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cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) Madden 22 sliders

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Old 08-12-2021, 05:05 PM   #1
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Talking cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) Madden 22 sliders

Madden 22 Slider Testing OP #1

I start with my Madden 21 Slider settings and will make changes here!


This is my new Forum Policy
It's needed based on a few issues I've had in the past

IMPORTANT! (PLEASE READ BELOW!)

NO bullying / inappropriate conversations / trolling will not be tolerated.

You will be ignored and reported to Operations Sports Management

Advice, acknowledgments, or change considerations will only be given to those with legitimate issues or suggestions by providing evidence of your findings.

Please provide proof via a picture, image, or a video of any recommended suggestion changes, reported issues, or stat observations.

Broad complaints or criticisms with no supporting evidence will be ignored.

Use my sliders as they are or as a base to fine-tune gameplay to your liking.

It's your responsibility to adjust any slider to best fit what you would like to see, not mine.

Not entertaining every dog that barks anymore.

I appreciate your support.

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UPDATES (Extensive Testing)

Day one 8/12/2021

Most current set posted on 1/28/2022
Moving Fumbles from 80 to 88
90 was not enough and 88 feels right for that moment in the game if it happens.


Fumbles from 100 to 80 from what I'm seeing now.
EA corrected something so at 100 they stopped as they should.
If I go anywhere different from here it will be up.
Last game none, one game with a QB Fumble and another with only a Fumble Recovery.


ADJUSTMENT: STILL WERE TOO MANY TURNOVERS
FUMBLES 50 to 100
INTERCEPTIONS 5 to 3
Still seeing both at these settings


TOO MANY TURNOVERS
FUMBLES 30 to 50
INTERCEPTIONS 10 to 5


FUMBLES 14 to 30
14 yielded too many in some games
Fumbles went Left and came back


FUMBLES on 14
Minimal on 14 now after the last Patch for QB's.


FUMBLES at 100
The only way to Watch games now is with Fumbles on 100, until EA fixes the Fumble issue.
QB's only Fumble, excessive QB Fumbling.

Fumbles at 21
(Fumbles went crazy and then disappeared)

INTERCEPTIONS BACK at 10, not enough during the Week at 9 on 10/27


Most current set posted on 10/27/2021 (Season numbers a bit too high)
Interceptions 10 to 9

Most current set posted on 9/24/2021
QB ACC 7 to 5 (Pass Completion Percentages to High)

Most current set posted on 9/21/2021
QB ACC 5 to 7

Most current set posted on 9/13/2021 (too many)
Interceptions 13 to 12

Most current set posted on 9/10/2021
Wide Receiving Catching 55 to 60 (Nothing Major but reduces Drops and helps with QB PassingTD's)

Most current set posted on 9/7/2021
Fumbles 21 to 26
Interceptions 14 to 13

The Passing game went out of Control
Most current set posted on 9/5/2021
QB Accuracy 7 to 5 (Back to 5) (Still Throwing the long ball)
Pass Defense Reaction Time stays on 50
Wide Receiving Catching 48 to 55

Most current set posted on 9/3/2021
Fumbles 18 to 21 (QB's Fumbling too much)
Roughing the Passer 99 to 51

Most current set posted on 8/27/2021
QB Accuracy 5 to 7
Wide Receiver Catching 46 to 48
Pass Defense Reaction Time 100 to 50
INTERCEPTIONS BACK to 14 (They went crazy for a minute on the PC)

Most current set posted on 8/25/2021
INTERCEPTIONS 12 to 5 (Not Broken but non-sensitive.)

Most current set posted on 8/24/2021
INTERCEPTIONS 14 to 13

Most current set posted on 8/23/2021
INTERCEPTIONS 15 to 14

Most current set posted on 8/21/2021
Back where I started, the game changed.
FUMBLE 23 to 18
INTERCEPTIONS 17 to 15

Most current set posted on 8/20/2021
Back where I started, the game changed.
QB ACCURACY 10 to 5 (%'s went up, still throwing the Long Ball)
Wide Reciever Catching 43 to 46

Most current set posted on 8/18/2021
The offense needed to be toned downed, after raising QB ACC to 10 (Needed seeing longer Passing)
Wide Reciever Catching 46 to 43
Fumbles 25 to 23 (QB's Fumbling)
Interceptions 15 to 17

