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Anybody try Competitive over Simulation

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Old 01-22-2022, 02:03 PM   #73
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Re: Anybody try Competitive over Simulation

At default I see some injuries but 0 fatigue for the players. 100% basically the whole game


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Old 01-22-2022, 02:06 PM   #74
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Re: Anybody try Competitive over Simulation

This sounds immense I’m going to have to try this and start a new franchise mode.

Possibly with one to the eliminated teams like Arizona or Eagles

Or maybe just go with my Dolphins 🐬 😂😂
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Old 01-22-2022, 06:03 PM   #75
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Re: Anybody try Competitive over Simulation

Lowering INT definitely helped, but it wasn't the way to go.
I'm enjoying default 50 Competitive, but I turned all the helpers OFF and that actually made a better difference. Also, with Heatseeker Off my running game became more difficult and the CPU running game got a bump. I did leave Def Auto-Flip On.

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Old 01-23-2022, 12:08 AM   #76
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Re: Anybody try Competitive over Simulation

I've given up on This. Just to many leaping INT.

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Old 02-03-2022, 10:23 PM   #77
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Re: Anybody try Competitive over Simulation

Quote:
Originally Posted by Hunkerdown
I've given up on This. Just to many leaping INT.

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Revisited this. While not perfect, still best gameplay. Have to be careful throwing ball. Last 2 games, 31-13 win. Threw just 1 pick. 41-27 loss, threw 4 picks.

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Old 02-04-2022, 10:48 AM   #78
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Re: Anybody try Competitive over Simulation

Quote:
Originally Posted by Hunkerdown
I've given up on This. Just to many leaping INT.

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The Head Tracking is built into the AWR rating which affects DB’s loss of sight/vision.

Loss of Vision starts to ramp down quickly at 65+ AWR.

This is where you see DB’s in a Trail position constantly looking back at the QB and/or the triggering of Jumping INT’s when they’re beat.

Front end rosters have very high AWR across the board, while generated players range in low 70’s down to 40’s.

Lower the AWR ratings of Corners
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Old 02-09-2022, 04:12 PM   #79
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Re: Anybody try Competitive over Simulation

I just switched to competitive after being stuck in the All Pro / Madden question even though I had relatively good slider adjustments. Night and day, better experience.


For one, the CPU adjusts to defend the deep ball pre snap now. I am pretty content with the default slider settings, has anyone ended up editing them after being happy w the switch?


There is one issue I need fiddle with, DPI over the middle when a WR gets picked goes completely uncalled. Typically when a WR has a CB beaten deep DPI will be called accurately, when the interference comes from a DB covering a different WR it seems to register 0%.


Thank you to all who posted in the thread and got me to try competitive! I don't have time to fiddle with silders for more than 2 minutes and this is a gamechanger.
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Old 02-22-2022, 09:23 PM   #80
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Re: Anybody try Competitive over Simulation

Ah ha
The changing the players speed rating doesn't do/show much difference in simulation mode in madden 22 cpu vs cpu. But thanks to this thread,Switched to competitive mode and now those lower speed ratings actually show up in the game play.
So at least in that regard the 2 modes are different.
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