Going back to the original question, this is my biggest gripe. We don't need gimmicky features, we need a more realistic game. They should focus on the aspects that impact realism of the game. The gameplay, schemes, player likeness (not just visually but individual throwing, running etc) and even atmosphere affect realism. They touted living worlds last year, but I haven't heard anything about that yet. It looks to me like the crowd may be slightly enhanced, but the sidelines still look bad.
I agree with Beardown, they shouldn't be investing in vision cones until the fundamentals are up to par.
I will give them credit, I'm happy they shored up pass coverage, wind, re-imagined the kicking game, and made it graphically up to par with other next gen games. My biggest problem is that "features" aren't enjoyable when the game is lacking fundamentals. The resources they spent on the vision cone and halftime show could have gone into the areas I mentioned above.
I know it's a shorter development cycle this year, but I guess I'm just getting tired of waiting until next year, every. single. year.