Most current set posted on 8/17/2021
Game Patched!
QB ACCURACY 5 to 10 (Throwing the Long Ball now) Percentages good!
Fumbles 18 to 25 (QB's Fumbling)

Most current set posted on 8/14/2021
QB ACCURACY Back to 5 (Tested 10-5, Passing percentages and yards to high, 3rd down percentages to high, more Punts and Field Goals at 5 but too much Offense on anything else)

Most current set posted on 8/13/2021
QB ACCURACY 5 to 7

Most current set posted on 8/12/2021
ALL PENALITIES on 99 (Penalities are light)



CDCOOL'S 15 MIN QUARTER: CPU vs CPU (WATCHED GM) MADDEN 22 SLIDERS and CPU vs CPU GUIDE
Revised and cleaned up on 1/15/2022



Disclaimer
I think everyone knows playing this way is a personal choice.
I have been for many years and it's great immersive NFL experience
CPU vs CPU 32 Team Owner control in Offline Franchise

USER TEAM HELP (Season and Off-Season control)
Auto or Manual as the Owner of each Team is a personal choice I Auto everything for all teams.


You have to use 100% of my settings in the OP, not just the sliders for these to work.

PLEASE DO NOT POST ANY STATS IN THE FORUM IF THEY ARE NOT 100% OF MY SLIDERS AND SETTINGS. (confuses people)

This is an NFL Offline Franchise (slider and settings) simulator
The Objective: Get NFL End of Season Stats and great animations in Franchise for CPU vs CPU games

Simmed game stats are not optimized to match up with 15-minute Quarter watched games in Madden Your watched season team stats will ruin your Franchise season because the stats will not match up with the simmed games using 15 Minute Quarters, your team players will lead in many categories.

This is why other slider developers are using 7-14 minute Quarters, they are trying to get the stats to match up for the games they do not want to watch with the Sim Engine. I played this way using 12-minute Quarters for years so I get it. I moved over to 15 Minute Quarters and Watching all the games for about 4 years now.

15-minute Quarters is a different animal, the 3D Engine stats will not match up with the Sim Engine games. You need to use the 3D Engine 100% and watch all the games. Watching games can be time-consuming but I just let most play out, after testing and come back and look at the game stats. I have been playing Madden this way for many years. Your reward is getting good overall stats for all 32 Teams in Madden using the same Quarter length as the NFL. Watching the games are fun, you learn all the teams and become familiar with all the players like in Fantasy Football.

Highly Recommended
A downloadable mod called Cheat Engine: Speed Hack, will Speed up Watched Games on the PC for Supersim watched games. It's a game-changer! No need to Normal or Fast Sim any games.
You can Watch a game in less than 15 minutes!

http://https://www.cheatengine.org/



My sliders are tested and recommended to have EVERY GAME for EVERY TEAM to be Watched or let played CPU vs CPU. All 32 teams are under Human control in Offline CFM, using 15 minute quarters adopted by the NFL.

These sliders work for the way I play, Watching every game with 15-minute quarters using Slow Supersim End Game. NOT PLAYING, SIMMING or CALLING PLAYS.

Your results may vary playing any other way, they may work but I've only tested as described.


You are the GM making GM decisions for all 32 teams and watching the results. Not mixing simmed games with played games.

The NFL DRAFT is where you make an impact and follow your draft picks if you choose to do so for all 32 Teams.

I'm happy with the results with Madden 22 PC.

If you decide to try them, use every setting I have posted or you will not get the same results.

Check em out and let me how they are working for you :-)

Restart your system (OFF and ON) if needed because of bad games and Watch at least 3 full games before commenting.
ENJOY!

cdcool
Slider guru with over 13 plus years experience with Madden



------------------------------------------------------------------------------------------------------------------

Play Over Rule

NO Profile Deletion is necessary for Madden 22

GAME ISSUES CAUSED BY FILE CORRUPTION
Typically a sign that a game has gone bad is listed below.
Not happening that often in Madden 22
Excessive Sacks more than 11
Repetitive game issues with the same issue could require a PROFILE DELETION which I'm not seeing in Madden 22

------------------------------------------------------------------------------------------------------------------

SLIDER GAME RESULTS
No major stat or slider issues with Madden 22 (Team/Player Sacks and TE Receptions are coded issues)

