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Scouting in this game ruins CFM

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Old 12-26-2013, 09:07 PM   #9
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Re: Scouting in this game ruins CFM

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Originally Posted by soonermagic88
I agree it needs to change, but i also think people need to stop putting so much emphasis on 40 times and the combine. Many GM's have stated that the combine just tells them what they already know and that 95% of their scouting is done before the combine even starts.
I disagree with this because in real life they can see what kind of player/athlete they are before hand. All we have is a list of names and positions. Nothing realistic about it. In real life you know if a player is a good or bad athlete and what style of player they are. You shouldn't have to draft blindly when it comes to physical attributes. Nobody should have to accidentally draft a 72 speed corner (or whatever the real life equivalent to that would be). You should have all combine info, and then your scouts should give you a scouting report that you have to interpret based on their comments.

To me there is zero fun in the current scouting system
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Old 12-26-2013, 11:06 PM   #10
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Re: Scouting in this game ruins CFM

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Originally Posted by drewst18
Heaven forbid you have a scouting system that takes some time.
Can I have some of your time?


I barely get enough time to play a game let alone do some of that other stuff.


I appreciate that you like it. But there needs to be a simpler option for those of us who don't want to allocate so much effort to scouting but still like the general idea of it.
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Old 12-28-2013, 09:24 AM   #11
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Re: Scouting in this game ruins CFM

Scouting is awful and a waste of time.

Please take up the Fifa model.
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Old 12-28-2013, 01:17 PM   #12
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Re: Scouting in this game ruins CFM

I'd say keep the scouting system the way it is, but add the peripheral stats we get in NCAA for recruiting so if you don't want to scout you have some idea on possible speed (40 time) and strength (bench press). Also would be nice to have a option to let CPU take care of scouting.
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