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Madden NFL 15 Developer Livestream - Presentation and Graphics

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Old 07-30-2014, 05:46 PM   #121
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Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

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Originally Posted by JayD
Well it may work in exhibition mode but what about CFM? It has been broken within CFM for a few years now.
Not really. Crank up the fatigue and edit the stamina and it worked fine. It takes a decent amount of effort though
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Old 07-30-2014, 05:55 PM   #122
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Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

Just watched the stream archive.

Not sure why, but after the great first stream, this one was quite disappointing.

I really wish that Madden would improve the lighting for 1 pm games. Everything looks so utterly washed out by the sun. I'm looking at the helmets, and both the Steelers and Chiefs helmets are so washed out by the sunlight, they almost look translucent. I just don't think it looks realistic at all. And worse, I don't think it visually looks good. It affects the color of the grass, there's no contrasts or shadows anywhere. Everything looks flat and visually boring.

Lighting at 4 pm, on the other hand, looks quite good.

I thought halftime was improved. Commentary matched what was being said. The one issue I have with it, and with the presentation in general, is this overall rushed feeling. It's like they are trying to hurry me through a game that I paid for. It's like when you travel to a city but only have a day to really experience it--you're there, but you really didn't feel like you got a true sense of it because you were rushed.

That's how I feel about the Madden presentation. When QB's walk up to the line, the camera cuts to a super close up of Big Ben or Foles. Great. Looks perfect. But it stays on screen for literally 1.5 seconds. Too short. Or replays, which for some bizarre reason start too LATE and end about two seconds too EARLY. The replay is supposed to show you what happened, but instead, the replay is immediately dropping you into the play as it's happening. It's akin to a breaking news story on your local TV channel dropping you back into your regularly scheduled programming--you've missed the start (or potentially the end) of the show. In short, you're not getting the entirety of the replay.

On top of that, the replays are super close up. It can look OK at times. And I like the cross fade and such. But as a presentation whole, you have a replay that begins two seconds too late, ends a few seconds too early, and is shot from such a tight angle that you have no concept of how the play was constructed.

This, too, is the problem with the halftime replays, as well.

I wish they would stop rushing the gamer. Just build a solid presentation package that's true to life, and have the people who don't want to see it button through it. Because at the end of the day, whether you trim the presentation and take short cuts, the people who don't care for it aren't going to care for it period--no matter what you do. But there's a lot of people who DO want to see this stuff, and you're not allowing the actually presentation to breathe and depict what we see on Sundays.

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Old 07-30-2014, 06:05 PM   #123
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I want NCAA 14 style scores from around the league updates to provide context to the game I'm playing. I hate waiting until the end of the game to check on scores. It's a step that can easily be skipped in-game and make my game more interesting.
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Old 07-30-2014, 06:07 PM   #124
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Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

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Originally Posted by charter04
How do you know it's AP? At the beginning it doesn't show what the difficulty is. Did they mention it? Not saying your wrong just wanting it confirmed
yea,in the beginning right before they start playing it's mentioned that it is being played on All-Pro.
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Old 07-30-2014, 06:13 PM   #125
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Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

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Originally Posted by CowherPower
yea,in the beginning right before they start playing it's mentioned that it is being played on All-Pro.

I heard that after I posted. I just hope sliders aren't broken again
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Old 07-30-2014, 06:17 PM   #126
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Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

Is there a link to watch the whole video now?
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Old 07-30-2014, 06:27 PM   #127
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Madden NFL 15 Developer Livestream - Presentation and Graphics

The presentation and gameplay are about what I expected so far. The demo and 5 days early access is going to make or break it for me. The plan is to buy but, if it's got the same old problems with gameplay it might be a pass. If I change sliders and either nothing changes or the wrong thing changes I'm passing. Sliders are huge part of gameplay for me and I'm not waisting another year of my life trying get a doctorate in sliders just to get them halfway working. If they are still broken then they don't want my money.
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Old 07-30-2014, 06:31 PM   #128
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Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

I am really not a fan of the game's dusk time lighting. It's like how football would look if there were no stadium lights on...yet they are obviously on.

Even at this time of the day, the stadium's lights would still flood & illuminate the field and the players ...

(but then again we haven't seen any night game screenshots, either)

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