Passing attempts vs run attempts are good
Pass completion percentages are good
Running game is good
Penalties are good
Scores are good
Sacks can be high for some games not all
The number of Plays is good, 120 is not the standard, I counted and compared it to the number in the NFL.
Pass completion percentages are good: 50's-80's (Season averages around 60-65%)
Passing Yards are good: 200's - 300's (400 are rare)
Running game is good: 100+ yards will happen
Yards per Carry are good: 4.5 and higher
Receiving is good: Drops are good
TLF's are good
Interceptions are good: 0-4
Pass Deflections are reasonable and varied
Special Teams and Kicking Game are good, getting Touchbacks on Kickoffs and long Field Goals.
Injuries are where they need to be as compared to the NFL

------------------------------------------------------------------------------------------------------------------


SLIDER and GAME SETTINGS

USE EA's DEFAULT ROSTERS


MAIN MENU SETTINGS (MM)

GAME OPTIONS

LIVE PLAYBOOKS: ON or OFF doesn't matter for CPU vs CPU games (I've tested for almost a full season and it does not work CPU vs CPU games) ZERO EFFECT
Favorite Team: Pick your team
Playbooks:
Offensive Playbook: Team Specific
Defensive Playbook: Team Specific
Even Teams: OFF
DIFFICULTY: ALL PRO
Game Style: Simulation
CLOCK MANAGEMENT
Quarter Length: 15 Minutes
Play Clock: ON
Accelerated Clock: ON
Min Play Clock Time: 10 Seconds
COIN TOSS: Default
GAME PLAY HELPERS: ALL OFF
PLAYER SLIDERS
Injuries: 52
Fatigue: 50
Player Speed Parity: 0
ACCEPTABILITY
Your Choice
PENALTIES
Leave them all on 50 and everything ON
Leave Penalties all on 50 as they are the only MM setting that will screw up slider settings from my testing.
PLAYER SKILL: All on 50
CPU SKILL: All on 50
VISUAL FEEDBACK
FRANCHISE GAMEPLAN BOOST NOTIFICATION: OFF
All others Your Choice
ON FIELD
Franchise Bottom Line Ticker: ALL (No issues)
Player Names: Always On
Everything else OFF
CAMERA'S
Don't apply to CPU vs CPU games
ACCESSIBILITY
Your Choice
VOLUME CONTROL
In-Game Commentary 30
Stadium Speakers 100 (So you can hear exactly what is going on during the game)
Crowd Volume 60
On the Filed 25
Music 20
Menu SFX 100
Voice Chat OFF

Game Controls and Graphics whatever works for you

LEAGUE SETTINGS OFFLINE CFM

COMMISSIONER SETTINGS
Skill Level: ALL PRO
LEAGUE TYPE: OWNERS ONLY
GAME STYLE: SIMULATION
INSTANT STARTER: OFF
TRADE DEADLINE: ON
TRADE TYPE: ENABLE ALL
COACH FIRING: ON
SALARY CAP: ON
ABILITY EDIT CONTROLS: ON
SUPERSTAR ABILITIES: OFF (Arcade)
RELOCATION SETTINGS: NORMAL
STAFF TALENT COST MODIFIER: NORMAL
INJURY: ON
PRE-EXISTING INJURY: ON
PRACTICE SQUAD STEALING: ON
CAREER CLOCK: ON
PROGRESSIVE FATIGUE: ON
PRACTICE INJURY: ON
PLAYER MODE
Full on-Field Control: OFF
ROSTER PROTECTION
Minimum Roster Size: 53
In-Season Player Movement Limit: UNLIMITED
Player OVR Cut Restrictions: NO RESTRICTION
Offseason Player Cut Limit: UNLIMITED
DEV TRAIT MANAGEMENT
BREAKOUT SCENARIOS: OFF
DEVELOPMENT TRAIT REGRESSION: ON
DESIRED X-FACTOR DEV PLAYERS: 50
DESIRED SUPERSTAR DEV PLAYERS: 75
DESIRED STAR DEV PLAYERS: 400
CLOCK MANAGEMENT
Quarter Length: 15 Minutes
Accelerated Clock: ON
Minimum Play Clock Time: 10


USER TEAM HELP
Auto or Manual as the Owner of each Team
All settings except SCOUTING and LEAGUE ADVANCEMENT are a personal choice
Scout College Players: MANUAL for your Team, so you can import a Draft Class.
LEAGUE ADVANCEMENT: MANUAL so the league does not automatically advance to the next week automatically after watching a CPU vs CPU game.
This has to be done for Every Team

Manage Practice Reps: AUTO
I AUTO EVERYTHING except the two mentioned
Season Experience: Customized
Trades and Free Agency: AUTO
Off-season Free Agent Bidding: AUTO
Injury Management: AUTO
Preseason Cut Days: AUTO
Contract Negotiations: AUTO
Weekly Training: AUTO

FORCE ADVANCE after all the games are played for the week.


