Some Madden NFL 15 Connected Franchise Details Have Been Revealed

This is a discussion on Some Madden NFL 15 Connected Franchise Details Have Been Revealed within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
How SDS Can Improve the 'Full Minors' Feature for MLB The Show 21
Top 10 Shootout Players to Fear in NHL 21
Skatebird Preview - Updated Hands-On With New Rooftop Level
Poll: What's more important to you, when the time comes to purchase a game? (Click to vote)
Closed Thread
Thread Tools
Old 07-28-2014, 09:31 PM   #17
OVR: 2
Join Date: Feb 2013
Re: Some Madden NFL 15 Connected Franchise Details Have Been Revealed

Originally Posted by Sub_ZERO2777
Lets just hope ea with fix the drafting by the cpu for example when i was in my draft the 49ers took a qb in the second round and a punter in the 3 lol WHAT!!!!! , I also hope the fix the re-signing players in madden 15 it was close to impossible to sign back your player without go overboard .and lastly i hope the fix the ratings i never understood why someone like j.j watt would be 99 overall when i use the Texans but a 82 when i used the bengals?
That's a scheme related thing. The bengals probably have LE set as 4-3 speed rusher, if you switch your scheme/role thing it should be a higher OVR than 82
michiganfan8620 is offline  
Old 07-28-2014, 09:41 PM   #18
CM Hooe's Arena
OVR: 45
Join Date: Aug 2002
Location: Culver City, CA
Posts: 19,253
Re: Some Madden NFL 15 Connected Franchise Details Have Been Revealed

Not really sure how to parse this without a clear explanation of how this new system works.

At least we now officially know there are new things in CFM this year.
Christopher Hooe
CM Hooe is offline  
Old 07-28-2014, 09:48 PM   #19
All Star
azdawgpound's Arena
OVR: 21
Join Date: Nov 2009
Re: CFM info from gamestop

Originally Posted by bcruise
I do. Gameplay and Front End are entirely different - that requires a whole different type of AI logic.

we'll lets hope they fixed it as we'll because the AI needs to be better in all area's of the game.

esp in the front office area where they dismantle teams by releasing a lot of the good players.
azdawgpound is offline  
Old 07-28-2014, 09:49 PM   #20
Be Good To One Another
The JareBear's Arena
OVR: 49
Join Date: Jul 2010
Location: Colorado
Posts: 11,574
Blog Entries: 17
Re: CFM info from gamestop

If the CPU takes advantage of the new features, great.

If not, it's just two more things I will need house rules for in order to manufacture a challenge.
"Successful people do not celebrate in the adversity or misfortune of others."

OS Blog

The Tortured Mind Of A Rockies Fan. In Arenado I Trust.
The JareBear is offline  
Old 07-28-2014, 10:09 PM   #21
Hall Of Fame
OVR: 38
Join Date: Dec 2006
Blog Entries: 49
Re: Some Madden NFL 15 Connected Franchise Details Have Been Revealed

That confidence description reminds me of the motivation feature from NCAA Football 08:


Originally Posted by IGN
Before the ball is snapped, you have a chance to see how motivated a player is as they contribute to plays or make a difference during the game. If you consistently make plays with one player, you can get him into the zone, which will elevate his stats. This indication, represented by a ring of fire, will show that at that moment he's at the top of his game. As a result, you'll want to put him in the position to make a big play that can completely change the tempo of the game. For instance, get a running back into the zone, and you'll notice that their ability to break tackles and stay on their feet is dramatically heightened.

If you make a big play, the crowd won't be the only group reacting to your actions. Your teammates will receive a boost to their motivation, making them hit their blocks or their tackles even harder. This effect is known as the sphere of influence, and it will quickly radiate outwards from your athlete to his teammates, getting them into the game. What's cool about the motivation feature is that you don't have to be in control of an impact player to get into the zone or trigger a sphere of influence boost. Any player on the field can make critical plays and lead by example for their teammates; however, you may find that impact players will have much more influence on other players than a regular athlete.

Squads can also lose motivation if the opposing team manages to gain significant yardage on an offensive play or cause a loss of yardage on defense. In short, if you want to avoid your players seesawing between gaining and losing motivation, make sure that your players do their jobs as best as they possibly can.
jyoung is offline  
Advertisements - Register to remove
Old 07-28-2014, 10:18 PM   #22
Earlwolfx on XBL
Cusefan's Arena
OVR: 35
Join Date: Oct 2003
Location: 315
Posts: 9,784
Blog Entries: 12
Re: CFM info from gamestop

Originally Posted by 24
They need to get rid of the XP system and shift towards a numbers based progression system. Either that or implement something similar to what The Show uses.

I like the idea of developing your backup QB though. Hopefully the CPU will use the feature as well.

I'm hopeful that players will have ceilings so you can't just replace Tom Brady with Tom Brady every single year. After about 3 years or less with a QB you know if you have a bust on your hands. I'm not hoping for more busts but more variety with how players develop.
My dog's butt smells like cookies
Cusefan is offline  
Old 07-28-2014, 10:19 PM   #23
bad_philanthropy's Arena
OVR: 24
Join Date: Jul 2005
Location: Toronto
Posts: 12,137
Re: Some Madden NFL 15 Connected Franchise Details Have Been Revealed

Hopefully confidence doesn't totally unbalance things/is implemented in an overpowered way for user teams.

I actually thought CFM had a decent base last year with owner mode. Hopefully the sim stat engine is tweaked and improved too.
bad_philanthropy is offline  
Old 07-28-2014, 10:20 PM   #24
GarrisonGrant's Arena
OVR: 0
Join Date: Jul 2014
Whenever I hear stuff about Confidence/emotion, etc. I automatically think, "FIFA SCRIPTING!"
GarrisonGrant is offline  
Closed Thread

« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off

All times are GMT -4. The time now is 03:54 AM.

Top -