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Old 12-01-2013, 11:28 PM   #1
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Super sim a game! Lol

Try this out, it hilarious!
Start a game, then before the kickoff go in and super sim to the end of the game.
Now go in and look at the qbs stats. Lol
I just did this twice in my colts season.
First game vs the cards Palmer threw the ball 119 times! Lol
Luck threw it 82.
Second game vs the titans Locker threw the ball 101 times.
Luck threw it 78, what the heck?
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Old 12-02-2013, 10:56 AM   #2
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Re: Super sim a game! Lol

been this way for a while. supersim is created for 5 minute quarters. if you have a 15 minute quarter game with a runoff to 15 or whatever to give yourself a realistic amount of plays, then the 15 minute quarters in supersim is essentially 3 games. it doesnt account for runoff between plays. Maybe someday it will be fixed...
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Old 12-02-2013, 11:33 AM   #3
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Re: Super sim a game! Lol

Quote:
Originally Posted by joet6683
been this way for a while. supersim is created for 5 minute quarters. if you have a 15 minute quarter game with a runoff to 15 or whatever to give yourself a realistic amount of plays, then the 15 minute quarters in supersim is essentially 3 games. it doesnt account for runoff between plays. Maybe someday it will be fixed...
Haha... thats a good one.
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Old 12-02-2013, 12:09 PM   #4
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Re: Super sim a game! Lol

It sucks quite a bit. Makes it impossible to play as a player and a coach in the same league unless every team is filled.
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Old 12-02-2013, 12:43 PM   #5
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Re: Super sim a game! Lol

Quote:
Originally Posted by joet6683
been this way for a while. supersim is created for 5 minute quarters. if you have a 15 minute quarter game with a runoff to 15 or whatever to give yourself a realistic amount of plays, then the 15 minute quarters in supersim is essentially 3 games. it doesnt account for runoff between plays. Maybe someday it will be fixed...
**** at thinking EA will fix this... Or the fact that CPU teams don't practice and therefore get zero XP for backup players. Hence backup players don't progress on CPU teams.

Heck... **** at thinking they will fix the wind direction arrow being backwards like at has been for 3 years.

Once you realize EA doesn't care and can't/won't fix things, it all makes sense.

The only thing I can think of is they genuinely don't how to fix the bugged code on this stuff, or the Dev Teams' bosses tell them not fix these things since they need to work on money making features and other code programming.

Either way... Super Sim is staying the way it is. It's EA.
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