The reason I ask this questions is because I always felt like playing the 2k games like NBA 2K , NFL 2K and even the NHL 2K series of sports games, the one thing I thought 2K Sports absolutely nailed was the player ratings and attributes.
Whatever these ratings, categories, skills, or attributes they used truly seperated the players on the field/court/ice and made each player feel so different with real distinct and subtle skills, strenghts and weaknesses that could make the difference, could get strategically exploited, or used in such a way to really add a layer of strategic planning and scheming to the game.
In Madden, I just am not completely convinced that these player ratings truly provide enough individuality, depth, and variety to create that subtle difference between players. Sure they get the basic buckets right like speed accuracy, strength, but what about all those subtle differences that are in between that can seperate 2 players that almost behave the same in Madden?
What do you guys think?
Whatever these ratings, categories, skills, or attributes they used truly seperated the players on the field/court/ice and made each player feel so different with real distinct and subtle skills, strenghts and weaknesses that could make the difference, could get strategically exploited, or used in such a way to really add a layer of strategic planning and scheming to the game.
In Madden, I just am not completely convinced that these player ratings truly provide enough individuality, depth, and variety to create that subtle difference between players. Sure they get the basic buckets right like speed accuracy, strength, but what about all those subtle differences that are in between that can seperate 2 players that almost behave the same in Madden?
What do you guys think?





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