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Fear the D - Defense is back in Madden

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Old 11-29-2013, 09:09 AM   #49
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Re: Fear the D - Defense is back in Madden

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Originally Posted by Jarodd21
Love everything I'm hearing about the defense being back on the new gen. Just picked up the PS4 at midnight and I will be deep in the lab this weekend perfecting my sliders. I gave up on PS3 version a few weeks ago because of how horrible the CPUs defense was especially against the run. I can't enjoy playing a game where I can't get a competitive game against the CPU in all area's. I'm not the type of player who likes playing with a bunch of house rules just to enjoy the game. I'm not knocking the guys who do it but that's not how I play the game..

I still can't understand why some guys come on here and talk about how easy things are when they are playing on All-Pro. All-Pro has always been trash, is currently trash, and will continue to be trash in the future for any experienced player who knows how to play. All-Pro is for casual gamers. If you are an above average player you should automatically be playing on All-Madden.

Wasn't talking trash, only stating my experiences with All-pro. Like I said, if the other players in my CCM were ready to jump to All-madden, I would already be there.
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Old 11-29-2013, 10:14 AM   #50
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Re: Fear the D - Defense is back in Madden

I can't agree or disagree right now. The more I play though I'm starting to see the CG issues.
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Old 11-29-2013, 12:04 PM   #51
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Re: Fear the D - Defense is back in Madden

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Originally Posted by LBzrule
I can't agree or disagree right now. The more I play though I'm starting to see the CG issues.
What issues are you seeing LB?
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Old 11-29-2013, 12:14 PM   #52
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Re: Fear the D - Defense is back in Madden

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Originally Posted by Jarodd21
What issues are you seeing LB?
Couple of things thus far one I'm not too big on the other ehhh:

1) The more I play, the more man coverage seems to be eerily similar to CG game. Played a guy yesterday that out routed me to death every time I ran man coverage. And he always picked on my best CB who has 95 man coverage rating when he did it.

2) Buzz zones on the boundary side of the field do not play all the way to the boundary.
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Old 11-29-2013, 12:20 PM   #53
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Re: Fear the D - Defense is back in Madden

I will say this. The scores of my games are lower on NG for sure and I feel more confident in getting that stop I need to get off the field moreso than CG.
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Old 11-29-2013, 12:48 PM   #54
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Re: Fear the D - Defense is back in Maddenbs

People are still running that stupid shotgun counter.
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Old 11-29-2013, 01:01 PM   #55
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Re: Fear the D - Defense is back in Madden

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Originally Posted by LBzrule
Couple of things thus far one I'm not too big on the other ehhh:

1) The more I play, the more man coverage seems to be eerily similar to CG game. Played a guy yesterday that out routed me to death every time I ran man coverage. And he always picked on my best CB who has 95 man coverage rating when he did it.

2) Buzz zones on the boundary side of the field do not play all the way to the boundary.
I think that's more of an All-Pro thing playing against another USER. The pass defense has always been horrific in All-Pro games against other USERs.. It's been one of the most frustrating things about playing online for me every year. Coverage is so much better on All-Madden in USER vs USER games..

Last edited by Jarodd21; 11-29-2013 at 01:08 PM.
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Old 11-29-2013, 02:36 PM   #56
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Re: Fear the D - Defense is back in Madden

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Originally Posted by mp5o
Those stats are with Oakland and those numbers are my averages. I've gone as high as 460 yards passing and 230 yards rushing. Doesn't matter who the team I'm playing against is... All-Pro offline is a joke. Took me 4 games to adjust and now it's just as easy as CG.
I agree with this. I just got the game last night.
after a few games, I see the only things that have changed is
they allow defensive linemen to get released from pass blocks
a little faster, the movement of the guy you run with and some
graphics touch up.

If you have really played a lot of the CG game, You will quickly
see this game is a tweaked port of CG. I am not seeing any difference
in the behavior of the AI. If the AI is supposedly making all these
calculations I would love for someone to point out what the NG AI is doing
so different from the CG. It all plays the same.
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