TEAM SETTINGS
Tutorial Pop-Ups: OFF
Auto Progress Players: ON
Fill Roster: ON

My Volume Control Settings for CPU vs CPU Games
In-Game Commentary 30
Stadium Speakers 100 (So you can hear exactly what is going on during the game)
Crowd Volume 60
On the Field 25
Music 20
Menu SFX 100
Voice Chat OFF

SETTING UP OWNERS ONLY
1. Start a new Offline CFM.
2. Select your team and change the role to an Owner select his/her specialty and give him a name
3. Go to League Settings and change it to Owners Only.
4. Start your Franchise
5. Create 31 owner characters, the real Owners are there.
6. Go into each created Owners League Settings
7. User Help
Select your degree of control for the team, Scout College Players (Your Team) and League Advancement (All Teams) must be on manual as stated in User Team Help (below)


MADDEN 22 PC/PS4 CG SLIDER SETTINGS


DIFFICULTY: ALL PRO

CLOCK MANAGEMENT
Quarter Length: 15 minutes
Accelerated Clock: ON
Minimum Play Clock Time: 10 seconds

The numbers in BOLD are the Current settings

Settings are for the CPU & Player. I've always done both to be on the safe side.

Injuries: 52
Fatigue: 50
Min Player Speed Threshold: 0
QB Accuracy: 5 (7) (5) (7) (5) (10) (5) (7) (5) (Still throwing the Bomb at 5)
Pass Blocking: 100
Wide Receiver Catching: 60 (55) (48)(46) (43) (46)
Run Block: 90
FUM: 88 (80) (100) (50) (30) (14) (100) (21) (28) (26) (25) (21) (18) (23) (25) (18)
Pass Defense Reaction Time: 50 (100)
INT: 3 (5) (10) (9) (10) (12) (13) (14) (5) (12) (13) (14) (15) (17) (15)
Pass Coverage: 50 (100)
Tackling: 65

Special Teams
FG Power: 48
FG Accuracy: 45
Punt Power: 10 (Slider is not working, Punting looks good)
Punt Accuracy: 90
Kickoff Power: 59

Madden 22 Penalties
Offside: 99
False Start 99
Holding 99
Face Mask 99
Defensive Pass Interference 99
Offensive Pass Interference: ON
Kick Catch Interference: ON
Illegal Block in the Back: 99
Intentional Grounding: ON
Roughing the Passer 51 (78) (99)
Roughing the Kicker: ON
Running into the Kicker: ON

Auto Subs: ALL on Default


Recommended
adembroski's Madden 22 XP Sliders



MADDEN 22 NEXT GEN (NG) SLIDER SETTINGS

Tweaked by orye74 on the PS5


Last Update on 2/5/22
Bold numbers are the most current

QB ACC 12 (13) (9) (8) (13)
PB 65
WR C 37 (39) (42) (43)
RB 100
FUMB 65
PDRT 100
INT 13 (12) (15)
PC 100 (60)
TACk 40 (41) (40)

Special Teams same as CG

Injuries 15
FAT 65
Min Player Speed 50

Penalties
OFf 99
FS 99 (90)
Hold 99
Face mask 99
DPI 99
Illegal block in back 51
Roughing the passer 50 (7)




CPU vs CPU with Slow Supersim: have control of all teams in Owner mode in a Franchise

Changed slightly with Madden 22
Setting up Owners and Controlling all 32 teams in a new Franchise
In Franchise Hub just hit R3, pressing down the right stick which will bring up Madden Messenger
Then hit RB to select Create Character
Then Select Team
Then select Style
then Owner
R3 to switch characters or add a new one (Do this for all 32 teams)
R3 means pressing down the right stick

Watching Games CPU vs CPU on Slow Supersim
Using the Keyboard is difficult in Madden on the PC

I have a X91 Wired Controller for XBox One/Windows 10 PC
You can do it without a Controller to a degree on the PC with the Keyboard but I think you still need one to complete the entire process.

