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Current Gen CPU/CPU

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Old 03-18-2021, 02:02 PM   #25
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Re: Current Gen CPU/CPU

I will try those after the current game I am in. I don't mind seeing low rushing stats when I have a 2nd year RB that is mid 80 rating honestly.
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Old 03-18-2021, 09:06 PM   #26
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Re: Current Gen CPU/CPU

Did some testing today, updated OP with changes and explanations. As always this is a work in progress and what works for me in my cfm might not be for you in yours. All feedback greatly appreciated!


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Old 03-18-2021, 09:12 PM   #27
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Re: Current Gen CPU/CPU

IMG_5133.jpg

First game 4 total sacks


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Old 03-18-2021, 09:14 PM   #28
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TE Was the leading receiver. I’ll have to keep an eye on that. Possible because of low pass block. Qb checks down too quick.


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Old 03-18-2021, 09:15 PM   #29
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Love seeing Miami back have 21 carries. Game was 13-13 going into the fourth.


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Old 03-18-2021, 09:16 PM   #30
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Coach threw the ball a bunch but only 1 int.


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Old 03-18-2021, 11:42 PM   #31
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Re: Current Gen CPU/CPU

I'm definitively going to give a try at your RBK at 50 (I think it will increase the number of runs because results per run should be better) and the PBK at 17. Increasing it is not a solution, for sure. My last game, I tried it at 50, and I saw... 11 sacks (including 10 against the Steelers, it may be amplified because it's against an older Big Ben). I read that decreasing the threshold led to more catches by the WR because they separate better, so it could solve the issue if RB/TE are catching too many balls.

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Old 03-19-2021, 09:11 PM   #32
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Re: Current Gen CPU/CPU

Are you still using competitive or did you go back to simulation now?
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