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GameStop Madden Mondays : Gameplay Pt. 2

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Old 08-11-2014, 12:56 PM   #1
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GameStop Madden Mondays : Gameplay Pt. 2

http://www.gamestop.com/collection/madden-nfl-15

http://youtu.be/5rhtCga506A
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Old 08-11-2014, 12:59 PM   #2
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Re: GameStop Madden Mondays : Gameplay Pt. 2

You'd think with a confirmed no demo, they'd give us a little something more substantive in these vids. But I guess not. These vids dont do A THING for me. I dont know if it's the short length, or just lack of info, or what.
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Old 08-11-2014, 01:02 PM   #3
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Re: GameStop Madden Mondays : Gameplay Pt. 2

Are they just stealing teaser trailers from what feel like months ago and adding commentary to them? Goodness Gracious.
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Old 08-11-2014, 01:03 PM   #4
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Re: GameStop Madden Mondays : Gameplay Pt. 2

The more I see of Madden 15, the more I get ancy on getting my hands on it.
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Old 08-11-2014, 01:08 PM   #5
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Re: GameStop Madden Mondays : Gameplay Pt. 2

Watching that reminded me of the fact they said the "block steering" will NOT be used by CPU controlled players, which continues to baffle me. I mean I see a video like this one, showing off the new dline moves and I can't help but think what a good addition that would be to the AI. I wonder what it is about the programming of the game that makes it so difficult to allow the CPU/AI access to everything the User has.

I hope they will add it in M16 but given the issues with adding true step to every player this year, I'm not so sure. For all the good things they seem to be trying to do for the game as a whole, I don't want to see those things diminished because User control is inherently overpowering. I know they assure us that the new features are balanced to avoid being overpowered but having any of those exclusive to User control, inaccessible by the CPU AI, inherently makes User control overpowered.
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Old 08-11-2014, 01:16 PM   #6
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Re: GameStop Madden Mondays : Gameplay Pt. 2

Quote:
Originally Posted by BreakingBad2013
Are they just stealing teaser trailers from what feel like months ago and adding commentary to them? Goodness Gracious.
Depends on what they you are referring to?

It's GS pumping up Prima Strategy guide trying to sell copies at their store and Prima pumping up Prima Strategy guide to purchase in GS stores.
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Old 08-11-2014, 01:25 PM   #7
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Re: GameStop Madden Mondays : Gameplay Pt. 2

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Originally Posted by roadman
Depends on what they you are referring to?

It's GS pumping up Prima Strategy guide trying to sell copies at their store and Prima pumping up Prima Strategy guide to purchase in GS stores.
Yes, GameStop.
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Old 08-11-2014, 01:37 PM   #8
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Re: GameStop Madden Mondays : Gameplay Pt. 2

Quote:
Originally Posted by Big FN Deal
Watching that reminded me of the fact they said the "block steering" will NOT be used by CPU controlled players, which continues to baffle me. I mean I see a video like this one, showing off the new dline moves and I can't help but think what a good addition that would be to the AI. I wonder what it is about the programming of the game that makes it so difficult to allow the CPU/AI access to everything the User has.



I hope they will add it in M16 but given the issues with adding true step to every player this year, I'm not so sure. For all the good things they seem to be trying to do for the game as a whole, I don't want to see those things diminished because User control is inherently overpowering. I know they assure us that the new features are balanced to avoid being overpowered but having any of those exclusive to User control, inaccessible by the CPU AI, inherently makes User control overpowered.

I had no clue that CPU players couldn't do that, this is ridiculous
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