Start a game
Step 1 press the "B" button to exit out of the game
Step 2 press the "B' button again
Step 3 press the small button with the three horizontal lines on the controller to get out of play selection
Step 4 Scroll down to Supersim and hit the "A" button
Step 5 Scroll down to Jump Forward and press "X" and Slow
Step 6 Press Jump Forward and then End of Game
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Madden PC 21 and 22 (CPU vs CPU), Pro Strategy Football 2022 (CPU vs CPU), Front Office Football 7 and 8 (CPU vs CPU), NBA 2K22 (CPU vs CPU), and several Military and 4X PC simulations.

Last edited by cdcool; 02-06-2022 at 05:38 PM.
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Old 08-12-2021, 09:00 PM   #2
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Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) Madden 22 sliders

First impressions using my Madden 21 Slider set, Madden 22 plays like Madden 21

Madden 19 Sucked (Year 1 for the PC)
Madden 20 better but still too many issues
Madden 21 is even better in regards to getting a good Slider set
Madden 22 Slider development will not take that long.

QB are throwing in the 60%'s

Each year CPU vs CPU Sliders and games have gotten better.

I will tweak where I see needed, still testing.
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Old 08-13-2021, 07:13 AM   #3
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Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) Madden 22 sliders

OP UPDATED most current set posted on 8/12/2021
ALL PENALITIES on 99 (Penalities are light)
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Old 08-13-2021, 01:32 PM   #4
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Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) Madden 22 sliders

Madden 22 Testing
Menu organization is well done!
Tested one week of preseason games to see what's going on
Sacks look the same as madden 21
Penalties are light maxed out
Pass completion percentages look okay thus far.

Moving to Week 1 of the Regular Season and will continue testing.
Attached Images
File Type: jpg Capture.jpg (141.0 KB, 2397 views)
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Last edited by cdcool; 08-13-2021 at 02:09 PM.
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Old 08-13-2021, 02:34 PM   #5
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Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) Madden 22 sliders

First game Continuted

First game out the Box with my Madden 21 Sliders setting in the OP
Attached Images
File Type: jpg 6.jpg (93.7 KB, 2342 views)
File Type: jpg 8.jpg (87.4 KB, 2324 views)
File Type: jpg 9.jpg (89.0 KB, 2326 views)
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Old 08-13-2021, 02:38 PM   #6
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Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) Madden 22 sliders

First game out the Box using my Madden 21 Sliders and Settings in the OP
No real issues
Each Team had 7 Punts
Most passes seem to be up the middle

Watching games and testing
Attached Images
File Type: jpg 1.jpg (111.1 KB, 2313 views)
File Type: jpg 2.jpg (87.6 KB, 2332 views)
File Type: jpg 3.jpg (99.4 KB, 2306 views)
File Type: jpg 4.jpg (109.6 KB, 2336 views)
File Type: jpg 5.jpg (106.8 KB, 2339 views)
__________________
Madden PC 21 and 22 (CPU vs CPU), Pro Strategy Football 2022 (CPU vs CPU), Front Office Football 7 and 8 (CPU vs CPU), NBA 2K22 (CPU vs CPU), and several Military and 4X PC simulations.

Last edited by cdcool; 08-13-2021 at 03:20 PM.
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Old 08-13-2021, 08:54 PM   #7
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Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) Madden 22 sliders

I corrected the Sliders in the OP, I copied them over incorrectly.

Most current set posted on 8/13/2021 (Below)
QB ACCURACY 5 to 7
Attached Images
File Type: jpg Capture.jpg (93.4 KB, 2282 views)
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Last edited by cdcool; 08-13-2021 at 10:08 PM.
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Old 08-14-2021, 09:23 AM   #8
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Re: cdcool's 15 min Quarter: CPU vs CPU (Watched General Manager) Madden 22 sliders

OP UPDATED most current set posted on 8/14/2021

QB ACCURACY Back to 5 (Tested 10-5, Passing percentages and yards to high, 3rd down percentages to high, more Punts and Field Goals at 5 but too much Offense on anything else) Plays like Madden 21
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File Type: jpg Capture.jpg (92.2 KB, 2267 views)
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