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Official Madden 15 E3 Video Thread

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Old 06-16-2014, 11:39 PM   #1041
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Re: Official Madden 15 E3 Video Thread

What would be a good addition is have defensive players with awareness to adjust on the fly. Right now whatever play is called is what they do. But having defensive option plays where if a certain play or look is seen they adjust to it based on motions, audibles, or based on what the offense does.
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Old 06-16-2014, 11:51 PM   #1042
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Re: Official Madden 15 E3 Video Thread

NFL just posted their FAN PASS Video, lots more gameplay (offscreen) can be seen.

http://fanpass.nfl.com/story/252/an-..._videos_madden
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Old 06-17-2014, 08:29 AM   #1043
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Re: Official Madden 15 E3 Video Thread

Quote:
Originally Posted by jpdavis82
Added Madden 15 Explaining Reach Tackles to OP

U seem to be able to tweet the madden guys, so I thought I'd ask another question. Did they work at all on autosubs? And, did they work at all on in game simming? As in, when u want to sim a quarter or till the end of game, and right now it doesn't take into account a play clock. So, if u sim a quarter or half till the end of the game, your QB might attempt 60-80 passes and RB might attempt 40 rushes for 300 yds. Did they work on that all? Just curious.


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Old 06-17-2014, 10:35 AM   #1044
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Re: Official Madden 15 E3 Video Thread

Quote:
Originally Posted by Jr.
They need to add in guys running on and off the field, taking the time to get back to the huddle, etc, but you're right on. Right now, you can call a play and get back to the LOS within 5 seconds because there is no issue with guys getting back to the huddle after the play. That ends up giving you a ton of time to create a new play with hot routes.

The accelerated clock does help with this
I put that request in for multiple years then stopped asking as, for the most part, I felt it became a waste of time.
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Old 06-17-2014, 10:45 AM   #1045
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Re: Official Madden 15 E3 Video Thread

Quote:
Originally Posted by OhMrHanky
U seem to be able to tweet the madden guys, so I thought I'd ask another question. Did they work at all on autosubs? And, did they work at all on in game simming? As in, when u want to sim a quarter or till the end of game, and right now it doesn't take into account a play clock. So, if u sim a quarter or half till the end of the game, your QB might attempt 60-80 passes and RB might attempt 40 rushes for 300 yds. Did they work on that all? Just curious.


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I'll ask and for the second part Rex said they worked a new system for the stats to be based on qtr length for simming games. I believe it was in the interview with Rich Grisham.
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Old 06-17-2014, 11:07 AM   #1046
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Re: Official Madden 15 E3 Video Thread

Hey Jp Can you ask them if they put the NCAA COACH MODE in this years game
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Old 06-17-2014, 12:40 PM   #1047
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Re: Official Madden 15 E3 Video Thread

Added Gamerhub Interview to OP
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Old 06-17-2014, 12:57 PM   #1048
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Re: Official Madden 15 E3 Video Thread

I feel sorry for Geno Smith. He's been mentioned as the example of inaccurate QBs every single time someone talks about QB differentiation for Madden 15.
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