                          Sent from my E6910 using Tapatalk

                          Comment

                          • JayD
                            All Star
                            • Mar 2004
                            • 5457

                            #14
                            Re: Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)

                            Originally posted by Armor and Sword
                            I played several games rolling with 10 minute quarters and no runoff and I have to say....the flow of the game felt great. The amount of plays was pretty spot on, and my good friend Josh has been hounding me for years about how the game plays smoother without the accelerated clock on.

                            I now agree with him in this regard. It really does make a difference.

                            The key for me is statistical outcomes to be close to what I deem “believable” and with 10 minute no run off....they absolutely are. And the game plays outstanding. I ask if you want to run 15 minute quarters with accelerated clock (I suggest 18,17,16, or 15 second runoff whichever you prefer) you tell me how it is playing. The sliders will work with either.

                            I will have the game at midnight tonight. So I will be testing injuries in our test CFM at 30. And see how she goes. We want multi week injuries for sure. I love injuries....hell people complained about my injury settings on Madden 20.....suck it up sally. I thought I made depth matter the best I could on Madden 20...but unfortunately the off ball injuries were FUBAR on 20.

                            They nailed it in Madden 21. Thank the heavens!!!

                            So stay tuned. We have plenty of testing (playing games inside CFM oh so much fun to be honest) and streaming to do and I am sure version 1,0 will be a killer All-Pro set to work off of by next weekend when the retail release happens.

                            As you can see I am already getting geeked up as A Dolphins Tale Madden 21 Year 1 news wire is up and running full steam ahead.

                            I pondered a Cardinals franchise this cycle (and will end up doing one I am sure) but My Dolphins need me......they need me to bring them all the way back to their 70’s/80’s and 90’s glory.

                            GO FINS!!!!!!
                            Hace they reduced the amount of injuries to running backs?

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                            • Executor
                              Pro
                              • Aug 2012
                              • 549

                              #15
                              Re: Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)

                              Originally posted by JayD
                              Hace they reduced the amount of injuries to running backs?
                              Except for one jet sweep with a WR, I did not see an injury to a ball carrier during my trial time. Not suggesting they do not exist but maybe lacking a little bit for the sake of better overall distribution? Armor will surely soon have a much better sample size though, so we'll see.
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